chipmonk Level 1 of the Dungeon (0, 0, D:1) 13 poisoned darts (1, -1, D:1) a +0 club (12, -14, D:1) a +0 club (15, 12, D:1) a stone (15, 13, D:1) a stone (15, 15, D:1) a stone (16, -6, D:1) a +0 centaur barding (16, 10, D:1) a +0 dagger (24, -12, D:1) 29 arrows (27, -16, D:1) a +0 plate armour (27, -6, D:1) a stone (27, -3, D:1) 2 stones (28, 10, D:1) 12 stones (31, -6, D:1) a +0 club (40, 12, D:1) a +0 dagger (45, 32, D:1) a +0 club (50, -6, D:1) a +0 robe (55, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +4 mace (0, 4, D:2) 13 stones (2, -2, D:2) a +0 hunting sling (6, -4, D:2) a gnoll corpse (still there?) a rat corpse (still there?) (7, -8, D:2) 16 gold pieces (25, 13, D:2) a +0 trident a cursed -2 scale mail the human skeleton of Terence (25, 41, D:2) a +0 great sword (37, 10, D:2) a +0 ring mail (44, 4, D:2) a +0 dagger