Dungeon Crawl Stone Soup version 0.31-a0-1343-gcd514f47d3 (webtiles) character file. Game seed: 2816758049754150747 635 anet the Trooper (level 7, -3/44 HPs) Began as a Gargoyle Conjurer on Dec 22, 2023. Slain by a wight ... wielding a +2 hand axe of freezing (4 damage) ... on level 5 of the Dungeon. The game lasted 00:10:03 (4362 turns). anet the Trooper (Gargoyle Conjurer) Turns: 4362, Time: 00:10:03 Health: -3/44 AC: 13 Str: 18 XL: 7 Next: 50% Magic: 11/19 EV: 10 Int: 19 God: Gold: 332 SH: 0 Dex: 8 Spells: 7/10 levels left rFire . . . a - +2 short sword (venom) rCold . . . (no shield) rNeg + . . t - +0 scale mail rPois ∞ n - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth o - ring of magical power HPRegen 0.27/turn u - +6 ring of strength MPRegen 0.16/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 332 gold pieces. Inventory: Hand Weapons a - a +2 short sword of venom (weapon) b - a +0 flail Missiles q - 28 poisoned darts r - 2 throwing nets x - 3 javelins Armour d - a +0 robe l - a +0 leather armour m - a +0 ring mail n - a +0 helmet (worn) t - a +0 scale mail (worn) Magical Staves v - a staff of earth Jewellery o - a ring of magical power (left hand) u - a +6 ring of strength (right hand) Scrolls e - 2 scrolls of fear {unknown} g - 2 scrolls of teleportation {unknown} j - 4 scrolls of identify {unknown} s - a scroll of amnesia {unknown} y - a scroll of summoning {unknown} Potions c - 2 potions of attraction {unknown} f - 3 potions of curing {unknown} h - a potion of haste {unknown} i - a potion of magic k - 2 potions of mutation {unknown} p - 2 potions of heal wounds {unknown} w - a potion of brilliance {unknown} Skills: + Level 4.9 Fighting - Level 0.1 Maces & Flails - Level 0.1 Ranged Weapons + Level 4.9 Armour + Level 2.8 Dodging - Level 2.1 Stealth - Level 0.1 Shields + Level 2.4 Spellcasting - Level 4.3 Conjurations * Level 2.6 Earth Magic - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 9% 1 r - Searing Ray Conj 36% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 40% 2d8 21% 1 Confusing Touch Hex 2% N/A 82% 3 Ozocubu's Armour Ice 2% N/A 82% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 82% 3 Fulminant Prism Conj/Alch 5% 3d7 89% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 89% 4 Leda's Liquefaction Alch/Erth 3% N/A 96% 4 Dispel Undead Necr 2% 3d7 99% 4 Passage of Golubria Tloc 2% N/A 99% 4 Lee's Rapid Deconstruct Erth 6% 3d6* 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 100% 5 Silence Hex/Air 1% N/A 100% 5 Bombard Conj/Erth 7% 9d2 100% 6 Simulacrum Ice/Necr 1% N/A 100% 6 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Elyvilon Qazlal Ru Trog Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The searing ray hits the wight but does no damage. The searing ray hits the iguana. You kill the iguana! The searing ray misses the wight. The searing ray hits the wight but does no damage. The wight hits you with a +2 hand axe of freezing. The wight freezes you. Unknown command. Unknown command. The searing ray hits the wight! The wight is heavily damaged. The searing ray hits the wight! You destroy the wight! The searing ray hits the wight but does no damage. You finish channelling your searing ray. The wight barely misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +2 hand axe of freezing and wearing a +0 robe (heavily damaged, 78% to hit) The searing ray hits the wight. The wight is severely damaged. The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The wight hits you with a +2 hand axe of freezing. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The searing ray hits the wight. The wight is severely damaged. The searing ray hits the wight but does no damage. The wight hits you with a +2 hand axe of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you. 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