armaa the Dungeon (0, 0, D) a worker ant corpse (0, 1, D) a cursed +0 dire flail (0, 4, D) a +0 long sword a +0 leather armour a +0 shield a tengu corpse (0, 7, D) a +0 dagger an elf corpse (0, 8, D) a quokka corpse (skeletalised by now) (0, 9, D) a sky beast corpse (0, 10, D) a +0 dagger (0, 11, D) a +0 club a stone (0, 15, D) a +1 chain mail (0, 16, D) a +0 naga barding (0, 17, D) a +0 cloak (0, 18, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection a +3 war axe of chopping (0, 19, D) an uncursed staff of energy (4, 24, D) a basilisk corpse (4, 25, D) a spiny frog corpse (4, 27, D) a komodo dragon corpse (4, 29, D) a spiny frog corpse (4, 35, D) a black mamba corpse (4, 37, D) a water moccasin corpse (4, 39, D) a water moccasin corpse (0, 46, D) a +0 spear a gnoll corpse (skeletalised by now) (4, 47, D) a lamp of fire (4, 48, D) a +0 ring mail (0, 49, D) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (0, 54, D) a +0 dagger a +0 club