Dungeon Sprint DCSS version 0.26-a0-1138-gef23d1325b (webtiles) character file. Game seed: 9138726589634872807 0 brujo666 the Skirmisher (level 1, -2/18 HPs) Began as a Demigod Fighter on Dec 21, 2020. Killed from afar by a water moccasin (9 damage) ... with an exploding inner flame ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:14 (87 turns). brujo666 the Skirmisher (Demigod Fighter) Turns: 87, Time: 00:02:14 Health: -2/18 AC: 26 Str: 19 XL: 1 Next: 6% Magic: 3/3 EV: 5 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire + + . SeeInvis . c - +7 great mace "Firestarter" {inner flame, rF++} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . E - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-2 -> -15) A: high mp 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe c - the +7 great mace "Firestarter" (weapon) {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Armour b - a +0 scale mail E - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. Jewellery x - an uncursed ring of flight y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence B - a +6 ring of intelligence C - a +6 ring of strength D - a +6 ring of strength Wands u - a wand of disintegration (7) v - a wand of iceblast (7) w - a wand of acid (7) Scrolls j - 4 scrolls of blinking k - 4 scrolls of amnesia l - 7 scrolls of fog m - a scroll of holy word n - 5 scrolls of identify o - 5 scrolls of remove curse p - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage q - 2 potions of brilliance r - 2 potions of invisibility s - 4 potions of resistance t - a potion of experience Skills: + Level 2.8 Fighting + Level 1.8 Axes + Level 2.8 Armour + Level 2.8 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. Unknown command. You sock the water moccasin! You burn the water moccasin. The water moccasin is filled with an inner flame. The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. x2 The water moccasin completely misses you. You sock the water moccasin! Flame seeps out of the water moccasin. You burn the water moccasin. Flame seeps out of the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin is engulfed in blazing flames. The water moccasin explodes! The fiery explosion engulfs you! You resist. Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.§.=.▓ ▓.§○§.▓ ▓.§@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A water moccasin (D) A ball python (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | brujo666 the Demigod Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 3/3 2 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 3 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 3 | D | Found the +10 dark maul {vorpal} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 3 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 3 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {*Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 3 | D | Found the +5 sword of Power {vorpal} 3 | D | Found the +7 mace of Variability {chain chaos} 3 | D | Found the +7 Singing Sword {vorpal, sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a transporter. 3 | D | Found an opulent altar of Gozag. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a corrupted altar of Lugonu. 6 | D | Found a burning altar of Makhleb. 7 | D | Found a sacrificial altar of Ru. 7 | D | Found a shimmering blue altar of Sif Muna. 7 | D | Found a stormy altar of Qazlal. 7 | D | Found a bloodstained altar of Trog. 7 | D | Found an iron altar of Okawaru. 7 | D | Found a sparkling altar of Nemelex Xobeh. 79 | D | Entered arena 2. 79 | D | Noticed a water moccasin 79 | D | Found a transporter. 87 | D | Killed a water moccasin 87 | D | Killed from afar by a water moccasin Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Melee: Great mace || 7 Armor: Plate armour || 21 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 0 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 0 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 90 daAuts