chipmonk Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 20, D:1) a +0 flail 3 stones a gnoll corpse (skeletalised by now) (9, -3, D:1) 5 stones (11, -2, D:1) a rat skeleton (20, -9, D:1) 5 stones (28, 9, D:1) 5 stones a +0 club a kobold skeleton (44, -4, D:1) 2 stones (44, 16, D:1) a frilled lizard corpse (skeletalised by now) (46, 8, D:1) a rat corpse (skeletalised by now) (52, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (13, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 3, D:2) a ball python corpse (skeletalised by now) (17, -16, D:2) a quokka skeleton (22, 4, D:2) a ball python skeleton (25, -6, D:2) a frilled lizard skeleton (33, -22, D:2) a +1 hat (38, -18, D:2) 5 stones (38, -5, D:2) a +0 halberd a +0 leather armour (38, 15, D:2) a +0 whip (46, -3, D:2) 3 stones (47, -3, D:2) a ball python corpse (skeletalised by now)