Dungeon Crawl Stone Soup version 0.28-a0-80-g9707f7362f (webtiles) character file. Game seed: 610114676321724538 44 anet the Conjurer (level 3, -2/20 HPs) Began as a Deep Elf Conjurer on Aug 5, 2021. Slain by Sigmund (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (1783 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 1783, Time: 00:03:11 Health: -2/20 AC: 3 Str: 5 XL: 3 Next: 39% Magic: 8/10 EV: 11 Int: 22 God: Gold: 70 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles e - 9 sling bullets k - 21 stones Armour c - a +0 leather armour (worn) d - a +0 robe g - a +0 ring mail Scrolls b - a scroll of acquirement {unknown} f - a scroll of amnesia {unknown} h - a scroll of fear {unknown} Potions i - a potion of attraction {unknown} j - a potion of lignification {unknown} Skills: + Level 1.1 Fighting + Level 1.0 Armour + Level 3.0 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting - Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 3% 1 r - Searing Ray Conj 46% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 52% 2x1d6 8% 1 Conjure Flame Conj/Fire 13% 6-21 22% 3 Dazzling Flash Conj/Hex 26% N/A 22% 3 Inner Flame Hex/Fire 4% N/A 50% 3 Fulminant Prism Conj/Hex 6% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Message History Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 69% to hit) The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) Things that are here: a +0 dagger; a kobold corpse Found a robe. There is a stone staircase leading down here. Things that are here: a +0 dagger; a kobold corpse You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. A goblin, Sigmund and Terence come into view. Terence shouts! Sigmund shouts! The goblin shouts! Terence hits you but does no damage. There is an open door here. There is an open door here. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Terence hits you with a +0 flail. Terence hits you with a +0 flail. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (81% to hit) The searing ray misses Terence. The searing ray hits something. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Something hits you! Ouch! That really hurt! You die... #.##....####..# #.# #.##.)..# ##.# ##.#### ..######## #.## #.....# ######...####..####.....######### .....'...........).........†..... ######...#####..####.....†####### #...# ##.## #......# #...# #..# #.....†# ##### ##@# #......# #@# #......# #.###.###### #).##.# ##'##. #...# #...# #...# ##'## You could see Terence. Vanquished Creatures A worm (D:2) 3 dart slugs 4 ball pythons (D:1) 2 bats (D:1) 2 endoplasms 3 goblins A hobgoblin (D:2) 6 jackals 2 kobolds (D:2) 3 quokkas A frilled lizard (D:1) 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 26 | D:1 | Found a faded altar of an unknown god. 234 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 239 | D:1 | Learned a level 2 spell: Searing Ray 1272 | D:2 | Reached skill level 1 in Armour 1272 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 1422 | D:2 | Reached skill level 1 in Fighting 1768 | D:2 | Noticed Terence 1768 | D:2 | Noticed Sigmund 1783 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, basic_ecumenical_altar D:2: layout_basic, eino_tiny_chamber, uniq_terence, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.0 Dodging | 3 | 3.0 Fighting | 1 | 1.1 Stealth | | 2.4 Spellcasting | | 3.7 Conjurations | | 4.3 Action || total -------------------------++------- Cast: Magic Dart || 28 Searing Ray || 18 Armor: Leather armour || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1784 | 1683 | 101 | 87 | 1404 | 2 | 892.0 | Dungeon | 1784 | 1683 | 101 | 87 | 1404 | 2 | 892.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1115 daAuts D:2: 668 daAuts