Dungeon Crawl Stone Soup version 0.30-a0-377-g5cb311bc9f (webtiles) character file. Game seed: 12596314628729287693 1055 anet the Conjurer (level 8, -6/48 HPs) Began as a Gargoyle Conjurer on Nov 28, 2022. Mangled by a two-headed ogre ... wielding a +0 giant club (12 damage) ... on level 5 of the Dungeon. The game lasted 00:12:48 (4287 turns). anet the Conjurer (Gargoyle Conjurer) Turns: 4287, Time: 00:12:48 Health: -6/48 AC: 16 Str: 14 XL: 8 Next: 26% Magic: 0/12 EV: 9 Int: 24 God: Gold: 289 SH: 0 Dex: 8 Spells: 10/13 levels left rFire . . . SeeInvis . d - +1 dagger (elec) rCold + + . Faith . (no shield) rNeg + . . Spirit . E - +3 scale mail {rC+} rPois ∞ Reflect . (no helmet) rElec + Harm . y - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.28/turn s - +6 ring of intelligence MPRegen 0.13/turn A - ring of protection from cold @: no status effects A: sickness immunity, AC +5, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 289 gold pieces. Inventory: Hand Weapons a - a +2 flail of protection b - a +0 sling c - a +1 whip of freezing d - a +1 dagger of electrocution (weapon) w - a +0 trident Missiles e - 16 poisoned darts K - 2 silver javelins Armour k - the +0 chain mail "Uvufeiro" {Fly Int+3 Dex+3} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). Fly: It grants you flight. y - a +0 cloak (worn) E - a +3 scale mail of cold resistance (worn) G - the +1 robe "Gifi" {Harm rElec rC- Regen+} (You found it on level 4 of the Dungeon) rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. H - a +1 robe of fire resistance Jewellery s - a +6 ring of intelligence (left hand) A - a ring of protection from cold (right hand) Wands C - a wand of paralysis (5) Scrolls f - 2 scrolls of summoning {unknown} g - a scroll of acquirement {unknown} h - 4 scrolls of identify {unknown} i - a scroll of brand weapon {unknown} l - 2 scrolls of poison {unknown} m - 2 scrolls of enchant weapon {unknown} r - a scroll of blinking {unknown} t - a scroll of enchant armour {unknown} x - a scroll of fear {unknown} z - a scroll of magic mapping {unknown} B - 2 scrolls of teleportation {unknown} J - a scroll of amnesia {unknown} Potions j - a potion of magic n - 2 potions of attraction {unknown} o - 3 potions of heal wounds {unknown} p - a potion of brilliance {unknown} q - 2 potions of haste {unknown} u - 2 potions of degeneration {unknown} v - 3 potions of lignification {unknown} D - a potion of mutation {unknown} F - a potion of might I - 3 potions of curing {unknown} Skills: + Level 4.2 Fighting + Level 3.3 Maces & Flails + Level 3.2 Ranged Weapons + Level 4.2 Armour + Level 2.2 Dodging - Level 2.1 Stealth - Level 0.1 Shields + Level 3.2 Spellcasting - Level 4.3 Conjurations - Level 0.1 Earth Magic - Level 0.1 Invocations + Level 3.2 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 7% 1 r - Searing Ray Conj 48% 2d6 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 45% 3 Passwall Tmut/Erth 3% N/A 52% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 54% 2 Poisonous Vapours Pois/Air 6% N/A 54% 2 Mephitic Cloud Conj/Pois/Air 10% N/A 56% 3 Swiftness Air 3% N/A 77% 3 Fulminant Prism Conj/Hex 7% 3d7 86% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 86% 4 Cigotuvi's Dreadful Rot Necr/Pois/Air Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Hepliaklqana Okawaru Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +5) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The two-headed ogre is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 90% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club! The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club. The two-headed ogre closely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you but does no damage. Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 90% to hit) The searing ray misses the two-headed ogre. (Press . to maintain the ray.) The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. Your +2 flail of protection goes still. You hear the crackle of electricity. d - a +1 dagger of electrocution (weapon) The two-headed ogre hits you with a +0 giant club! You die... . ... ######...# ##...!..)# ##.##..!..# ###O#####.....< ##.@## ..#### #..## .## ##.## ##.# #..## ##..#### ##..###......##### #.........# #<.# #.####....## ##.## ##.# ##....# ##.# #.. #.###.# ##.# You could see a two-headed ogre. Vanquished Creatures Pikel (D:4) Edmund (D:4) An orc warrior (D:4) A scorpion (D:5) Crazy Yiuf (D:3) A jelly (D:5) An orc priest (D:4) 3 hounds Ijyb (D:4) 8 adders A worm (D:3) 4 dart slugs 4 orcs (D:4) 4 ball pythons (D:1) 8 endoplasms 3 giant cockroaches 7 hobgoblins A jackal (D:2) 13 kobolds 6 quokkas 7 bats A frilled lizard (D:2) 4 goblins 11 rats A spectral hobgoblin (D:3) 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 108 | D:1 | Reached skill level 1 in Fighting 143 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/5 146 | D:1 | Learned a level 2 spell: Searing Ray 479 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 554 | D:1 | Reached skill level 1 in Maces & Flails 1227 | D:2 | Reached skill level 1 in Ranged Weapons 1315 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 1376 | D:2 | Identified the +0 chain mail "Uvufeiro" {Fly Int+3 Dex+3} 1907 | D:2 | Reached skill level 1 in Armour 1907 | D:2 | Reached XP level 5. HP: 13/32 MP: 4/8 2675 | D:3 | Found a basalt altar of Yredelemnul. 2733 | D:3 | Found a white marble altar of Elyvilon. 2830 | D:3 | Found a runed translucent door. 2831 | D:3 | Noticed Crazy Yiuf 2855 | D:3 | Found a hazy altar of Hepliaklqana. 3017 | D:3 | Killed Crazy Yiuf 3198 | D:4 | Noticed an orc warrior 3213 | D:4 | Killed an orc warrior 3214 | D:4 | Reached XP level 6. HP: 20/37 MP: 1/9 3373 | D:4 | Noticed Ijyb 3382 | D:4 | Paralysed by Ijyb for 4 turns 3392 | D:4 | Killed Ijyb 3480 | D:4 | Found an iron altar of Okawaru. 3486 | D:4 | Identified the +1 robe "Gifi" {Harm rElec rC- Regen+} 3509 | D:4 | Noticed Pikel 3533 | D:4 | Killed Pikel 3534 | D:4 | Reached XP level 7. HP: 16/43 MP: 2/11 3820 | D:4 | Noticed Edmund 3839 | D:4 | Killed Edmund 3840 | D:4 | Reached XP level 8. HP: 36/48 MP: 1/12 4100 | D:5 | Entered Level 5 of the Dungeon 4268 | D:5 | Noticed a two-headed ogre 4287 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_ring D:2: minmay_spotlight, layout_rooms, minmay_indecisive_spiral D:3: layout_rooms, kennysheep_ying_yang, nicolae_hepliaklqana_monster_ancestors, grunt_ministairs_10, uniq_crazy_yiuf_cottage D:4: layout_rooms, mainiacjoe_overflow_six_doors_small, uniq_ijyb, uniq_pikel, uniq_edmund D:5: layout_layer_cave, feat_on_display Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 | 4.2 Maces & Flails | 1 2 3 | 3.3 Ranged Weapons | 1 2 3 | 3.2 Dodging | 2 | 2.2 Armour | 1 3 4 | 4.2 Spellcasting | 3 | 3.2 Evocations | 3 | 3.2 Stealth | | 2.1 Shields | | 0.1 Conjurations | | 4.3 Earth Magic | | 0.1 Invocations | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 19 | | || 19 Whip | 13 | | 11 || 24 Flail | | 25 | 6 || 31 Dagger | | 9 | 30 || 39 Fire: Sling | | 63 | 16 || 79 Cast: Magic Dart | 71 | 23 | || 94 Searing Ray | | 21 | 5 || 26 Armor: Robe | 13 | 12 | || 25 Leather armour | | 20 | || 20 Scale mail | | 6 | 36 || 42 Dodge: Dodged | 20 | 76 | 27 || 123 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4317 | 4093 | 224 | 125 | 3236 | 5 | 863.4 | Dungeon | 4317 | 4093 | 224 | 125 | 3236 | 5 | 863.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1229 daAuts D:2: 1132 daAuts D:4: 912 daAuts D:3: 853 daAuts D:5: 188 daAuts