burchardtist Level 1 of the Dungeon [Shop] Tittaibb's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (0, 0, D:1) a +0 dagger (12, 27, D:1) a +0 hand axe (16, 30, D:1) 7 stones (18, -9, D:1) 3 stones (18, -5, D:1) 8 stones (19, 18, D:1) a +0 dagger (19, 23, D:1) a +0 ring mail (22, 12, D:1) a +0 dagger (29, 10, D:1) a +0 club (29, 19, D:1) a +0 spear (45, 16, D:1) 8 stones (46, 18, D:1) a +0 pair of gloves (49, -4, D:1) a +0 rapier Level 2 of the Dungeon (8, -4, D:2) a +0 dagger (10, 5, D:2) 4 stones (12, -20, D:2) a +0 short sword (17, 23, D:2) a +0 short sword a +0 scale mail (18, 24, D:2) a +0 helmet (19, -12, D:2) a +0 hand axe (19, 18, D:2) a +0 ring mail (21, 1, D:2) a +0 dagger (28, -24, D:2) 2 boomerangs (28, -11, D:2) a +0 robe (31, 0, D:2) a +0 hammer (42, 14, D:2) a +0 antimagic hand axe (45, 13, D:2) a +0 robe (49, -20, D:2) a +0 dagger of venom Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 21, D:3) 3 stones (8, 28, D:3) a +0 leather armour (9, 35, D:3) a +1 dagger of protection 3 stones (19, 21, D:3) a +0 whip (19, 22, D:3) a +0 club a +0 club (19, 23, D:3) 4 stones (19, 37, D:3) a +0 chain mail (20, 21, D:3) a +0 dagger (25, 5, D:3) a +0 quarterstaff (27, 4, D:3) a +0 short sword (29, 34, D:3) a +0 sling (32, 4, D:3) a +0 ring mail (36, -4, D:3) a +0 sling (41, 18, D:3) a +0 whip (41, 19, D:3) a +0 trident 2 boomerangs (42, 17, D:3) a +0 hand axe (42, 31, D:3) a +0 spear (44, 29, D:3) a +1 vorpal falchion (47, 24, D:3) a book of Geomancy Level 4 of the Dungeon (20, -12, D:4) a +0 quarterstaff (20, 7, D:4) a +0 club (34, 7, D:4) a +0 club (38, 6, D:4) a +0 war axe (42, 6, D:4) a +0 morningstar (45, 8, D:4) 5 stones a +0 short sword (50, -12, D:4) a +0 chain mail Level 5 of the Dungeon (7, -13, D:5) a +0 dagger (16, -6, D:5) a +0 giant club (17, 1, D:5) a +0 sling (18, -14, D:5) a +0 quarterstaff (23, 22, D:5) a +0 mace (27, 14, D:5) a +0 dagger a +0 chain mail (28, 3, D:5) the +1 rapier of Offence {antimagic, rF- Will++ Str+3 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). rF: It makes you vulnerable to fire. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (30, 26, D:5) a +0 mace a +0 leather armour (31, 27, D:5) a +0 flail a boomerang a +0 leather armour a +0 club (33, -10, D:5) a +1 whip of flaming a +0 robe (37, 26, D:5) a +0 dire flail (57, 1, D:5) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (57, 2, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (3, 1, D:6) a +0 robe a +0 dagger (4, 1, D:6) a +0 ring mail a +0 short sword (9, -21, D:6) a +0 shortbow (12, -15, D:6) 5 stones (13, -10, D:6) 5 stones (13, 23, D:6) 3 large rocks {=f} (14, -14, D:6) a stone (15, -13, D:6) a +0 spear (16, 28, D:6) 8 stones (19, -6, D:6) 5 stones (19, 4, D:6) a +0 robe (24, -17, D:6) 16 boomerangs of dispersal {=f} (24, -16, D:6) 2 boomerangs of dispersal {=f} (30, 1, D:6) a +0 club (30, 32, D:6) a +0 robe a +0 trident (32, -7, D:6) a +0 leather armour (37, -4, D:6) 6 poisoned darts (38, 16, D:6) a +0 scale mail (40, 4, D:6) 7 stones (46, 11, D:6) a +0 dagger (49, 1, D:6) a +0 club a +0 club a +0 robe (49, 2, D:6) a +0 halberd (50, 1, D:6) a +0 whip (50, 2, D:6) a +0 halberd Level 7 of the Dungeon (4, -19, D:7) a +0 short sword (4, -18, D:7) 5 javelins (8, 6, D:7) 3 stones (14, -3, D:7) a +4 flail a +0 robe (15, -3, D:7) a +0 great sword a +0 robe (17, 0, D:7) a +5 morningstar a +0 robe a +0 dire flail a +0 robe (19, 2, D:7) a +1 vampiric great sword a +0 robe (28, -6, D:7) a +0 ring mail (32, 6, D:7) a +0 club (34, 9, D:7) a +0 spear (34, 11, D:7) a +3 dagger a +0 spear a +0 scale mail (35, 13, D:7) a +0 club (35, 14, D:7) a +0 spear (41, -11, D:7) 8 stones (43, 7, D:7) a +0 club (46, 17, D:7) a +0 sling (47, 0, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (23, 44, D:8) a +0 robe (34, 21, D:8) a +0 whip 4 stones a +0 dagger (34, 22, D:8) 4 stones a +0 club 5 poisoned darts a +0 short sword (35, 3, D:8) a +2 dagger of electrocution a curare-tipped dart {=f} a +0 short sword (35, 22, D:8) a +0 short sword 2 stones a +0 dagger (35, 23, D:8) a +0 whip (36, 3, D:8) a +0 dagger (45, 54, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) 6 stones (6, -5, D:9) a +0 giant club a +0 giant spiked club (9, 16, D:9) a +0 chain mail (14, 3, D:9) a +0 robe (20, -14, D:9) a +0 club (24, 22, D:9) a potion of attraction Level 10 of the Dungeon (11, -26, D:10) 4 stones (13, -38, D:10) a +0 scale mail (14, -20, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, -19, D:10) a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, -18, D:10) a +0 club a +0 scale mail a +0 falchion a +0 scale mail (18, -47, D:10) a +0 chain mail (38, -39, D:10) a +2 dagger of electrocution a +0 robe (39, -39, D:10) a +0 shortbow (42, -15, D:10) a +0 spear (42, -12, D:10) a +1 spear of distortion a +0 scale mail of fire resistance (43, -15, D:10) a +0 spear (43, -13, D:10) a +0 flail (43, -12, D:10) a +0 whip (44, -11, D:10) a +0 club (45, -23, D:10) 8 stones (48, -17, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a -2 spear a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (7, 2, D:11) 5 stones (13, -3, D:11) a yak corpse (13, -2, D:11) a yak corpse a yak corpse (13, -1, D:11) a yak corpse (27, -11, D:11) a killer bee corpse the Ecumenical Temple Level 1 of the Lair of Beasts (3, -3, Lair:1) a +0 scale mail (12, 7, Lair:1) a +0 club (15, -40, Lair:1) a +0 leather armour (22, -38, Lair:1) a +0 scale mail (24, -37, Lair:1) a +0 flail (24, 12, Lair:1) a +1 dagger of freezing (25, -46, Lair:1) a +0 dagger (31, -40, Lair:1) 2 poisoned darts (32, 10, Lair:1) a +0 chain mail (47, -18, Lair:1) 2 stones (48, -18, Lair:1) a stone Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (15, 5, Lair:2) a +0 short sword (17, 7, Lair:2) the +7 chain mail of Xutipty {rElec Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. (25, 32, Lair:2) a +0 ring mail (29, 21, Lair:2) 2 stones (33, 36, Lair:2) a +0 kite shield (35, 0, Lair:2) a +0 war axe (46, 27, Lair:2) a +0 rapier (48, 11, Lair:2) a +0 falchion Level 3 of the Lair of Beasts