ASSERT(defender->alive()) in 'fight.cc' at line 282 failed. Version: Dungeon Crawl Stone Soup 0.30.1-4-g462c640d31 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9922582433688301509, deterministic pregen: 1 Command line: /usr/games/crawl-0.30 -name chujev -rc /dgldir/rcfiles/crawl-0.30/chujev.rc -macro /dgldir/rcfiles/crawl-0.30/chujev.macro -webtiles-socket /crawl-master/webserver/sockets/chujev:dcss-0.30.sock -morgue /dgldir/morgue/chujev/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 17 stack frames. /usr/games/crawl-0.30(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55b3b585dca8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.30(_Z13do_crash_dumpv+0x49d) [0x55b3b58687fd]: do_crash_dump() /usr/games/crawl-0.30(_Z20crash_signal_handleri+0x7e) [0x55b3b585dfae]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fb3f1182060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7fb3f14fef9f]: /usr/games/crawl-0.30(+0x3bdf96) [0x55b3b5867f96]: /usr/games/crawl-0.30(+0x3be102) [0x55b3b5868102]: /usr/games/crawl-0.30(_Z11fight_meleeP5actorS0_Pbb+0xa7b) [0x55b3b59369bb]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-0.30(+0x20987b) [0x55b3b56b387b]: /usr/games/crawl-0.30(_Z19handle_monster_moveP7monster+0x1f61) [0x55b3b5b5b741]: handle_monster_move(monster*) /usr/games/crawl-0.30(_Z15handle_monstersb+0x8fc) [0x55b3b5b5c43c]: handle_monsters(bool) /usr/games/crawl-0.30(_Z12world_reactsv+0x118) [0x55b3b5e8f208]: world_reacts() /usr/games/crawl-0.30(+0x9e7177) [0x55b3b5e91177]: /usr/games/crawl-0.30(+0x9e76f5) [0x55b3b5e916f5]: /usr/games/crawl-0.30(main+0x37d) [0x55b3b57b420d]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fb3f116f2e1]: /usr/games/crawl-0.30(_start+0x2a) [0x55b3b57b4bca]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.30/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.30/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.30/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 1 Level id: Shoals:1 Level build method = [depth 1], level layout type = shoals, absdepth0 = 15 Level vaults: layout_shoals yaktaur_hedge Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (24, 41): feature (stone_stairs_up_i) Marker #1, type 9 at (47, 18): Terrain change marker (33->32, 41) Marker #2, type 9 at (47, 20): Terrain change marker (33->32, 48) Marker #3, type 9 at (49, 18): Terrain change marker (33->32, 57) Marker #4, type 9 at (49, 20): Terrain change marker (33->32, 54) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The harpy claws you but does no damage. x2 You fly upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals here. Activating: Recite (0% risk of failure) Press: ? - help, Dir - look around, f - activate You clear your throat and prepare to recite. "Zin saw the impurity of the squalid dregs, and..." The merfolk is dazed by your recitation. The merfolk shouts! The harpy claws you but does no damage. The harpy completely misses you. The harpy claws you but does no damage. You block the harpy's attack. The skyshark closely misses you. The skyshark misses you. You block the skyshark's attack. The harpy claws you but does no damage. You block the harpy's attack. The merfolk is lost in a daze. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f - skyshark Aim: a skyshark (about 25% to evade your +1 flail of protection) You bludgeon the skyshark!! Your weapon exudes an aura of protection. The skyshark is moderately wounded. "...was displeased, for did the law not say that..." The harpy is confused by your recitation. You block the harpy's attack. x2; The harpy claws you but does no damage. The harpy barely misses you. The skyshark bites you but does no damage. The skyshark tail-slaps you but does no damage. x2 The merfolk hits you but does no damage. The harpy claws you but does no damage. x2 Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - skyshark Aim: a skyshark (moderately wounded, about 25% to evade your +1 flail of protection) You hit the skyshark. The skyshark is moderately wounded. The harpy claws the merfolk! x2 The skyshark bites you but does no damage. The skyshark tail-slaps you but does no damage. x2 The merfolk hits you with a +0 trident! You block the harpy's attack. The harpy claws you but does no damage. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - skyshark Aim: a skyshark (moderately wounded, about 25% to evade your +1 flail of protection) You barely miss the skyshark. The skyshark is moderately wounded. "...those who did not become pure would be ousted?" The harpy is confused by your recitation. You finish reciting Ablutions 6:45. The harpy seems less confused. The harpy claws you but does no damage. You block the harpy's attack. The skyshark bites you but does no damage. You block the skyshark's attack. The skyshark tail-slaps you but does no damage. The merfolk hits you but does no damage. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - skyshark Aim: a skyshark (moderately wounded, about 25% to evade your +1 flail of protection) You bludgeon the skyshark!! The skyshark is heavily wounded. The skyshark barely misses you. The skyshark closely misses you. x2 The harpy barely misses you. The harpy claws you but does no damage. The merfolk closely misses you. