chipmonk Level 1 of the Dungeon (0, 0, D:1) 18 sling bullets (1, 16, D:1) a bat corpse (skeletalised by now) (3, 19, D:1) a +0 hand axe (5, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 0, D:1) a +0 whip (25, 7, D:1) a +0 whip (26, -8, D:1) a +0 dagger (27, 3, D:1) a +0 short sword (28, 37, D:1) a +0 robe (29, 2, D:1) a +0 club (30, 27, D:1) a +0 dagger (30, 39, D:1) a +0 short sword (36, 29, D:1) a +0 rapier (47, 50, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, -22, D:2) 6 bolts (7, -20, D:2) a +0 dagger (7, -10, D:2) a bat corpse (9, -19, D:2) 12 gold pieces (12, 2, D:2) a frilled lizard corpse (13, -22, D:2) a book of Changes