brucemayne Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 38, D:1) a scroll of enchant weapon (9, 1, D:1) a stone (11, 4, D:1) a stone (12, 39, D:1) a ration (13, 14, D:1) a +0 short sword (17, 21, D:1) a +0 club (19, 45, D:1) 5 gold pieces (27, 37, D:1) 11 gold pieces (33, 3, D:1) a stone (33, 6, D:1) 3 stones (42, 12, D:1) a +0 club (46, 15, D:1) a +0 club (51, 3, D:1) 15 stones Level 2 of the Dungeon (19, -18, D:2) a +0 robe (20, 0, D:2) a +0 club (25, -25, D:2) 24 stones (31, -15, D:2) a +0 leather armour (43, 3, D:2) a potion of heal wounds Level 3 of the Dungeon (8, 25, D:3) a +0 leather armour (8, 28, D:3) 3 stones (9, 25, D:3) a +0 ring mail (10, 27, D:3) a +1 falchion of holy wrath (10, 28, D:3) a cursed +0 trident (10, 29, D:3) a +0 ring mail (11, 28, D:3) a +0 club (12, 19, D:3) a +0 flail a +0 spear a +0 robe (14, 17, D:3) a +0 club (14, 18, D:3) a +0 club a +0 hunting sling 23 stones (15, -2, D:3) a scroll of magic mapping (17, -3, D:3) a throwing net (25, 13, D:3) a ration (30, -7, D:3) a +0 hand axe a +0 scale mail (35, -5, D:3) a +0 whip 4 boomerangs a +0 scale mail (36, -5, D:3) a cursed -3 mace a +0 short sword (44, 8, D:3) a +0 centaur barding (48, -9, D:3) 20 stones (50, 17, D:3) 25 sling bullets Level 4 of the Dungeon (0, 0, D:4) 18 stones (6, -17, D:4) 23 stones (17, 4, D:4) 15 stones (21, -9, D:4) a +1 spear of freezing (45, -9, D:4) 30 stones (60, -10, D:4) 18 bolts Level 5 of the Dungeon (0, 0, D:5) a -5 ring of dexterity (2, 5, D:5) 17 arrows (17, 11, D:5) 20 arrows (21, 0, D:5) the +1 robe of Elitism {+Fly rC- MR+++} It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you fly. (22, 16, D:5) 3 arrows (24, 21, D:5) a scroll of remove curse (26, 12, D:5) 12 gold pieces (37, -10, D:5) a +0 long sword (40, 4, D:5) a +0 spear Level 6 of the Dungeon [Shop] Pucveur's Jewellery Emporium an uncursed ring of stealth (245 gold) an uncursed ring of fire (350 gold) an uncursed ring of wizardry (420 gold) a +4 ring of dexterity (378 gold) a +6 ring of intelligence (819 gold) a +3 ring of dexterity (219 gold) the ring of Adouppoe {Wiz +Blink rF+ Str+4 Stlth+} (870 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It protects you from fire. It lets you blink. It makes you more stealthy. an uncursed ring of protection from cold (350 gold) a cursed amulet of inaccuracy (28 gold) the ring of Rykhluor {rPois rF+++ MP+9 Dex-4 Stlth+} (1038 gold) [ring of stealth] It affects your dexterity (-4). It renders you almost immune to fire. It protects you from poison. It affects your magic capacity (+9). It makes you more stealthy. an uncursed amulet of guardian spirit (420 gold) (0, 0, D:6) a +0 shortbow 21 arrows (1, -8, D:6) a +0 spear a cursed -3 short sword (1, -7, D:6) a +0 club a +0 leather armour (1, 0, D:6) a +0 club a cursed -2 long sword a +0 shortbow 25 arrows 11 gold pieces (1, 1, D:6) a +6 spear (1, 7, D:6) a cursed -2 club (unseen) (2, 9, D:6) a +0 dagger (2, 12, D:6) 17 gold pieces (2, 13, D:6) 18 sling bullets (3, 2, D:6) a +0 war axe a +0 chain mail a +0 club (4, 12, D:6) a +0 quarterstaff (5, 12, D:6) 17 gold pieces (6, -6, D:6) a +0 giant club (6, -5, D:6) a +0 club (unseen) (7, 13, D:6) 11 gold pieces (9, -8, D:6) a +0 mace (15, 6, D:6) a +0 long sword a +0 robe (15, 7, D:6) a +0 leather armour a scroll of enchant weapon (16, -11, D:6) 8 poisoned darts (unseen) (16, 6, D:6) a +0 mace a scroll of noise a +0 dagger a +0 leather armour a +0 chain mail a potion of magic (24, 2, D:6) a +1 falchion of draining a +0 leather armour (36, -11, D:6) 15 stones (50, 5, D:6) a +0 hand crossbow (51, 5, D:6) a +0 spear (52, 5, D:6) a +0 dagger a +0 ring mail a +0 ring mail (52, 6, D:6) a +0 war axe (unseen) (53, 5, D:6) a +0 dagger (still there?) a +0 halberd (still there?) 