Dungeon Crawl Stone Soup version 0.29-a0-80-g3050e97935 (webtiles) character file. Game seed: 7346835592478207011 218 anet the Conjurer (level 5, 0/41 HPs) Began as a Hill Orc Conjurer on Feb 4, 2022. Slain by an ogre (21 damage) ... on level 4 of the Dungeon. The game lasted 00:09:00 (3683 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 3683, Time: 00:09:00 Health: 0/41 AC: 2 Str: 10 XL: 5 Next: 95% Magic: 0/7 EV: 12 Int: 20 God: Gold: 154 SH: 5 Dex: 15 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . p - +0 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ h - amulet of reflection HPRegen 0.13/turn g - +6 ring of dexterity MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) b - a +0 hunting sling Missiles k - 10 arrows l - 67 stones Armour n - a +0 ring mail p - a +0 robe (worn) Jewellery g - a +6 ring of dexterity (left hand) h - an amulet of reflection (around neck) Scrolls d - 3 scrolls of vulnerability {unknown} e - 2 scrolls of fear {unknown} f - 3 scrolls of teleportation {unknown} j - a scroll of identify {unknown} m - a scroll of magic mapping {unknown} Potions c - a potion of mutation {unknown} i - 2 potions of curing {unknown} o - a potion of heal wounds {unknown} Skills: + Level 2.1 Fighting + Level 2.2 Axes + Level 1.3 Slings + Level 1.4 Crossbows + Level 1.6 Armour - Level 2.0 Dodging - Level 1.5 Stealth + Level 1.6 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 2.2 Invocations + Level 1.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 r - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Starburst Conj/Fire 4% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 : Annotations: D:1 fly Message History You slash the centaur skeleton! You destroy the centaur skeleton! b - a +0 hunting sling (weapon) An ogre is nearby! Fire: 68 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 74% to hit) You shoot a stone. The stone hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is heavily wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 89% to hit) The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) The ogre closely misses you. a - a +0 hand axe (weapon) You completely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.....######### #.............# ######........# #....<...# #..<.....# #........# #........# #........# ### #..@.....# #...#...O....# #...'†.......+ #...#.....(..#+###### +.. #......(........# #####...............# #...#########(......#### #...........+.(......... ............#........... You could see an ogre. Vanquished Creatures A scorpion (D:4) A hound (D:4) 2 centaur skeletons (D:4) An adder (D:4) 2 worms (D:2) A dart slug (D:1) 6 orcs (D:3) 2 endoplasms 2 giant cockroaches (D:1) 4 goblins 6 hobgoblins 4 jackals (D:1) 8 kobolds A quokka (D:1) 3 ball pythons 4 bats A frilled lizard (D:1) 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 235 | D:1 | Found a faded altar of an unknown god. 480 | D:1 | Reached XP level 2. HP: 17/20 MP: 4/4 487 | D:1 | Learned a level 2 spell: Searing Ray 859 | D:1 | Reached skill level 1 in Fighting 1364 | D:2 | Reached XP level 3. HP: 28/28 MP: 0/5 1797 | D:2 | Reached skill level 1 in Invocations 2056 | D:2 | Reached skill level 1 in Axes 2225 | D:3 | Found Wotet's Book Shop. 2496 | D:3 | Reached XP level 4. HP: 35/35 MP: 3/6 2781 | D:3 | Reached skill level 1 in Shields 3142 | D:4 | Reached skill level 1 in Armour 3245 | D:4 | Reached skill level 1 in Slings 3245 | D:4 | Reached skill level 1 in Crossbows 3245 | D:4 | Reached skill level 1 in Evocations 3311 | D:4 | Noticed an ogre 3313 | D:4 | Noticed a sky beast 3407 | D:4 | Reached XP level 5. HP: 41/41 MP: 1/7 3683 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, hellmonk_ecumenical_altar_heavens_door, chequers_serial_rivers_large_a D:2: layout_loops_ring D:3: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], saegor_snake_ambush D:4: layout_gridville Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.1 Invocations | 1 2 | 2.2 Axes | 1 2 | 2.2 Shields | 1 | 1.6 Armour | 1 | 1.6 Slings | 1 | 1.3 Crossbows | 1 | 1.4 Evocations | 1 | 1.4 Dodging | 2 | 2.0 Stealth | | 1.5 Spellcasting | | 1.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 16 | || 16 Flail | 8 | || 8 Hand axe | 6 | 11 || 17 Fire: Hunting sling | | 8 || 8 Cast: Magic Dart | 38 | 8 || 46 Searing Ray | 14 | 10 || 24 Armor: Robe | 7 | 2 || 9 Dodge: Dodged | 33 | 18 || 51 Block: Other | 2 | 7 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3722 | 3460 | 262 | 120 | 2942 | 4 | 930.5 | Dungeon | 3722 | 3460 | 262 | 120 | 2942 | 4 | 930.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1364 daAuts D:3: 915 daAuts D:2: 882 daAuts D:4: 560 daAuts