Dungeon Crawl Stone Soup version 0.28-a0-661-g144af121cd (webtiles) character file. Game seed: 7518948551426485600 11 anet the Conjurer (level 2, -1/16 HPs) Began as a Deep Elf Conjurer on Oct 14, 2021. Slain by Terence (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (734 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 734, Time: 00:01:30 Health: -1/16 AC: 2 Str: 4 XL: 2 Next: 17% Magic: 1/8 EV: 16 Int: 22 God: Gold: 70 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . j - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn d - +4 ring of evasion MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles b - 52 stones e - 20 bolts Armour f - a +0 ring mail j - a +0 robe (worn) Magical Staves h - a staff of poison Jewellery d - a +4 ring of evasion (left hand) Scrolls c - a scroll of teleportation {unknown} i - a scroll of amnesia {unknown} k - a scroll of enchant weapon {unknown} Potions g - 2 potions of attraction {unknown} Skills: + Level 1.2 Fighting * Level 0.1 Long Blades + Level 2.5 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting - Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 r - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History You kill the rat! (Press . to maintain the ray.) Magic restored. Terence the Incautious comes into view. He is wielding a +0 mace. Found 3 gold pieces. Found an escape hatch in the floor. A ball python comes into view. Terence shouts! Terence hits you with a +0 mace! Ouch! That really hurt! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (84% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is lightly wounded. Terence hits you with a +0 mace. The searing ray hits Terence! Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (severely wounded, 84% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace. You die... #.# #.### #..####.<.######. #................ ##.######.######. ##.## ##...## ##.....## #@......# #..>@.........S #####.......### #### ##$....## #.. ##...## #.# ##..# #<# #.# #.# .# #.# #.# You could see Terence. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A rat (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached skill level 1 in Fighting 386 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 389 | D:1 | Learned a level 2 spell: Searing Ray 725 | D:2 | Noticed Terence 734 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_rooms, minivault_25 D:2: layout_loops_ring, basic_ecumenical_altar, minmay_misc_feat_iff, uniq_terence, uniq_jessica Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Long Blades | | 0.1 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.1 Conjurations | | 4.3 Action || total -------------------------++------- Cast: Magic Dart || 16 Searing Ray || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 734 | 637 | 97 | 0 | 560 | 2 | 367.0 | Dungeon | 734 | 637 | 97 | 0 | 560 | 2 | 367.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 700 daAuts D:2: 34 daAuts