Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 13902852053564840406 41 cermafil the Magician (level 3, -1/29 HPs) Began as a Djinni Conjurer on Nov 2, 2023. Slain by a frilled lizard (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (867 turns). cermafil the Magician (Djinni Conjurer) Turns: 867, Time: 00:02:36 Health: -1/29 AC: 2 Str: 6 XL: 3 Next: 75% Gold: 38 EV: 8 Int: 27 God: SH: 11 Dex: 11 rFire + + . d - +0 spear rCold x . . c - +5 kite shield of the Watchman {Int+6} rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) Armour a - a +0 robe (worn) c - the +5 kite shield of the Watchman (worn) {Int+6} (You acquired it on level 1 of the Dungeon) Int: It affects your intelligence (+6). Jewellery i - a +5 ring of evasion Scrolls e - a scroll of magic mapping {unknown} h - a scroll of enchant weapon {unknown} Potions b - a potion of lignification {unknown} f - a potion of haste {unknown} g - a potion of might {unknown} Skills: * Level 2.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 0.1 Shields + Level 3.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 21% 1 b - Searing Ray Conj 48% 2d6 30% 2 c - Dazzling Flash Conj/Hex 48% N/A 52% 3 d - Fulminant Prism Conj/Hex 12% 3d8 89% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 89% 4 f - Shock Conj/Air 96% 1d9 21% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the jackal but do no damage. The jackal is heavily wounded. You block the jackal's attack. x2; You block the frilled lizard's attack. The jackal bites you but does no damage. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. You block the jackal's attack. x2; The frilled lizard closely misses you. You block the jackal's attack. The jackal bites you. You block the frilled lizard's attack. Your magical contamination has completely faded away. You hit the jackal. You kill the jackal! The frilled lizard barely misses you. You block the jackal's attack. You hit the jackal but do no damage. You block the jackal's attack. The jackal closely misses you. You block the frilled lizard's attack. You block the jackal's attack. The jackal bites you but does no damage. The frilled lizard bites you. You closely miss the jackal. You block the jackal's attack. The jackal bites you. You block the frilled lizard's attack. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. You block the frilled lizard's attack. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal barely misses you. x2 You block the jackal's attack. The jackal closely misses you. The frilled lizard barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The frilled lizard bites you. You die... ##. # #.. ## .# ..## .### #.# #..##...# #..# ##...... ##..## ########..##.# #..# # .............######.# # #######h####........# # ##h@# #######..#### #gl## #####....#. .......## #.......... #..#.## #......###.. . #. #(......# ##. # ......... ## ......... ....<....# >........# You could see 2 jackals, a goblin and a frilled lizard. Vanquished Creatures A dart slug (D:1) 4 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:2) 5 jackals A quokka (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 8 kobolds 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cermafil the Djinni Conjurer began the quest for the Orb. 0 | D:1 | cermafil set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 68 | D:1 | Reached skill level 1 in Fighting 68 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 259 | D:1 | Reached XP level 3. HP: 25/28 MP: 0/0 259 | D:1 | Learned a level 1 spell: Shock 747 | D:1 | Identified a scroll of acquirement 747 | D:1 | Acquired the +5 kite shield of the Watchman {Int+6} 867 | D:2 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring D:2: layout_rooms, serial_bayou_pond_c Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.4 Dodging | | 2.1 Stealth | | 1.5 Shields | | 0.1 Spellcasting | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 2 Spear || 15 Cast: Magic Dart || 63 Searing Ray || 1 Use: Scroll || 2 Armour: Robe || 8 Dodge: Dodged || 24 Block: Kite shield || 29