capka3m Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -30, D:1) a +0 dagger (2, -36, D:1) a +0 club 2 stones (11, 0, D:1) a +0 whip (14, -27, D:1) a +0 club (20, -21, D:1) a +0 leather armour (22, -26, D:1) a +0 club (23, -35, D:1) a +0 club Level 2 of the Dungeon [Shop] Karr's Jewellery Boutique an amulet of faith (520 gold) an amulet of reflection (390 gold) a +6 ring of dexterity (468 gold) an amulet of faith (520 gold) a ring of flight (227 gold) a +4 ring of protection (468 gold) a ring of see invisible (195 gold) (0, 0, D:2) a +0 short sword (3, 11, D:2) a +0 hand axe (18, 27, D:2) a +0 mace (22, 28, D:2) a +0 ring mail (41, 23, D:2) a +0 club (52, 9, D:2) 5 stones (56, 5, D:2) 9 stones Level 3 of the Dungeon (32, -44, D:3) a +0 club a stone (43, -45, D:3) 6 stones (50, 0, D:3) 2 stones (54, -9, D:3) a +0 war axe (56, -6, D:3) a +0 hand axe (67, -7, D:3) a +0 short sword Level 4 of the Dungeon (12, 24, D:4) a +0 leather armour (13, 10, D:4) a +2 vorpal halberd (unseen) (15, 5, D:4) a +1 rapier of holy wrath (18, 4, D:4) 10 stones (19, 3, D:4) a +0 dagger a +0 robe (19, 8, D:4) 5 stones (20, 9, D:4) 5 stones (30, 7, D:4) a +0 flail (35, -7, D:4) a +0 dagger 4 stones (42, -4, D:4) 5 boomerangs (43, 25, D:4) a +0 chain mail (45, 16, D:4) a +0 robe (46, 28, D:4) 3 stones (51, -19, D:4) an amulet of magic regeneration (62, 2, D:4) a +0 ring mail (62, 24, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 flail (7, -20, D:5) a +0 trident a +0 scale mail a +0 kite shield a +0 club a +0 club (7, -19, D:5) a +0 club (11, -36, D:5) a +0 buckler (17, -33, D:5) a +0 leather armour (19, -26, D:5) 2 curare-tipped darts (21, -1, D:5) a +0 hand axe a +0 leather armour (34, -17, D:5) a +0 scythe a +0 robe (45, -5, D:5) 6 stones Level 6 of the Dungeon [Shop] Bysmy's Book Emporium a book of Callings (260 gold) a book of Vapours (208 gold) a book of Touch (338 gold) a book of Burglary (260 gold) a book of Weapons (364 gold) the Catalogue of the Spider and Coordinates (442 gold) Spells Type Level a - Olgreb's Toxic Radiance Poison 4 b - Manifold Assault Translocation 5 c - Alistair's Intoxication Transmutation/Poison 5 a book of Displacement (312 gold) a There-And-Back Book (390 gold) [Shop] Inung's Weapon Boutique a +0 quarterstaff (56 gold) a +0 short sword (42 gold) a +0 glaive (91 gold) a +2 long sword of electrocution (289 gold) 6 stones (8 gold) a +0 trident (49 gold) 7 stones (9 gold) a +0 mace (42 gold) a +0 spear (42 gold) a +0 club (14 gold) (0, 0, D:6) a +0 robe (1, 0, D:6) a +0 giant club a +0 giant spiked club (5, 8, D:6) a +0 leather armour (12, 13, D:6) a +4 spear (29, -13, D:6) a +0 trident (35, -22, D:6) a +0 club a +0 halberd (35, -9, D:6) a +0 dagger (36, -21, D:6) a +0 whip a +0 leather armour (36, -20, D:6) a +0 whip a +0 flail (44, -17, D:6) 3 curare-tipped darts Level 7 of the Dungeon (0, 0, D:7) a +0 mace (3, 2, D:7) a +0 mace (11, -3, D:7) a +0 short sword a +0 flail (12, -6, D:7) a +0 club (21, -10, D:7) a +0 chain mail (24, -1, D:7) a +0 ring mail (25, 13, D:7) a +0 whip (26, 12, D:7) a +0 whip (27, -20, D:7) a +0 quarterstaff (29, 10, D:7) a +0 spear a +0 club a +0 robe a +0 flail (31, 10, D:7) a +0 spear a +0 spear (32, -13, D:7) a +0 dagger a +0 robe (32, -12, D:7) a +0 hand axe a +0 flail a +0 chain mail (32, -11, D:7) a +0 morningstar a +0 trident a +0 ring mail a +0 hand axe (34, -10, D:7) a +3 dagger a +0 robe a +0 flail a +1 whip of electrocution 3 stones (37, 9, D:7) 6 stones (39, -8, D:7) a +0 scimitar a +0 robe (42, -1, D:7) a +0 morningstar +0 steam dragon scales (43, 10, D:7) a +0 hand axe (45, -8, D:7) a +0 war axe a +0 robe (48, -1, D:7) an amulet of magic regeneration (50, -10, D:7) a +0 mace (53, 0, D:7) a +0 robe (54, 0, D:7) a +0 robe (65, -12, D:7) a +0 flail a +0 whip a +0 club a +0 ring mail (65, -10, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (16, -22, D:8) a +0 great sword a +0 ring mail (26, -17, D:8) a +0 chain mail (33, 9, D:8) a +0 club a +0 scale mail (33, 10, D:8) a +0 mace a +0 leather armour (35, 14, D:8) a +0 club (39, -31, D:8) a +4 dire flail a +0 robe (41, -27, D:8) a +4 short sword a +0 robe (45, -18, D:8) a +1 halberd a +0 robe a +0 spear a +0 robe (45, -2, D:8) a +0 hand axe (46, -18, D:8) a +0 great sword a +0 robe (58, 3, D:8) a +0 whip Level 9 of the Dungeon [Shop] Purigi's Assorted Antiques a scroll of fog (112 gold) a potion of curing (84 gold) a scroll of immolation (112 gold) the ring of the Slug {Ice rN+++ Str+3 Dex-3 Slay-4} (1013 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+3). Dex: It affects your dexterity (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It renders you almost immune to negative energy. a scroll of immolation (112 gold) [Shop] Tomn's Jewellery Shop a ring of protection from cold (425 gold) an amulet of the acrobat (510 gold) the ring "Qeithred" {rPois rF+ rCorr Str+4 Dex+3} (923 gold) [ring of poison resistance] Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rF: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the ring "Eqosam" {rPois rF++ rC+ rN+ Str-5} (805 gold) [ring of protection from cold] Str: It affects your strength (-5). rF: It greatly protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. the ring of Joluunimmo {Fire rN+ Slay+6} (1043 gold) [ring of fire] It enhances your fire magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. a +4 ring of slaying (1326 gold) a ring of fire (425 gold) [Shop] Losedush's Weapon Emporium a +2 dagger of flaming (265 gold) 2 datura-tipped darts (13 gold) 3 stones (5 gold) a +1 vorpal halberd (221 gold) a +0 dagger (34 gold) the +8 flail of Ryon {antimagic, Str-3 Int+8 Dex+4} (1298 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-3). Int: It affects your intelligence (+8). Dex: It affects your dexterity (+4). a +0 war axe (59 gold) a +2 triple sword of freezing (510 gold) a +0 great sword (110 gold) the +9 scimitar "Rowkagew" {protect, Fly SInv Stlth+} (1120 gold) It grants its wielder temporary protection when it strikes (+7 to AC). SInv: It lets you see invisible. Fly: It grants you flight. Stlth: It makes you more stealthy. (0, 0, D:9) a +0 mace a +0 leather armour a +0 dagger a +0 hand axe a +0 dagger a +0 robe (1, -1, D:9) a +0 dagger a +0 robe (9, 17, D:9) a +4 falchion of freezing a +0 robe (9, 19, D:9) a +0 battleaxe a +0 robe (10, 17, D:9) a +0 battleaxe a +0 robe (13, -6, D:9) a +3 halberd a +0 robe of positive energy a +0 halberd a +0 robe a +0 flail a +0 robe (15, -6, D:9) a +5 long sword a +0 robe (15, -5, D:9) a +3 war axe a +0 robe (26, -4, D:9) 7 stones (27, -14, D:9) a +0 quarterstaff (27, -5, D:9) 2 stones (31, -12, D:9) a +0 broad axe a +0 plate armour (37, 1, D:9) a +0 leather armour (41, -28, D:9) 4 poisoned darts (45, 1, D:9) a +0 hand axe (48, -6, D:9) a +0 dagger (48, -4, D:9) 6 stones (49, -4, D:9) a +0 dagger a +0 robe (49, 14, D:9) a +0 spear (50, -4, D:9) a +0 dagger a +0 robe (50, -3, D:9) a +0 hand axe a +0 mace a +0 scale mail a +4 hand axe of freezing a +0 robe (50, -2, D:9) a +0 giant club a +0 giant spiked club (51, -3, D:9) a +4 morningstar a +0 robe (51, -2, D:9) a +0 dagger a +0 robe a +4 short sword a +0 robe (51, -1, D:9) a +3 great sword a +2 robe of positive energy (53, 10, D:9) a +0 sling the Ecumenical Temple Level 1 of the Lair of Beasts (14, 27, Lair:1) a +0 sling (17, 17, Lair:1) a scarf of invisibility (23, 8, Lair:1) a ring of see invisible (31, -14, Lair:1) a +0 leather armour (36, 28, Lair:1) a potion of invisibility (45, -5, Lair:1) a +0 leather armour (56, 32, Lair:1) a +0 chain mail (58, 29, Lair:1) 8 stones (61, 29, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (19, 15, Lair:2) a +0 leather armour (23, 15, Lair:2) a +1 trident of venom Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 demon whip of venom (21, -5, Lair:3) a +0 spear (21, -4, Lair:3) a +2 spear of flaming (22, -3, Lair:3) a +0 trident a +0 trident a boomerang (23, 16, Lair:3) a +0 club (33, 6, Lair:3) a +0 plate armour 8 stones (36, -15, Lair:3) a cane toad corpse (skeletalised by now) (39, -1, Lair:3) a +0 hand axe (45, -10, Lair:3) 12 gold pieces Level 4 of the Lair of Beasts (0, 0, Lair:4) a water moccasin corpse (6, -7, Lair:4) 6 stones (6, -6, Lair:4) 5 gold pieces (15, -8, Lair:4) 8 stones (20, -2, Lair:4) a book of Misfortune (20, -1, Lair:4) a scroll of fog (20, 0, Lair:4) a +2 broad axe of flaming (unseen) (20, 1, Lair:4) 9 gold pieces (22, -4, Lair:4) a potion of curing (48, -11, Lair:4) 4 stones