carl Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour of poison resistance (-11, 5, D:1) a cursed -1 dagger (-5, 5, D:1) 22 stones Level 2 of the Dungeon (0, 3, D:2) a +0 club (-10, 4, D:2) 3 throwing nets (-22, 7, D:2) a +0 whip 5 stones (-22, 8, D:2) 3 stones (-19, 8, D:2) a stone (-17, 8, D:2) a stone (-37, 17, D:2) 23 stones (-44, 18, D:2) a +0 robe (-15, 25, D:2) a +0 dagger (-43, 29, D:2) a +0 ring mail (-44, 32, D:2) a +0 ring mail (-35, 32, D:2) a +0 club (-20, 32, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a goblin corpse (skeletalised by now) (-15, 11, D:3) a cursed +0 short sword a +0 club (-10, 11, D:3) 11 stones (-5, 12, D:3) a +0 club a goblin corpse (3, 22, D:3) a +0 leather armour