7 gold pieces (still there?) (54, 5, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a cursed -2 giant spiked club (3, -39, D:7) a +0 dagger (4, -39, D:7) a +0 falchion of electrocution (unseen) (6, -35, D:7) a +0 club (8, -40, D:7) a +0 spear (8, -37, D:7) a +0 dagger a +0 robe (11, -44, D:7) a +0 chain mail (26, -11, D:7) a +0 club (35, -42, D:7) a +0 long sword Level 8 of the Dungeon [Shop] Kamon's Antique Armour Shop a +0 scale mail of fire resistance (264 gold) a +0 scale mail (96 gold) a cursed +0 robe (2 gold) a +2 plate armour of magic resistance (960 gold) a +4 scale mail of fire resistance (744 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +0 scale mail (96 gold) a +0 robe (16 gold) a +2 robe of positive energy (352 gold) (35, -22, D:8) a scroll of enchant armour Level 9 of the Dungeon (0, 0, D:9) a +0 trident (14, 14, D:9) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 18 sling bullets (6, 0, D:11) a +0 longbow (17, 1, D:11) a hound corpse (24, -11, D:11) an ugly thing corpse a scorpion corpse (24, -10, D:11) a +0 scimitar a +0 plate armour a scroll of enchant weapon 187 gold pieces a cursed -1 flail a +0 battleaxe a +0 plate armour an orc corpse an iguana corpse (24, -8, D:11) a cursed -3 trident (25, -6, D:11) a cursed ring of teleportation (31, -22, D:11) the +3 mace "Arbiter" {flame, rC+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from cold. (31, -21, D:11) a +0 mace of protection (34, -21, D:11) 14 gold pieces (unseen) (34, -15, D:11) 21 gold pieces (37, -22, D:11) 17 gold pieces (unseen) (39, -6, D:11) a +0 rapier (41, -9, D:11) 26 sling bullets (42, -4, D:11) a +0 war axe (unseen) (46, 0, D:11) 12 stones (58, -17, D:11) a leopard gecko skeleton Level 12 of the Dungeon [Shop] Cifoan's Antique Weapon Boutique the cursed +1 great mace of Ustret {venom, +Blink MR+ MP+9 Int+2} (1417 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you blink. It has a curse placed upon it. a +0 broad axe (108 gold) a +0 hunting sling (40 gold) a +0 rapier (108 gold) a +0 dagger of electrocution (189 gold) a +0 trident (94 gold) a +0 scimitar (108 gold) a +1 dire flail of holy wrath (383 gold) a +1 arbalest of velocity (369 gold) a cursed -1 club (2 gold) a +0 shortbow (81 gold) a +0 club (27 gold) a +4 hand axe (675 gold) (0, 0, D:12) a +0 hand crossbow (2, 9, D:12) a +0 long sword (4, 4, D:12) a +0 short sword (7, 21, D:12) 25 stones (17, -4, D:12) 20 gold pieces (18, 3, D:12) a +0 dire flail (18, 21, D:12) a +0 falchion (19, 7, D:12) a ration (25, 17, D:12) 8 boomerangs Level 13 of the Dungeon (0, 3, D:13) a potion of heal wounds (10, 1, D:13) 17 stones (12, -2, D:13) a howler monkey corpse (skeletalised by now) (16, 6, D:13) 22 arrows (51, 19, D:13) 16 gold pieces (54, 14, D:13) a +4 ring of intelligence Level 14 of the Dungeon (0, 0, D:14) 2 arrows (0, 2, D:14) 27 arrows (1, 4, D:14) 18 gold pieces (8, 3, D:14) a +0 pair of boots the Ecumenical Temple (14, 2, Temple) a +0 club (still there?) a cursed +0 club (still there?)