Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 12845858952196006023 700 chipmonk the Conjurer (level 7, 0/50 HPs) Began as an Armataur Conjurer on Jan 29, 2024. Slain by a gnoll ... wielding a +0 whip ... led by a gnoll bouda (5 damage) ... on level 4 of the Dungeon. The game lasted 00:15:40 (3718 turns). chipmonk the Conjurer (Armataur Conjurer) Turns: 3718, Time: 00:15:40 Health: 0/50 AC: 6 Str: 12 XL: 7 Next: 38% Magic: 8/12 EV: 10 Int: 20 God: Gold: 162 SH: 0 Dex: 9 Spells: 2/13 levels left rFire . . . m - +4 quarterstaff (chaos) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . s - +1 hat rElec . n - +0 cloak rCorr . (no gloves) SInv . (no barding) Will ..... i - amulet of magic regeneration Stlth ++ y - ring of wizardry HPRegen 0.28/turn (no ring) MPRegen 0.53/turn %: roll, wizardry (x1) @: no status effects A: large, deformed body, tough skin 3, armoured tail, roll 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons g - a +0 flail m - a +4 quarterstaff of chaos (weapon) Missiles t - 11 poisoned darts Armour a - a +0 robe (worn) k - the +2 scale mail of Compression {Dex+3 SInv} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. n - a +0 cloak (worn) s - a +1 hat (worn) Magical Staves j - a staff of death q - a staff of alchemy Jewellery i - an amulet of magic regeneration (around neck) o - a +6 ring of dexterity y - a ring of wizardry (left hand) Wands w - a wand of paralysis (13) Scrolls d - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} l - 2 scrolls of blinking {unknown} p - a scroll of noise {unknown} r - a scroll of enchant armour {unknown} v - a scroll of butterflies {unknown} Potions b - a potion of magic c - a potion of might {unknown} f - 2 potions of lignification {unknown} h - 4 potions of curing {unknown} u - 2 potions of attraction {unknown} Skills: + Level 3.0 Dodging + Level 4.8 Stealth + Level 3.5 Spellcasting + Level 4.9 Conjurations + Level 1.4 Translocations + Level 2.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d6 12% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 6% 1 Stone Arrow Conj/Erth 26% 3d8 6% 3 Passwall Erth 3% N/A 16% 3 Brom's Barrelling Bould Conj/Erth 13% 2d4 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Shops: D:1 * Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History The gnoll closely misses you. The searing ray misses the gnoll. The searing ray misses the gnoll bouda. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 halberd. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, covering ground quickly, 81% to hit) Okay, then. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 hand axe and wearing a +0 robe (heavily wounded, 75% to hit) The bolt of acid misses the gnoll bouda. The now-empty wand crumbles to dust. The gnoll hits you but does no damage. The gnoll bouda closely misses you. The gnoll hits you but does no damage. You closely miss the gnoll bouda. Your tail-slap misses the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll hits you with a +0 whip. The gnoll bouda hits you with a +0 hand axe. The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 whip. The gnoll bouda hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll bouda Aim: a gnoll, wielding a +0 whip (heavily wounded, covering ground quickly, 81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... ###.....#.........#. ......÷<#.........#. ###.....#.........#. #.....#.........#. #.....#.........+. ##.....####+######. #.................. #.................. #.@................ #gg................ #..g............... #.................. #.)................ #.................. ##)####+#.......... ..!...)......#.......... .......).....#.......†.. You could see a gnoll bouda and 2 gnolls. Vanquished Creatures Duvessa (D:4) An ogre (D:4) A centaur (D:3) Blork the orc (D:4) Dowan (D:4) A hound (D:4) Crazy Yiuf (D:2) Terence (D:2) Natasha (thrice) (D:3) 4 gnolls 3 adders A dart slug (D:4) 2 ribbon worms 8 orcs 10 ball pythons 11 bats 10 endoplasms 4 giant cockroaches 8 goblins 6 hobgoblins 6 quokkas 7 frilled lizards 14 kobolds 3 rats 108 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 59 | D:1 | Found Zyaxt's Assorted Antiques. 230 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 594 | D:1 | Learned a level 2 spell: Searing Ray 763 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/6 1474 | D:2 | Identified the +2 scale mail of Compression {Dex+3 SInv} 1536 | D:2 | Found a faded altar of an unknown god. 1593 | D:2 | Found a runed translucent door. 1594 | D:2 | Noticed Crazy Yiuf 1601 | D:2 | Killed Crazy Yiuf 1602 | D:2 | Reached XP level 4. HP: 12/33 MP: 3/7 1828 | D:2 | Learned a level 4 spell: Fulminant Prism 2006 | D:2 | Noticed Terence 2018 | D:2 | Killed Terence 2458 | D:2 | Reached XP level 5. HP: 24/38 MP: 8/8 2685 | D:3 | Noticed Natasha 2693 | D:3 | Killed Natasha 2698 | D:3 | Reached skill level 1 in Alchemy 2899 | D:3 | Noticed Natasha 2904 | D:3 | Killed Natasha 2927 | D:3 | Found a shadowy altar of Dithmenos. 2942 | D:3 | Noticed Natasha 2947 | D:3 | Killed Natasha 3205 | D:3 | Noticed a centaur 3211 | D:3 | Killed a centaur 3212 | D:3 | Reached XP level 6. HP: 37/45 MP: 5/10 3506 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3528 | D:4 | Noticed Dowan 3536 | D:4 | Noticed Duvessa 3542 | D:4 | Killed Duvessa 3552 | D:4 | Killed Dowan 3591 | D:4 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 3591 | D:4 | Reached XP level 7. HP: 49/50 MP: 7/12 3653 | D:4 | Noticed Blork the orc 3659 | D:4 | Killed Blork the orc 3660 | D:4 | Reached skill level 1 in Translocations 3718 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, st_stairs_4 D:2: layout_loops_cross, hellmonk_ecumenical_altar_crossroads, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, nicolae_dithmenos_the_darkroom, minmay_crystal_water, minmay_joined_circles, uniq_natasha D:4: layout_gridville, lemuel_mausoleum_altar_kikubaaqudgha, serial_shops, shop, nicolae_shop_crystal, shop_statue, roderic_batcave, uniq_menkaure, uniq_duvessa, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 | 3.5 Dodging | 2 3 | 3.0 Stealth | 3 4 | 4.8 Conjurations | 4 | 4.9 Alchemy | 1 2 | 2.3 Translocations | 1 | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | | || 1 Flail | 2 | | || 2 Tailslap | 1 | 5 | 1 || 7 Quarterstaff | | 32 | 5 || 37 Staff | | 4 | || 4 Cast: Magic Dart | 51 | 83 | 25 || 159 Searing Ray | 1 | 13 | 4 || 18 Evoke: Wand | | 3 | 1 || 4 Stab: Sleeping | | 1 | || 1 Armour: Robe | 4 | 58 | 18 || 80 Dodge: Dodged | 4 | 45 | 4 || 53