bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (16, 6, D:1) a +0 chain mail (-24, 8, D:1) 17 sling bullets of frost (2, 16, D:1) 17 stones (10, 18, D:1) a +0 ring mail (-35, 21, D:1) a +0 whip (-35, 27, D:1) a cursed -3 club (13, 27, D:1) a +0 plate armour (18, 30, D:1) a +0 helmet (-32, 32, D:1) a stone (-31, 32, D:1) a stone (-23, 33, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-21, 20, D:2) a +0 club (2, 23, D:2) a +0 club (28, 26, D:2) a +0 rapier (-8, 28, D:2) 27 stones (-7, 33, D:2) 6 javelins (31, 41, D:2) a +0 robe (-7, 42, D:2) a +0 short sword (15, 57, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (-19, 1, D:3) a cursed +0 pair of boots (-13, 3, D:3) 23 bolts (0, 5, D:3) 19 stones (-6, 13, D:3) a +0 mace (-19, 15, D:3) 14 bolts (-5, 18, D:3) 22 sling bullets (-2, 19, D:3) a +0 scale mail (-18, 22, D:3) a +0 dagger (-18, 33, D:3) a cursed +0 club (-8, 34, D:3) 17 stones (-6, 34, D:3) a +0 flail a +1 dagger of protection a +0 robe (-6, 35, D:3) a +0 hand axe a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (-7, 13, D:4) a +0 whip (-20, 17, D:4) a +0 leather armour (38, 20, D:4) a +0 giant club (-6, 22, D:4) 2 tomahawks (-4, 22, D:4) a tomahawk (0, 22, D:4) a cursed +0 ring mail a +0 trident (28, 24, D:4) 2 arrows (28, 25, D:4) an arrow (28, 26, D:4) an arrow (28, 27, D:4) an arrow (5, 29, D:4) a tomahawk (28, 29, D:4) an arrow (28, 31, D:4) a +0 shortbow 18 arrows (1, 34, D:4) a cursed -3 dagger (13, 36, D:4) a +3 rapier of draining a +0 leather armour (15, 39, D:4) a +0 dagger a +0 robe (2, 46, D:4) a +0 dagger a +0 leather armour (4, 46, D:4) a +0 dagger a +0 robe (6, 50, D:4) 15 stones Level 5 of the Dungeon (0, 0, D:5) a +1 long sword of holy wrath (4, 0, D:5) a +0 robe (17, 1, D:5) 4 poisoned needles (19, 3, D:5) 27 arrows (-31, 6, D:5) a cursed -1 spear a +0 ring mail (-30, 7, D:5) a +0 spear (19, 9, D:5) 15 stones (-28, 10, D:5) a -3 ring of evasion (26, 12, D:5) 18 poisoned needles (18, 32, D:5) 24 bolts (3, 33, D:5) 11 sling bullets (7, 33, D:5) a +0 shortbow 14 arrows (9, 33, D:5) 2 arrows (10, 33, D:5) an arrow (11, 33, D:5) an arrow (3, 35, D:5) a +0 club (11, 37, D:5) a +0 spear a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 mace (-38, 6, D:6) a +0 pair of boots (-15, 6, D:6) 20 arrows (-34, 11, D:6) a +0 flail (-35, 12, D:6) a cursed -3 giant spiked club (-5, 14, D:6) a +0 quarterstaff (-41, 23, D:6) 26 arrows (-6, 23, D:6) a +0 giant club (-44, 24, D:6) 22 bolts (-41, 24, D:6) a +0 short sword a +0 scale mail (-7, 24, D:6) 23 arrows (-51, 25, D:6) a +0 club a +0 dagger a +0 robe (-47, 25, D:6) a +0 club a +0 short sword 5 stones (-53, 26, D:6) a cursed -2 mace a +0 dagger a cursed -2 club a +0 chain mail a +0 hand axe a +0 scale mail a +0 short sword a +0 hand axe a +0 dagger a +0 robe (-52, 26, D:6) a +2 mace of venom (-37, 29, D:6) a +0 club (-36, 29, D:6) a +0 club (-40, 31, D:6) a potion of degeneration (-47, 32, D:6) a +0 mace a +0 leather armour (-21, 34, D:6) a potion of degeneration (-47, 38, D:6) a +0 ring mail (-48, 45, D:6) a +0 morningstar a +0 leather armour (-41, 45, D:6) 6 tomahawks (-48, 46, D:6) a +0 dagger a +0 robe (-47, 46, D:6) a +0 leather armour (-1, 50, D:6) 16 arrows (-12, 51, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Soduq's Weapon Shoppe 13 bolts (26 gold) a +0 trident (35 gold) the +6 battleaxe "Polanorph" {flame, *Corrode rPois Str+3 Dex+4} (620 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (+4). It protects you from poison. It may corrode your equipment when you take damage. a +2 glaive of protection (198 gold) a +0 dire flail (40 gold) 12 arrows (24 gold) 22 stones (22 gold) a cursed +0 battleaxe (35 gold) a +0 broad axe (40 gold) a +0 dagger (20 gold) 22 arrows (44 gold) a +0 club (10 gold) a +0 glaive (65 gold) (0, 0, D:7) a potion of lignification (-8, 4, D:7) a cursed +0 giant spiked club (-17, 7, D:7) a +0 hand axe (-41, 10, D:7) 19 sling bullets (-34, 13, D:7) a +0 mace (-25, 13, D:7) a stone (-32, 14, D:7) a cursed -2 hunting sling (-31, 14, D:7) a +0 short sword a stone a big kobold corpse (skeletalised by now) (-30, 14, D:7) a +0 club a +0 blowgun 10 poisoned needles a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (-26, 14, D:7) a stone (-20, 35, D:7) a cursed -3 spear (-21, 36, D:7) a +0 whip a +0 spear (-21, 37, D:7) a +0 club (-21, 39, D:7) a poisoned needle (-25, 40, D:7) a cursed -2 whip 3 stones (-24, 40, D:7) a +0 short sword a +0 short sword 5 stones a +0 club a +0 blowgun 12 poisoned needles (-23, 40, D:7) a +0 blowgun 6 poisoned needles (-22, 40, D:7) a poisoned needle (-18, 40, D:7) a stone (-25, 41, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +3 long sword of holy wrath (8, 2, D:8) 19 stones (2, 4, D:8) a beef jerky (30, 5, D:8) an uncursed ring of protection from magic (30, 7, D:8) a scroll of teleportation (38, 9, D:8) a bat corpse