Dungeon Crawl Stone Soup version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 17201011724625616661 64 bezhaha the Digger (level 3, -2/24 HPs) Began as a Vampire Earth Elementalist on May 3, 2023. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:23 (1300 turns). bezhaha the Digger (Vampire Earth Elementalist) Turns: 1300, Time: 00:01:23 Health: -2/24 AC: 3 Str: 7 XL: 3 Next: 91% Magic: 1/7 EV: 12 Int: 19 God: Gold: 71 SH: 0 Dex: 14 Spells: 7/8 levels left rFire + . . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois + j - +0 helmet rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, resistant, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 helmet (worn) Scrolls f - 2 scrolls of identify {unknown} g - a scroll of vulnerability {unknown} h - 3 scrolls of teleportation {unknown} k - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - a potion of brilliance i - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 3.0 Spellcasting - Level 1.1 Transmutations + Level 4.1 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 56% 2d13 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 15% N/A 8% 2 Stone Arrow Conj/Erth 32% 3d9 19% 3 Gell's Gravitas Tloc 4% N/A 41% 3 Portal Projectile Hex/Tloc 8% N/A 41% 3 Teleport Other Tloc 4% N/A 41% 3 Tukima's Dance Hex 4% N/A 41% 3 Petrify Tmut/Erth 19% N/A 45% 4 Blade Hands Tmut 5% N/A 95% 5 Dispersal Tloc 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = D:2 = Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You kill the gnoll! Your Earth Magic skill increases to level 4! The blast of sand hits the gnoll! You kill the gnoll! Your Spellcasting skill increases to level 3! The blast of sand hits the gnoll! The gnoll is severely wounded. The gnoll closely misses you. You are out of magic! You are out of magic! You closely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. You are out of magic! You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as you move away! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of resistance. You feel protected. The gnoll hits you with a +0 club. You die... ##......##......##......# ##....<.##.#######......# #.......##.# ######## ##.......##.# ### #....######.# ..# #....# #.# ..####....# ####.# ..........# #....########. ..###.....# #...@g..)..$.. ..........# #....####..... ..........# #..... ... ......#+### #....## . ......# #....# ......# #(..## #####.# ##.# #.# #. #.# You could see a gnoll. Vanquished Creatures An adder (D:2) 2 gnolls (D:2) 3 endoplasms A giant cockroach (D:2) 2 hobgoblins 3 jackals (D:2) 6 quokkas 8 bats A frilled lizard (D:2) 2 goblins (D:1) A kobold (D:1) 5 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 123 | D:1 | Found Ebiorche's Jewellery Emporium. 225 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1114 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1114 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1271 | D:2 | Found Voutyap's Jewellery Boutique. 1292 | D:2 | Reached skill level 4 in Earth Magic 1300 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, serial_shops, shop D:2: layout_basic, serial_shops, nicolae_shop_gaudy_bauble Skill XL: | 1 2 3 | ---------------+----------+----- Earth Magic | 4 | 4.1 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 3.0 Transmutations | | 1.1 Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Sandblast || 54 Use: Potion || 2 Armour: Robe || 8 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1326 | 1258 | 68 | 0 | 1060 | 2 | 663.0 | Dungeon | 1326 | 1258 | 68 | 0 | 1060 | 2 | 663.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 952 daAuts D:2: 374 daAuts