chipmonk Level 1 of the Dungeon (0, 0, D:1) 24 arrows (1, -21, D:1) a +0 robe (2, -18, D:1) a +0 dagger (10, -7, D:1) 14 arrows (15, -13, D:1) a +0 club (16, 5, D:1) a +0 dagger (24, -5, D:1) a +0 battleaxe (28, 14, D:1) a +0 club (37, -16, D:1) a +0 barding (46, -4, D:1) a +0 hand axe (65, -17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (9, 14, D:2) a +0 leather armour (16, 39, D:2) a +0 club (unseen) (21, 39, D:2) 3 gold pieces (29, 9, D:2) a +0 club (32, 10, D:2) a +0 mace (33, 25, D:2) an adder corpse (skeletalised by now) (35, 23, D:2) a +0 club (35, 30, D:2) a +0 club (35, 35, D:2) a +0 robe (36, 45, D:2) 5 stones (37, 45, D:2) a +0 leather armour (39, -3, D:2) a +0 robe (39, -1, D:2) a quokka corpse (skeletalised by now) (46, 47, D:2) 29 sling bullets (47, 7, D:2) 15 arrows