chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 16, D:1) a +0 club (3, 6, D:1) a +0 leather armour (13, 8, D:1) a +0 short sword a stone (16, 9, D:1) a +0 chain mail (28, 8, D:1) a +0 leather armour (34, 13, D:1) a +0 hand axe (42, 32, D:1) a +0 robe (42, 35, D:1) a +0 falchion (46, 23, D:1) a +0 club Level 2 of the Dungeon [Shop] Rympaecs's Antique Weapon Emporium a +0 mace (57 gold) a +0 war axe (66 gold) a +0 falchion (57 gold) the +1 morningstar "Cocuaho" {heavy, Contam rPois rC+++ rCorr} (1109 gold) rC: It renders you almost immune to cold. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a +0 quarterstaff (76 gold) a +0 hand axe (57 gold) a +4 shortbow of freezing (520 gold) a +0 flail (66 gold) a +5 whip of flaming (598 gold) (28, 0, D:2) a potion of lignification (41, 17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -20, D:3) 5 stones (2, -5, D:3) a +0 war axe (9, 4, D:3) a +0 leather armour (9, 5, D:3) a +2 short sword of speed a stone (10, 0, D:3) a +0 dagger 3 boomerangs (10, 6, D:3) a +0 dagger (15, 5, D:3) a +0 leather armour (22, -24, D:3) a +0 robe (27, -4, D:3) a +0 ring mail (37, -9, D:3) 5 stones (39, -28, D:3) a +0 ring mail (44, -30, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 7 stones (3, 17, D:4) an adder corpse (skeletalised by now) (8, 3, D:4) a +0 sling (9, -22, D:4) a +0 mace (19, -10, D:4) 7 stones (23, -4, D:4) a +0 dagger (26, 4, D:4) a +0 club (28, -20, D:4) a +0 falchion (38, 10, D:4) 4 large rocks (40, 1, D:4) a +0 morningstar (46, -21, D:4) a +0 club a +0 ring mail a potion of lignification (47, 1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a potion of flight (2, 5, D:5) 5 stones (5, 0, D:5) a +0 club a +0 leather armour an orc corpse (7, 2, D:5) a +0 war axe of freezing (still there?) a +0 plate armour (still there?) (8, 1, D:5) a +0 flail