Dungeon Crawl Stone Soup version 0.32-a0-1026-g23695124c3 (webtiles) character file. Game seed: 7395183170223149184 700 anet the Conjurer (level 7, -3/39 HPs) Began as a Deep Elf Conjurer on Apr 27, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:12:35 (4060 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 4060, Time: 00:12:35 Health: -3/39 AC: 5 Str: 3 (6) XL: 7 Next: 38% Magic: 17/24 EV: 10 Int: 22 (23) God: Gold: 161 SH: 4 Dex: 12 (13) Spells: 11/14 levels left rFire . . . a - +8 short sword "Beetlebane" {chaos, MP+9 SInv} rCold . . . v - +0 buckler rNeg . . . c - +0 robe rPois . u - +0 helmet rElec . (no cloak) rCorr . x - +0 pair of gloves SInv + l - +0 pair of boots Will ..... z - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.59/turn %: no passive effects @: lethally poisoned (-3 -> -19) A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons a - the +8 short sword "Beetlebane" (weapon) {chaos, MP+9 SInv} (You found it on level 2 of the Dungeon) MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. i - a +2 spectral quarterstaff w - a +0 spear Missiles s - 14 poisoned darts Armour c - a +0 robe (worn) g - a +0 chain mail l - a +0 pair of boots (worn) u - a +0 helmet (worn) v - a +0 buckler (worn) x - a +0 pair of gloves (worn) Magical Staves o - a staff of cold Jewellery z - an amulet of magic regeneration (around neck) Scrolls f - 2 scrolls of fear {unknown} j - 2 scrolls of identify {unknown} k - a scroll of revelation {unknown} n - 2 scrolls of teleportation {unknown} y - a scroll of noise {unknown} Potions b - 2 potions of magic d - a potion of cancellation {unknown} e - a potion of brilliance {unknown} h - a potion of lignification {unknown} m - a potion of might {unknown} q - 2 potions of degeneration r - a potion of curing {unknown} t - a potion of enlightenment {unknown} Skills: + Level 1.9 Fighting + Level 1.9 Long Blades + Level 3.9 Ranged Weapons + Level 1.8 Armour + Level 3.0 Dodging - Level 2.4 Stealth + Level 1.7 Shields - Level 4.0 Spellcasting - Level 4.3 Conjurations - Level 3.0 Invocations + Level 2.9 Evocations - Level 2.0 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 4% 1 r - Searing Ray Conj 46% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 14% 2 Blink Tloc 8% N/A 34% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 34% 2 Jinxbite Hex 8% N/A 34% 2 Lesser Beckoning Tloc 8% N/A 34% 2 Passwall Erth 4% N/A 56% 3 Swiftness Air 4% N/A 56% 3 Tukima's Dance Hex 4% N/A 56% 3 Fulminant Prism Conj/Alch 7% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 93% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 100% 5 Enfeeble Hex 2% N/A 100% 7 Malign Gateway Summ/Tloc 2% N/A 100% 7 Summon Horrible Things Summ 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 [ Message History Unknown command. The searing ray misses the water moccasin. The water moccasin bites you. The water moccasin closely misses you. The searing ray hits the water moccasin. The water moccasin is heavily wounded. You block the water moccasin's attack. The searing ray hits the water moccasin. The water moccasin is severely wounded. You finish channelling your searing ray. The water moccasin bites you. You are poisoned. The water moccasin poisons you! An orc comes into view. It is wielding a +0 hand axe. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - water moccasin Aim: an orc, wielding a +0 hand axe (79% to hit) The searing ray hits the water moccasin. The water moccasin is almost dead. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The searing ray hits the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... ......... ......... ......... ## ### #......... #.# #.. +.......<. .. ... #.# #......... #...#.###.# #........# #..)S.#.# #........+ #@#.#####........# #.......#........# #.#.###.#........# #.#.###'######'### #........###...... ....#............. #####............. #............. .............### You could see a water moccasin. Vanquished Creatures Grinder (D:3) A sky beast (D:4) A bombardier beetle (D:4) Natasha (thrice) (D:3) Robin (D:3) 14 gnolls 7 adders A dart slug (D:4) 3 ribbon worms 3 orcs 7 ball pythons 12 endoplasms A giant cockroach (D:1) 12 goblins 7 hobgoblins 7 jackals 3 quokkas 4 bats 2 frilled lizards 5 kobolds 6 rats 101 creatures vanquished. Vanquished Creatures (others) A goblin zombie (D:3) A jackal zombie (D:3) 2 creatures vanquished. Grand Total: 103 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 364 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 367 | D:1 | Learned a level 2 spell: Searing Ray 386 | D:1 | Reached skill level 1 in Ranged Weapons 416 | D:1 | Reached skill level 1 in Evocations 481 | D:1 | Reached skill level 1 in Invocations 888 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 1074 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/10 1168 | D:2 | Identified the +8 short sword "Beetlebane" {chaos, MP+9 | SInv} 1270 | D:2 | Reached skill level 1 in Long Blades 1299 | D:2 | Reached skill level 1 in Shapeshifting 1374 | D:2 | Reached skill level 1 in Armour 1374 | D:2 | Reached skill level 1 in Shields 1381 | D:2 | Reached skill level 1 in Fighting 1617 | D:2 | Found Deam's Antique Armour Emporium. 1689 | D:2 | Reached XP level 5. HP: 29/29 MP: 11/11 2062 | D:3 | Noticed Natasha 2072 | D:3 | Killed Natasha 2240 | D:3 | Noticed Robin 2312 | D:3 | Killed Robin 2504 | D:3 | Noticed Natasha 2520 | D:3 | Killed Natasha 2619 | D:3 | Noticed Grinder 2643 | D:3 | Killed Grinder 2644 | D:3 | Reached XP level 6. HP: 30/34 MP: 10/13 3143 | D:3 | Noticed Natasha 3148 | D:3 | Killed Natasha 3197 | D:4 | Noticed a sky beast 3270 | D:4 | Killed a sky beast 3271 | D:4 | Reached XP level 7. HP: 30/39 MP: 13/14 4020 | D:5 | Entered Level 5 of the Dungeon 4059 | D:5 | HP: 1/39 [poisoned by a water moccasin] 4060 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic D:2: layout_loops_cross, serial_shops, nicolae_shop_tiny_real_fake_doors D:3: layout_basic, grunt_decor_clamped, guppyfry_early_lair_pool, uniq_grinder, uniq_natasha, uniq_robin D:4: layout_rooms D:5: minmay_spotlight, layout_basic Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 1 2 3 | 3.9 Evocations | 1 2 | 2.9 Invocations | 1 2 3 | 3.0 Long Blades | 1 | 1.9 Shapeshifting | 1 2 | 2.0 Armour | 1 | 1.8 Shields | 1 | 1.7 Fighting | 1 | 1.9 Dodging | 3 | 3.0 Spellcasting | 4 | 4.0 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Short sword | | 59 | || 59 Cast: Magic Dart | 32 | 37 | 10 || 79 Searing Ray | 2 | 21 | 15 || 38 Use: Scroll | 1 | | || 1 Potion | | | 1 || 1 Stab: Sleeping | | 2 | || 2 Armour: Robe | 1 | 62 | 6 || 69 Dodge: Dodged | 3 | 41 | 2 || 46 Block: Buckler | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4059 | 3913 | 146 | 144 | 3058 | 5 | 811.8 | Dungeon | 4059 | 3913 | 146 | 144 | 3058 | 5 | 811.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1255 daAuts D:2: 1085 daAuts D:1: 884 daAuts D:4: 793 daAuts D:5: 39 daAuts