Dungeon Crawl Stone Soup version 0.28-a0-661-g144af121cd (webtiles) character file. Game seed: 15091175124869485420 46 anet the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on Oct 14, 2021. Slain by a frilled lizard (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:27 (1390 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 1390, Time: 00:03:28 Health: 0/20 AC: 2 Str: 5 XL: 3 Next: 44% Magic: 0/9 EV: 12 Int: 22 God: Gold: 24 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . a - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -2) A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) w - a +0 spear Missiles b - 4 boomerangs (quivered) g - 38 stones Armour d - a +0 robe (worn) h - a +0 ring mail Scrolls c - a scroll of identify {unknown} e - a scroll of noise {unknown} Potions f - a potion of cancellation {unknown} Skills: + Level 1.2 Fighting + Level 1.1 Long Blades + Level 1.2 Slings + Level 2.6 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 r - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (63% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The frilled lizard closely misses you. The adder closely misses you. The searing ray hits the adder. The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The frilled lizard closely misses you. The searing ray misses the adder. You feel sick. The adder misses you. The frilled lizard bites you. The searing ray misses the adder. You finish channelling your searing ray. You feel sick. The adder closely misses you. The frilled lizard barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) You feel sick. The adder barely misses you. The adder misses you. The frilled lizard bites you but does no damage. You barely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. You die... ### #.########### #...........# #.#########.# #.#.......#.# ####....####.#.# ...........#.#.# ####.....#.#.#.### .........††....l@# ####....######.#S# #...........#.# ####.###########.# .................# ....############## .†..# ##### ############## You could see an adder and a frilled lizard. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 2 ball pythons (D:1) A bat (D:1) 4 endoplasms (D:1) 3 giant cockroaches (D:1) 5 goblins 4 hobgoblins (D:1) 2 kobolds (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 160 | D:1 | Reached skill level 1 in Fighting 200 | D:1 | Reached XP level 2. HP: 7/16 MP: 0/8 203 | D:1 | Learned a level 2 spell: Searing Ray 551 | D:1 | Reached skill level 1 in Long Blades 823 | D:1 | Reached skill level 1 in Slings 892 | D:1 | Reached XP level 3. HP: 7/20 MP: 5/9 1390 | D:1 | HP: 1/20 [adder (4)] 1390 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, serial_bayou_pond_d, feat_on_display D:2: layout_loops_cross, basic_altar, dreamdust_ecumenical_altar_hidden_monk_grotto Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Long Blades | 1 | 1.1 Slings | 1 | 1.2 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.2 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Dagger || 1 Throw: Boomerang || 25 Cast: Magic Dart || 17 Searing Ray || 18 Armor: Robe || 1 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1398 | 1388 | 10 | 0 | 1201 | 2 | 699.0 | Dungeon | 1398 | 1388 | 10 | 0 | 1201 | 2 | 699.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1392 daAuts D:2: 5 daAuts