chipmonk Level 1 of the Dungeon (0, 0, D:1) 16 stones (5, 1, D:1) a +0,+0 dagger (6, 3, D:1) 13 sling bullets (43, 4, D:1) a +0 ring mail (16, 7, D:1) a +0,+0 hand axe (10, 24, D:1) a +1,+2 sling of flame (7, 33, D:1) a +0,+0 dagger (33, 33, D:1) a +0,+0 club (15, 35, D:1) a +0,+0 whip (19, 38, D:1) a +0,+0 short sword (45, 41, D:1) a +0 ring mail (46, 41, D:1) a +0,+0 club a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0,+0 dagger (-3, 1, D:2) a dart (-2, 1, D:2) a dart (15, 12, D:2) a giant newt skeleton (26, 15, D:2) a +0 ring mail (-6, 16, D:2) a rotting kobold corpse (33, 18, D:2) a +1,+1 cutlass (-23, 19, D:2) a rat corpse (rotten by now) (12, 21, D:2) a kobold corpse (skeletalised by now) (19, 30, D:2) a jackal corpse (skeletalised by now) (27, 30, D:2) a +0,+0 dagger a dart a kobold corpse (16, 32, D:2) a cursed +0 chain mail (33, 32, D:2) a goblin corpse (27, 33, D:2) a dart (8, 34, D:2) a +0,+0 club a hobgoblin corpse (skeletalised by now) (-12, 38, D:2) a +0,+0 club a hobgoblin corpse (rotten by now) (22, 43, D:2) a gnoll corpse (-10, 47, D:2) a jackal corpse (rotten by now) a jackal corpse (rotten by now) (-2, 49, D:2) a cursed +0,+0 dagger