burchardtist Level 1 of the Dungeon (10, 16, D:1) a +0 club (15, -9, D:1) a +0 dagger (15, -7, D:1) a +0 short sword (20, -12, D:1) a +0 dagger (23, -13, D:1) a +0 hand axe (45, 0, D:1) a +2 whip of freezing (47, 9, D:1) a +0 dagger (50, 4, D:1) a +0 ring mail (57, -4, D:1) a +0 whip of freezing Level 2 of the Dungeon [Shop] Egaadwev's Assorted Antiques a +2 vampiric dagger (378 gold) a +0 battleaxe (136 gold) 2 potions of attraction (126 gold) a +0 cloak (94 gold) a scroll of teleportation (63 gold) a +0 whip (52 gold) a wand of flame (13) (191 gold) a staff of conjuration (525 gold) a +0 leather armour (42 gold) (0, 0, D:2) a +0 dagger (13, -10, D:2) 6 stones (18, 8, D:2) a +0 hammer (19, -26, D:2) a +0 robe (19, 7, D:2) a +0 hammer (20, 11, D:2) a +0 hammer (20, 13, D:2) a +2 quarterstaff of chaos (21, 13, D:2) a +2 hammer of protection (21, 14, D:2) a +0 hammer (21, 15, D:2) a +0 hammer (25, -29, D:2) a +0 halberd (25, -28, D:2) a +0 halberd (26, -28, D:2) 6 stones (26, -26, D:2) a +0 spear of distortion (27, -30, D:2) a +0 club (44, -34, D:2) a +1 pair of boots (50, -8, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 2 stones a +0 leather armour (0, 5, D:3) a +0 short sword a +0 scale mail (1, -13, D:3) a +0 spear (3, 1, D:3) a +0 short sword 3 stones (13, 1, D:3) a +0 whip a +0 robe (17, 17, D:3) a +0 long sword (31, -1, D:3) a +0 dagger (33, 2, D:3) a +0 battleaxe (36, -22, D:3) a +0 club a +0 leather armour (37, -22, D:3) a +0 club a +0 dagger a +0 robe (38, -22, D:3) a +0 club (40, -9, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (9, 39, D:4) a +0 falchion (13, 40, D:4) a +0 robe (19, 25, D:4) 5 stones Level 5 of the Dungeon (9, -24, D:5) the +1 pair of gloves of the Cooper {Harm Fly Will- Str+5} Str: It affects your strength (+5). Fly: It grants you flight. Harm: It increases damage dealt and taken. Will: It decreases your willpower. Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 leather armour (1, 0, D:6) a +0 scimitar a +0 plate armour (8, -33, D:6) a +0 whip 2 boomerangs (23, 16, D:6) a +0 dagger a +0 robe (24, 15, D:6) a +0 whip a +0 ring mail (25, 15, D:6) a +0 trident (25, 16, D:6) a +2 falchion of electrocution a boomerang a +0 ring mail of fire resistance (26, 16, D:6) a +0 club Level 7 of the Dungeon (26, -7, D:7) a +0 morningstar (29, -10, D:7) a +0 short sword (29, -3, D:7) 4 stones (33, -13, D:7) a +1 dagger of speed (35, -16, D:7) a +0 dagger a +0 robe (37, -19, D:7) a +0 scale mail 3 boomerangs a +0 short sword (37, -18, D:7) a +0 leather armour a boomerang a +0 dagger a +0 mace a +0 plate armour a +0 hand axe (38, -18, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 great sword a +0 robe (1, -3, D:8) a +4 great sword a +0 robe a +0 trident a +0 robe (9, -47, D:8) a +0 plate armour (24, -3, D:8) a +0 bardiche (27, -43, D:8) 5 stones (33, 6, D:8) a +0 scale mail (36, -40, D:8) a +0 club (36, -39, D:8) a +0 dagger 4 poisoned darts (36, -38, D:8) a +0 short sword 6 poisoned darts (44, -24, D:8) a +0 ring mail of poison resistance Level 9 of the Dungeon [Shop] Vioti's Neck Hole a +0 cloak (54 gold) a +0 cloak (54 gold) a scarf of harm (108 gold) a scarf of shadows (144 gold) an amulet of magic regeneration (360 gold) an amulet of the acrobat (360 gold) (18, -36, D:9) a +0 short sword a +0 leather armour a +0 whip (20, -11, D:9) Sif Muna's Compendium of Interference Spells Type Level a - Slow Hexes 1 (unseen) (21, -36, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Minorphost's Book Emporium a book of Conjurations (280 gold) a book of the Sky (616 gold) a book of Touch (364 gold) a book of Rime (392 gold) a book of Blasting (448 gold) a book of Spectacle (448 gold) a manual of Air Magic (1120 gold) Sif Muna's Anthology of Rime and the Caves (560 gold) Spells Type Level a - Frozen Ramparts Ice 3 b - Leda's Liquefaction Hexes/Earth 4 c - Summon Ice Beast Ice/Summoning 4 d - Lee's Rapid Deconstruction Earth 5 [Shop] Nacokeb's Armour Boutique a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +1 plate armour of cold resistance (490 gold) a +2 robe of the Archmagi (527 gold) +0 gold dragon scales (1120 gold) a +0 scale mail (56 gold) a +0 robe (9 gold) [Shop] Cemeibly's Assorted Antiques a potion of mutation (216 gold) a +0 war axe (94 gold) a potion of brilliance (108 gold) a scroll of identify (54 gold) a potion of mutation (216 gold) a +0 leather armour (54 gold) a scroll of fog (108 gold) a scroll of torment (256 gold) the +0 plate armour of the Shoals {Harm rPois Stlth-} (885 gold) rPois: It protects you from poison. Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. [Shop] Naper's Antique Weapon Shoppe a +0 sling (39 gold) a +2 mace of protection (405 gold) a +0 shortbow (78 gold) a +0 halberd (104 gold) the +9 falchion "Xiunuzo" {vorpal, Will++ Str-3 Dex+3} (1833 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-3). Dex: It affects your dexterity (+3). Will: It greatly increases your willpower. a +0 dagger (52 gold) a +1 great sword of flaming (486 gold) (11, 32, D:10) +0 steam dragon scales (14, 3, D:10) 4 stones (27, 29, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour a +0 club (0, 1, D:11) a +0 club (1, 0, D:11) a +0 flail a +0 robe a +0 dagger (31, -7, D:11) a +0 scale mail (41, 40, D:11) a +0 chain mail (47, 16, D:11) 6 boomerangs Level 12 of the Dungeon (0, 0, D:12) a scroll of poison (61, -11, D:12) a +0 dagger a +0 robe a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour Level 13 of the Dungeon (0, 1, D:13) 7 stones (4, 15, D:13) a +0 dire flail (9, -7, D:13) a +0 leather armour (9, 17, D:13) a +0 giant club a +0 giant club (10, -15, D:13) 6 large rocks {=f} (11, 30, D:13) a +0 mace a +0 leather armour (16, 30, D:13) a +0 flail (23, -9, D:13) 5 large rocks {=f} (29, 0, D:13) a +0 morningstar (30, -11, D:13) a +0 quarterstaff (30, 33, D:13) a +0 longbow (37, 27, D:13) 5 stones (47, 7, D:13) a +0 giant club a +0 giant club Level 14 of the Dungeon (0, 0, D:14) a +0 robe a +0 dagger (2, -6, D:14) 4 large rocks {=f} (3, 21, D:14) 6 stones (12, 34, D:14) a +0 giant club a +0 dire flail a +3 broad axe a +0 ring mail a +0 kite shield (13, 34, D:14) a +0 giant club a +0 giant club (14, 34, D:14) a +0 giant club (19, 24, D:14) a +0 shortbow a +0 giant club a +0 giant spiked club (19, 25, D:14) a +4 long sword a +2 long sword (20, 24, D:14) a +0 giant club a +0 giant club (28, -6, D:14) 5 large rocks {=f} (29, 38, D:14) a stone (31, 22, D:14) a +0 leather armour (36, 25, D:14) a +0 leather armour Level 15 of the Dungeon (19, 40, D:15) a +0 battleaxe a +0 leather armour (20, 39, D:15) a +0 shortbow (59, 9, D:15) a +0 buckler Level 1 of the Orcish Mines (0, 0, Orc:1) 4 large rocks (11, -7, Orc:1) a +0 short sword (11, -6, Orc:1) a +0 robe a +0 dagger (11, -3, Orc:1) a +0 halberd (12, -2, Orc:1) a +0 spear (13, -4, Orc:1) a +0 plate armour a +0 trident (13, -2, Orc:1) a +0 leather armour a +0 whip a +0 giant spiked club (14, -5, Orc:1) a +0 plate armour a +0 scimitar (14, -3, Orc:1) a +0 halberd (14, 0, Orc:1) a +0 whip (15, 1, Orc:1) a +0 giant club a +0 giant club (16, -1, Orc:1) a +0 leather armour a +0 dagger (16, 0, Orc:1) a +0 plate armour a +2 great