Dungeon Crawl Stone Soup version 0.28-a0-1412-gf95308ed99 (webtiles) character file. Game seed: 5445405158078161059 48 anet the Conjurer (level 3, -3/20 HPs) Began as a Deep Elf Conjurer on Jan 7, 2022. Shot with a stone by a goblin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:14 (1827 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 1827, Time: 00:04:14 Health: -3/20 AC: 3 Str: 6 XL: 3 Next: 50% Magic: 1/9 EV: 11 Int: 22 God: Gold: 92 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . SeeInvis . a - +4 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +4 short sword (weapon) b - a +0 hunting sling Missiles d - 34 bolts e - 6 curare-tipped darts k - 32 stones m - 13 sling bullets o - 21 arrows r - 29 poisoned darts Armour c - a +0 leather armour (worn) q - a +0 robe s - a +0 ring mail t - a +0 scale mail Scrolls f - a scroll of holy word {unknown} g - a scroll of blinking {unknown} l - 2 scrolls of identify {unknown} n - a scroll of teleportation {unknown} p - a scroll of amnesia {unknown} Potions h - a potion of mutation {unknown} i - a potion of heal wounds {unknown} j - 2 potions of haste {unknown} Skills: + Level 0.3 Fighting + Level 0.4 Long Blades + Level 1.0 Staves + Level 0.3 Slings + Level 0.5 Crossbows + Level 0.3 Armour + Level 2.6 Dodging - Level 2.4 Stealth + Level 0.5 Shields + Level 3.3 Spellcasting - Level 4.3 Conjurations + Level 1.5 Hexes + Level 0.3 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 3% 1 f - Dazzling Flash Conj/Hex 32% N/A 17% 3 r - Searing Ray Conj 44% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 8% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Annotations: D:2 Sigmund Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (78% to hit) The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) Unknown command. The searing ray hits the wyvern skeleton. The wyvern skeleton is lightly damaged. The searing ray hits the wyvern skeleton! The wyvern skeleton is heavily damaged. The searing ray hits the wyvern skeleton. The wyvern skeleton is heavily damaged. You finish channelling your searing ray. The wyvern skeleton bites you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern skeleton Aim: a wyvern skeleton (heavily damaged, 98% to hit) The searing ray hits the wyvern skeleton! The wyvern skeleton is severely damaged. (Press . to maintain the ray.) You hear the slow rusting of a very distant drain. The wyvern skeleton misses you. x2 a - a +4 short sword (weapon) You barely miss the wyvern skeleton. The wyvern skeleton is severely damaged. The wyvern skeleton bites you. The wyvern skeleton misses you. You hit the wyvern skeleton. The wyvern skeleton is almost destroyed. The wyvern skeleton bites you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hit the wyvern skeleton. You destroy the wyvern skeleton! The goblin unwields a +0 club. The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone hits you. You die... +### ######...#. . ............. .. ...........#. ....##.###.....<.. ................ #...#.###...#.##### #...#....<...^....#g. #...#.......#@..†.... ####.#.#...........).##. ...............####### ###..#...............# #..#...####....###.# #..#..>............# #.##########+#.##### #....# #.# ####.# #.# You could see a goblin. Vanquished Creatures A wyvern skeleton (D:3) A gnoll (D:1) A dart slug (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 5 hobgoblins 3 jackals (D:1) 3 kobolds 2 quokkas 2 ball pythons 2 bats (D:2) 7 frilled lizards 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 287 | D:1 | Reached skill level 1 in Hexes 287 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 291 | D:1 | Learned a level 2 spell: Searing Ray 615 | D:1 | Reached XP level 3. HP: 16/20 MP: 1/9 751 | D:1 | Found a faded altar of an unknown god. 986 | D:2 | Found a burning altar of Makhleb. 1447 | D:2 | Learned a level 3 spell: Dazzling Flash 1663 | D:2 | Noticed Sigmund 1818 | D:3 | Reached skill level 1 in Staves 1827 | D:3 | Shot with a stone by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, serial_corexii_hall, chequers_hall_statues_wall_a, chequers_hall_statues_wall_a, hellmonk_ecumenical_altar_zigzags, minmay_ruptured D:2: layout_loops_ring, basic_altar, minmay_tiny_reverse_x, uniq_sigmund D:3: layout_basic, portal_sewer_entry_b, nicolae_underground_beach, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 | 1.5 Staves | 1 | 1.0 Fighting | | 0.3 Long Blades | | 0.4 Slings | | 0.3 Crossbows | | 0.5 Armour | | 0.3 Dodging | | 2.6 Stealth | | 2.4 Shields | | 0.5 Spellcasting | | 3.3 Conjurations | | 4.3 Evocations | | 0.3 Action || total -------------------------++------- Melee: Short sword || 3 Unarmed || 2 Fire: Hunting sling || 16 Cast: Magic Dart || 30 Searing Ray || 14 Armor: Leather armour || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1828 | 1678 | 150 | 8 | 1434 | 3 | 609.3 | Dungeon | 1828 | 1678 | 150 | 8 | 1434 | 3 | 609.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 958 daAuts D:2: 816 daAuts D:3: 53 daAuts