capka3m Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (2, 14, D:1) a +0 whip (8, -26, D:1) a +0 short sword (23, 12, D:1) 6 stones (33, -3, D:1) a +0 mace (36, 9, D:1) a +0 plate armour (38, -19, D:1) a +0 short sword (38, 9, D:1) a +0 whip 5 stones (39, -7, D:1) a +0 scale mail (46, -11, D:1) a +0 dagger (57, 7, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 9, D:2) 2 large rocks (4, -13, D:2) 4 stones (4, -3, D:2) a +0 robe (9, 11, D:2) 4 stones (11, 12, D:2) a +0 short sword (12, 13, D:2) a +0 short sword (19, 20, D:2) a +0 dagger (21, -23, D:2) a +0 club (36, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -3, D:3) 5 stones (6, -10, D:3) a +0 leather armour (8, -11, D:3) the +1 leather armour of the Hippo {Rampage rF+++ rC- Str-4} Str: It affects your strength (-4). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. Rampage: It bestows one free step when moving towards enemies. (9, -13, D:3) a +0 club (15, 1, D:3) a +0 short sword (16, -22, D:3) a +0 short sword of distortion (27, 2, D:3) a +0 club (33, -6, D:3) a +0 dagger (36, -5, D:3) a +0 whip (43, 10, D:3) a +0 leather armour (49, -22, D:3) a +0 leather armour (50, -30, D:3) a +0 whip (53, -7, D:3) 4 atropa-tipped darts Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of venom (3, 13, D:4) a +0 club (13, 10, D:4) 9 stones (15, 9, D:4) a +0 morningstar (16, 10, D:4) a +0 dagger (18, -2, D:4) a +0 ring mail (27, 10, D:4) a +0 leather armour (28, 36, D:4) a +0 dagger a +0 robe (29, 38, D:4) a +0 dagger a +0 leather armour (35, -1, D:4) a +0 ring mail (35, 0, D:4) a +0 dagger (38, 1, D:4) a +0 war axe (38, 30, D:4) a +0 vorpal long sword (unseen) (39, 14, D:4) a +0 giant club (39, 15, D:4) the +5 ring mail of Magic {Harm Str+5} Str: It affects your strength (+5). Harm: It increases damage dealt and taken. (39, 37, D:4) a +0 war axe a +0 club a +0 leather armour (39, 41, D:4) a +0 hand axe a +0 short sword a +0 ring mail (40, 36, D:4) a +0 whip (56, 33, D:4) 7 stones (56, 42, D:4) 5 stones Level 5 of the Dungeon [Shop] Yshroesai's Armour Shop a +0 chain mail (49 gold) a +0 robe (7 gold) the +1 fire dragon scales "Pes Josm" {rF++ rC- rCorr SInv} (899 gold) rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +2 scale mail of cold resistance (231 gold) a +0 ring mail (44 gold) a +0 barding (253 gold) (0, 0, D:5) a +0 hand axe a +0 leather armour (1, 0, D:5) a +0 hand axe a +0 war axe a +0 plate armour a +0 club a +0 dagger (5, 22, D:5) a +0 club (9, 40, D:5) a +0 war axe (16, 38, D:5) a +0 giant club (17, 38, D:5) a +0 dagger a +0 chain mail (18, 1, D:5) a +0 mace (19, 7, D:5) a +0 sling (31, 6, D:5) a +0 flail a +0 ring mail (32, 6, D:5) a +0 mace (34, 6, D:5) a +3 short sword of freezing a +0 robe (35, 6, D:5) a +0 dagger a +0 robe (36, 7, D:5) a +2 dagger of venom a +0 robe a +0 great sword a +0 robe (43, 13, D:5) a +4 great sword a +0 robe a +0 hand axe a +0 robe Level 6 of the Dungeon (0, 0, D:6) 4 stones (9, -13, D:6) 8 stones (9, 2, D:6) a +0 war axe (11, -32, D:6) a +0 trident (13, -38, D:6) 6 curare-tipped darts (14, -38, D:6) a +0 trident (17, -44, D:6) a +0 robe (24, 2, D:6) a +0 club 3 stones (25, 1, D:6) a +0 short sword (25, 2, D:6) a +0 dagger a curare-tipped dart (26, -44, D:6) the +4 ring mail "Totie" {Harm Int-4 Dex+8} Int: It affects your intelligence (-4). Dex: It affects your dexterity (+8). Harm: It increases damage dealt and taken. (27, -20, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (11, -24, D:7) 6 poisoned darts (still there?) a +0 whip (still there?) a +0 flail (still there?) (11, -23, D:7) a +0 dagger a +0 robe a +0 whip (11, -22, D:7) a +0 club a +0 ring mail (12, -24, D:7) a +0 mace a +0 leather armour a +0 club (12, -22, D:7) a +0 robe a +0 war axe a +0 dagger (13, -24, D:7) a +0 whip (13, -23, D:7) 6 poisoned darts (still there?) a +0 dagger (still there?) (13, -22, D:7) a +0 ring mail (still there?) a +0 club (still there?) a +0 flail of venom (still there?) (15, -15, D:7) a +0 scale mail a +0 flail a +0 ring mail a +0 war axe a +0 falchion (15, -14, D:7) a +0 falchion (22, -12, D:7) a +0 robe a +0 dagger (23, -13, D:7) a +0 robe a +0 dagger (23, -12, D:7) a +0 robe a +0 dagger (24, -14, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (30, -40, D:7) a +0 robe (42, -44, D:7) 3 poisoned darts (42, -22, D:7) a +0 mace (45, -38, D:7) a book of Burglary (48, -12, D:7) a +0 shortbow (53, 1, D:7) a +0 whip a +0 club a +0 whip (54, 1, D:7) a +0 whip a +0 leather armour (55, 0, D:7) a +0 spear (55, 1, D:7) a +0 whip (56, -23, D:7) a +0 spectral quarterstaff a +2 sling of freezing a +0 ring mail (58, -46, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 mace (11, 2, D:8) +1 steam dragon scales a +0 robe a +0 scimitar (16, -1, D:8) a +0 leather armour (20, 16, D:8) a +0 hand axe (20, 17, D:8) a +0 dagger a +0 robe a +0 dagger (21, -22, D:8) a +0 robe (21, 17, D:8) a +3 trident of protection a +0 leather armour (27, -20, D:8) a +0 spear (27, -19, D:8) a +0 whip a gnoll corpse (skeletalised by now) (27, -18, D:8) a +0 club a +0 leather armour a +0 club a +0 chain mail a gnoll corpse (skeletalised by now) (29, 14, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 whip (11, 14, D:9) a +0 sling (20, 22, D:9) a +0 trident a +0 ring mail the Ecumenical Temple