mace of venom (17, -3, Orc:1) a +0 hand axe (18, -3, Orc:1) a +0 ring mail a +0 dagger a +0 plate armour a boomerang a +0 long sword Level 2 of the Orcish Mines [Shop] Umpo's Antique Armour Emporium a +0 robe (14 gold) a +2 plate armour of positive energy (740 gold) a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +0 robe (14 gold) a +0 chain mail (90 gold) the +0 chain mail of Bedevilment {Drain Regen+ Stlth+} (174 gold) Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. a +0 chain mail (90 gold) a +2 robe of willpower (354 gold) a +0 robe (14 gold) [Shop] Jyuhiase's Jewellery Boutique a ring of protection from fire (325 gold) a ring of magical power (260 gold) an amulet of the acrobat (390 gold) a ring of wizardry (390 gold) a ring of protection from cold (325 gold) a ring of protection from cold (325 gold) a ring of magical power (260 gold) a ring of positive energy (260 gold) a +6 ring of intelligence (468 gold) a ring of magical power (260 gold) a ring of magical power (260 gold) a +6 ring of strength (468 gold) [Shop] Quykh's Antique Weapon Shoppe a +0 hand axe (108 gold) a +0 whip (90 gold) a +3 falchion of flaming (806 gold) a +0 long sword (126 gold) a +0 halberd (144 gold) a +0 great mace (234 gold) a +2 mace of protection (561 gold) a +0 giant spiked club (68 gold) a +0 long sword (126 gold) a +1 spectral quarterstaff (612 gold) a +4 short sword of venom (921 gold) [Shop] Jecucuec's Antique Armour Emporium a +3 leather armour of poison resistance (546 gold) a +0 leather armour (52 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +1 helmet (299 gold) a +0 leather armour (52 gold) a +1 ring mail of fire resistance (416 gold) a +0 leather armour (52 gold) the +2 robe of the Harvest {rN+} (569 gold) rN: It protects you from negative energy. a +0 chain mail (117 gold) [Shop] Geheluam's Antique Weapon Emporium a +0 mace of protection (184 gold) a +5 arbalest (1039 gold) a +1 falchion of holy wrath (409 gold) a +0 mace (99 gold) the +7 sceptre of Torment {pain, torment} (3960 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. a +0 glaive (214 gold) a +0 mace (99 gold) a +4 quarterstaff of draining (963 gold) a +0 lajatang (495 gold) a +4 trident of freezing (933 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (1, 0, Orc:2) a +0 war axe a +0 arbalest a +0 chain mail (1, 1, Orc:2) a +0 whip (62, -6, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 9, Lair:1) a +0 robe (32, -22, Lair:1) 8 stones (41, 25, Lair:1) a +0 chain mail (46, 22, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (6, 11, Lair:2) a +0 long sword (10, -12, Lair:2) a +0 scale mail (20, 1, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 stones (19, 20, Lair:3) a +0 chain mail (25, 19, Lair:3) a +0 spear Level 4 of the Lair of Beasts (33, 43, Lair:4) a +0 whip (39, 34, Lair:4) a +2 pair of gloves (48, 26, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (41, 21, Lair:5) 4 stones (45, 19, Lair:5) the +6 war axe of Wounding {speed, Str+2 Int+3} Attacks with this weapon are significantly faster. Str: It affects your strength (+2). Int: It affects your intelligence (+3). (49, 20, Lair:5) a +0 arbalest Level 1 of the Shoals (0, 0, Shoals:1) a harpy corpse (skeletalised by now) (4, 4, Shoals:1) a scroll of teleportation Level 1 of the Spider Nest (0, 0, Spider:1) a jumping spider corpse (10, 16, Spider:1) the +4 spear of Reason {vamp, Will+ rCorr Int+2 Dex+3} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (16, 19, Spider:1) a redback corpse (30, 10, Spider:1) 6 poisoned darts (32, 10, Spider:1) a +0 quarterstaff