Dungeon Crawl Stone Soup version 0.29-a0-542-g075992c915 (webtiles) character file. Game seed: 16781650919937086451 105 bezhaha the Digger (level 4, 0/33 HPs) Began as a Demigod Earth Elementalist on June 4, 2022. Slain by an orc priest ... wielding a +0 short sword (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:32 (2900 turns). bezhaha the Digger (Demigod Earth Elementalist) Turns: 2900, Time: 00:02:32 Health: 0/33 AC: 2 Str: 9 XL: 4 Next: 29% Magic: 2/11 EV: 12 Int: 21 God: Gold: 67 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . SeeInvis + f - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn d - ring of see invisible MPRegen 0.12/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Missiles a - 60 stones q - 2 throwing nets s - 4 datura-tipped darts Armour b - a +0 robe (worn) Jewellery d - a ring of see invisible (left hand) o - a ring of fire Scrolls h - 2 scrolls of amnesia Potions c - 2 potions of magic e - 2 potions of cancellation i - a potion of mutation {unknown} j - a potion of resistance {unknown} k - a potion of attraction {unknown} l - a potion of curing {unknown} m - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting * Level 1.4 Conjurations - Level 0.8 Transmutations + Level 3.7 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 3% 1 b - Passwall Tmut/Erth 10% N/A 8% 2 c - Stone Arrow Conj/Erth 28% 3d8 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 6% N/A 14% 2 Sublimation of Blood Necr 2% N/A 21% 2 Petrify Tmut/Erth 12% N/A 45% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The orc priest is heavily wounded. The orc priest closely misses you. The orc priest barely misses you. The blast of sand hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest hits you with a +0 short sword. The orc priest hits you with a +0 war axe. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 chain mail (heavily wounded, 85% to hit) The blast of sand hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest hits you with a +0 short sword. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The orc priest attacks as you move away! The orc priest barely misses you. Your magical contamination has completely faded away. Unknown command. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? Okay, then. Casting: Stone Arrow (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 chain mail (heavily wounded, 85% to hit) The blast of sand hits the orc priest! The orc priest is severely wounded. The orc priest hits you with a +0 short sword. You die... ################## .................# ################.# #.# #.# #@# #o# #o).....# +.......# #.......# ..##....( #### ### ..... ...# .... ...# .... You could see 2 orc priests. Vanquished Creatures 3 gnolls (D:3) 3 adders (D:2) 2 worms (D:2) An orc (D:3) An endoplasm (D:3) A giant cockroach (D:1) 3 hobgoblins 5 jackals (D:1) 3 quokkas 5 ball pythons 3 bats A frilled lizard (D:1) 4 goblins 4 kobolds 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Demigod Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 471 | D:1 | Reached skill level 3 in Earth Magic 553 | D:1 | Reached XP level 2. HP: 7/20 MP: 2/7 1778 | D:2 | Reached skill level 1 in Conjurations 1778 | D:2 | Reached XP level 3. HP: 26/26 MP: 7/9 1781 | D:2 | Learned a level 2 spell: Passwall 1785 | D:2 | Learned a level 3 spell: Stone Arrow 2765 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/10 2900 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring, nicolae_ecumenical_lake_church, corexii_hall_statues_i, chequers_garden D:2: layout_basic, minmay_vboxes D:3: layout_basic, serial_shops, nicolae_shop_behind_doors, shop_fountains, portal_sewer_entry_e Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 3 | 3.7 Spellcasting | 2 | 2.8 Conjurations | 1 | 1.4 Dodging | | 1.7 Stealth | | 1.7 Transmutations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 31 | || 31 Unarmed | 2 | || 2 Cast: Sandblast | 47 | 14 || 61 Use: Scroll | | 5 || 5 Stab: Sleeping | 3 | || 3 Armor: Robe | 8 | 1 || 9 Dodge: Dodged | 36 | 6 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2901 | 2856 | 45 | 0 | 2569 | 3 | 967.0 | Dungeon | 2901 | 2856 | 45 | 0 | 2569 | 3 | 967.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1642 daAuts D:2: 1101 daAuts D:3: 157 daAuts