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - skyshark Aim: a skyshark (heavily wounded, about 25% to evade your +1 flail of protection) You sock the skyshark! The skyshark is severely wounded. You block the harpy's attack. The harpy claws you but does no damage. x2 The harpy barely misses you. You block the skyshark's attack. The skyshark closely misses you. The skyshark tail-slaps you but does no damage. The merfolk is lost in a daze. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - skyshark Aim: a skyshark (severely wounded, about 25% to evade your +1 flail of protection) You hit the skyshark but do no damage. The skyshark is severely wounded. The harpy seems less confused. You block the harpy's attack. The harpy claws you but does no damage. x3 The merfolk hits you but does no damage. The skyshark bites you but does no damage. The skyshark tail-slaps you but does no damage. You block the skyshark's attack. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - skyshark Aim: a skyshark (severely wounded, about 25% to evade your +1 flail of protection) You hit the skyshark but do no damage. The skyshark is severely wounded. The harpy claws you but does no damage. You block the harpy's attack. The harpy closely misses you. The harpy claws you but does no damage. x2 The harpy completely misses you. You block the merfolk's attack. The skyshark bites you but does no damage. The skyshark tail-slaps you but does no damage. x2 Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - skyshark Aim: a skyshark (severely wounded, about 25% to evade your +1 flail of protection) You sock the skyshark! The skyshark is almost dead. You block the harpy's attack. The harpy claws you but does no damage. x2 The harpy closely misses you. The harpy barely misses you. The harpy claws you. The merfolk closely misses you. You block the skyshark's attack. The skyshark tail-slaps you but does no damage. You block the skyshark's attack. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - skyshark Aim: a skyshark (almost dead, about 25% to evade your +1 flail of protection) You barely miss the skyshark. The skyshark is almost dead. The harpy claws you but does no damage. x3; You block the harpy's attack. The merfolk hits you but does no damage. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - skyshark Aim: a skyshark (almost dead, about 25% to evade your +1 flail of protection) You hit the skyshark. The skyshark is almost dead. You block the harpy's attack. The harpy claws you but does no damage. The harpy claws you. The harpy claws you but does no damage. You block the skyshark's attack. The skyshark closely misses you. The skyshark barely misses you. The merfolk hits you with a +0 trident. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - skyshark Aim: a skyshark (almost dead, about 25% to evade your +1 flail of protection) You hit the skyshark but do no damage. The skyshark is almost dead. The harpy claws you but does no damage. You block the harpy's attack. The harpy claws you but does no damage. x2 The skyshark bites you but does no damage. The skyshark tail-slaps you but does no damage. x2 Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - skyshark Aim: a skyshark (almost dead, about 25% to evade your +1 flail of protection) You sock the skyshark! You kill the skyshark! You block the harpy's attack. The harpy barely misses you. The harpy claws you but does no damage. x2 The merfolk hits you but does no damage. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f - merfolk Aim: a merfolk, wielding a +0 trident (moderately wounded, dazed, about 36% to evade your +1 flail of protection) You barely miss the merfolk. The merfolk is moderately wounded. You block the harpy's attack. The harpy claws you but does no damage. The harpy closely misses you. You block the harpy's attack. The merfolk hits you but does no damage. The harpy claws you. The harpy closely misses you. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident (moderately wounded, dazed, about 36% to evade your +1 flail of protection) You hit the merfolk. The merfolk is heavily wounded. The harpy claws you but does no damage. The harpy closely misses you. The harpy claws you but does no damage. The harpy completely misses you. The merfolk hits you but does no damage. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident (heavily wounded, dazed, about 36% to evade your +1 flail of protection) You hit the merfolk. The merfolk is heavily wounded. The harpy claws you but does no damage. You block the harpy's attack. x2 The harpy barely misses you. The merfolk is lost in a daze. The merfolk hits you but does no damage. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident (heavily wounded, dazed, about 36% to evade your +1 flail of protection) You bludgeon the merfolk!! The merfolk is almost dead. You block the harpy's attack. x2; The harpy claws you but does no damage. x3 You block the harpy's attack. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident (almost dead, dazed, about 36% to evade your +1 flail of protection) You sock the merfolk! You kill the merfolk! The harpy claws you but does no damage. The harpy closely misses you. The harpy claws you but does no damage. The harpy barely misses you. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f - harpy Aim: a harpy (moderately wounded, about 30% to evade your +1 flail of protection) You hit the harpy but do no damage. The harpy is moderately wounded. You are ready to recite again. You block the harpy's attack. The harpy claws you! You block the harpy's attack. The harpy closely misses you. The harpy completely misses you. x2 Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - harpy Aim: a harpy (moderately wounded, about 30% to evade your +1 flail of protection) You closely miss the harpy. The harpy is moderately wounded. You block the harpy's attack. The harpy claws you but does no damage. The harpy claws you. The harpy completely misses you. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f - harpy, p - harpy Aim: a harpy (about 30% to evade your +1 flail of protection) You barely miss the harpy. The harpy claws you but does no damage. x4 Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f - harpy, p - harpy Aim: a harpy (moderately wounded, about 30% to evade your +1 flail of protection) You barely miss the harpy. The harpy is moderately wounded. The harpy claws you but does no damage. The harpy barely misses you. The harpy claws you but does no damage. You block the harpy's attack. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - harpy Aim: a harpy (moderately wounded, about 30% to evade your +1 flail of protection) You hit the harpy but do no damage. The harpy is moderately wounded. The harpy barely misses you. The harpy closely misses you. You block the harpy's attack. The harpy claws you but does no damage. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f - harpy, p - harpy Aim: a harpy (about 30% to evade your +1 flail of protection) You closely miss the harpy. The harpy claws you! The harpy claws you but does no damage. x3 Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f - you, p - harpy That would be overly suicidal. Okay, then. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. The harpy claws you but does no damage. The harpy closely misses you. Things that are here: a +0 trident; a skyshark corpse; a skyshark corpse You bludgeon the harpy!! The harpy is severely wounded. The harpy claws you but does no damage. x3; You block the harpy's attack. You hit the harpy. The harpy is severely wounded. The harpy barely misses you. The harpy claws you. The harpy closely misses you. The harpy claws you but does no damage. You thump the harpy! The harpy is heavily wounded. The harpy closely misses you. You block the harpy's attack. The harpy closely misses you. The harpy barely misses you. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! The harpy claws you but does no damage. x2 You barely miss the harpy. The harpy is severely wounded. You block the harpy's attack. The harpy claws you but does no damage. You block the harpy's attack. The harpy closely misses you. The harpy claws you but does no damage. The harpy barely misses you. You sock the harpy! The harpy is severely wounded. The harpy claws you but does no damage. x2; You block the harpy's attack. The harpy claws you but does no damage. The harpy completely misses you. The harpy barely misses you. You hit the harpy. The harpy is severely wounded. The harpy claws you but does no damage. You block the harpy's attack. The harpy claws you but does no damage. x2 The harpy claws you but does no damage. You block the harpy's attack. You bludgeon the harpy!! You kill the harpy! The harpy claws you but does no damage. x3; The harpy claws you! You thump the harpy! The harpy is almost dead. You block the harpy's attack. x2; The harpy closely misses you. The harpy claws you. You closely miss the harpy. The harpy is almost dead. The harpy closely misses you. The harpy claws you. You thump the harpy! You kill the harpy! You have reached level 16! You feel stronger. Things that are here: a harpy corpse; a harpy corpse There is a staircase to the Shoals, spattered with blood here. Search for what [Enter for "shiel", or ? for help]? mace There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. HP restored. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. You see here a +0 giant club. There is a stone staircase leading down, spattered with blood here. You see here a +0 giant club. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. An eight-headed hydra is nearby! There's no appreciative audience! Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f - eight-headed hydra Aim: an eight-headed hydra (about 17% to evade your +1 flail of protection) You barely miss the eight-headed hydra. You block the eight-headed hydra's attack. The eight-headed hydra barely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra barely misses you. You block the eight-headed hydra's attack. The eight-headed hydra bites you. The eight-headed hydra bites you! The eight-headed hydra bites you but does no damage. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - eight-headed hydra Aim: an eight-headed hydra (about 17% to evade your +1 flail of protection) You hit the eight-headed hydra. Your weapon exudes an aura of protection. The eight-headed hydra is lightly wounded. You block the eight-headed hydra's attack. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you. You block the eight-headed hydra's attack. The eight-headed hydra closely misses you. The eight-headed hydra bites you. The eight-headed hydra bites you but does no damage. x2 Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - eight-headed hydra Aim: an eight-headed hydra (about 17% to evade your +1 flail of protection) You sock the eight-headed hydra! The eight-headed hydra is lightly wounded. The eight-headed hydra bites you but does no damage. x3 The eight-headed hydra barely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra barely misses you. The eight-headed hydra bites you but does no damage. x2 Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - eight-headed hydra Aim: an eight-headed hydra (lightly wounded, about 17% to evade your +1 flail of protection) You hit the eight-headed hydra. The eight-headed hydra is moderately wounded. The eight-headed hydra bites you but does no damage. x2 The eight-headed hydra bites you. x2 The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you. The eight-headed hydra completely misses you. The eight-headed hydra bites you but does no damage. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - eight-headed hydra Aim: an eight-headed hydra (moderately wounded, about 17% to evade your +1 flail of protection) You sock the eight-headed hydra! The eight-headed hydra is moderately wounded. The eight-headed hydra bites you but does no damage. x2 The eight-headed hydra barely misses you. The eight-headed hydra bites you but does no damage. You block the eight-headed hydra's attack. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you. The eight-headed hydra closely misses you. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - eight-headed hydra Aim: an eight-headed hydra (moderately wounded, about 17% to evade your +1 flail of protection) You bludgeon the eight-headed hydra!! The eight-headed hydra is severely wounded. The eight-headed hydra barely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra closely misses you. The eight-headed hydra completely misses you. You block the eight-headed hydra's attack. The eight-headed hydra bites you but does no damage. You block the eight-headed hydra's attack. The eight-headed hydra misses you. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - eight-headed hydra Aim: an eight-headed hydra (severely wounded, about 17% to evade your +1 flail of protection) You hit the eight-headed hydra but do no damage. The eight-headed hydra is severely wounded. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - eight-headed hydra Aim: an eight-headed hydra (severely wounded, about 17% to evade your +1 flail of protection) You sock the eight-headed hydra! The eight-headed hydra is almost dead. You block the eight-headed hydra's attack. The eight-headed hydra bites you but does no damage. The eight-headed hydra closely misses you. The eight-headed hydra bites you but does no damage. x3 The eight-headed hydra closely misses you. The eight-headed hydra misses you. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - eight-headed hydra Aim: an eight-headed hydra (almost dead, about 17% to evade your +1 flail of protection) You sock the eight-headed hydra! You kill the eight-headed hydra! Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. You see here a hydra corpse. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (U) Depths Where to? (Enter - D:15 @ (x,y), ? - help) There is an open door here. There is an open door here. There is an open door here. HP restored. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. There is a stone staircase leading down here. You fly downwards. Level annotation: 2 runed translucent doors, Iroisemm's ghost, journeyman DEEE There is a stone staircase leading up here. Things that are here: a +0 giant spiked club; a +0 shortbow Things that are here: a +0 robe; a +0 flail Things that are here: a +0 giant club; a +0 giant spiked club Things that are here: 2 atropa-tipped darts; 4 scrolls of vulnerability; a +3 flail of freezing r - a +3 flail of freezing Things that are here: a +0 giant club; a +0 giant spiked club There is a stone staircase leading up, spattered with blood here. The lich shouts! The tengu shouts! The necromancer shouts! The tengu changes into an ice beast! Could not explore, unopened runed door. There is a stone staircase leading up, spattered with blood here. You fly upwards. There is a stone staircase leading down here. Done exploring. There is an open door here. There is an open door here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an open door here. You see here a +0 shortbow. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. The two-headed ogre shouts in stereo! Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (about 19% to evade your +1 flail of protection) You sock the two-headed ogre! Your weapon exudes an aura of protection. The two-headed ogre is lightly wounded. You block the two-headed ogre's attack. The two-headed ogre hits you with a +0 giant club. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, about 19% to evade your +1 flail of protection) You hit the two-headed ogre. The two-headed ogre is lightly wounded. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, about 19% to evade your +1 flail of protection) You sock the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre barely misses you. You block the two-headed ogre's attack. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, about 19% to evade your +1 flail of protection) You closely miss the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre closely misses you. The two-headed ogre hits you but does no damage. Hit: a) +1 flail (protect) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, about 19% to evade your +1 flail of protection) You hit the two-headed ogre. The two-headed ogre is heavily wounded. Your +1 flail of protection goes still. Your +3 flail of freezing glows with a cold blue light! r - a +3 flail of freezing (weapon) The two-headed ogre hits you with a +0 giant spiked club. The two-headed ogre hits you but does no damage. Adjust (i)tems, (s)pells, or (a)bilities? r - a +3 flail of freezing (weapon) Adjust to which letter? (? for menu, Esc to quit) b - a +3 flail of freezing (weapon); r - a +0 kite shield (worn) Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, about 18% to evade your +3 flail of freezing) You bludgeon the two-headed ogre!! You freeze the two-headed ogre! You kill the two-headed ogre! Things that are here: a +0 giant spiked club; a +0 giant club; a two-headed ogre corpse Found a gate to the Vaults. Found a rapier. There is an open door here. You pay a tithe of 3 gold. You now have 1264 gold pieces (gained 28). Z - a scroll of identify l - 7 scrolls of immolation (gained 1) You see here a +0 rapier. There is a gate to the Vaults here. As you read the scroll of identify, it crumbles to dust. E - 5 scrolls of enchant armour Done exploring. Okay, then. There is an open door here. Things that are here: a +0 giant club; a +0 giant spiked club; a two-headed ogre corpse There is an open door here. There is an open door here. There is a stone staircase leading down here. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - D:13 @ (x,y), ? - help) What level of the Shoals? (default 1, ? - help) There is an open door here. There is an open door here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down, spattered with blood here. You see here a +0 giant club. You see here a +0 giant club. A killer bee comes into view. The killer bee moves out of view. You start waiting. A killer bee is nearby! The killer bee buzzes angrily. A killer bee comes into view. The killer bee buzzes angrily. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f - killer bee Aim: a killer bee (about 49% to evade your +3 flail of freezing) You thump the killer bee! You freeze the killer bee. The killer bee is heavily wounded. You block the killer bee's attack. The killer bee stings you but does no damage. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - killer bee Aim: a killer bee (heavily wounded, about 49% to evade your +3 flail of freezing) You hit the killer bee. You freeze the killer bee. You kill the killer bee! You block the killer bee's attack. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f - killer bee Aim: a killer bee (about 49% to evade your +3 flail of freezing) You thump the killer bee! You freeze the killer bee. The killer bee is heavily wounded. The killer bee stings you. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - killer bee Aim: a killer bee (heavily wounded, about 49% to evade your +3 flail of freezing) You miss the killer bee. The killer bee is heavily wounded. You block the killer bee's attack. The killer bee stings you but does no damage. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - killer bee Aim: a killer bee (heavily wounded, about 49% to evade your +3 flail of freezing) You closely miss the killer bee. The killer bee is heavily wounded. The killer bee stings you but does no damage. The killer bee closely misses you. You miss the killer bee. The killer bee is heavily wounded. The killer bee stings you but does no damage. x2 You bludgeon the killer bee!! You freeze the killer bee. You kill the killer bee! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. Done exploring. You see here a killer bee corpse. There is a staircase to the Lair here. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Shoals:1, ? - help) You fly downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a staircase to the Shoals, spattered with blood here. You fly downwards. Welcome back to the Shoals! This branch is noisy: sounds don't travel as far here. This branch contains the barnacled rune of Zot. The sea snake bites you but does no damage. There is a staircase back to the Lair here. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f - sea snake Aim: a sea snake (about 42% to evade your +3 flail of freezing) You sock the sea snake! You freeze the sea snake. The sea snake is moderately wounded. You block the sea snake's attack. x2; The sea snake bites you. The sea snake bites you but does no damage. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - sea snake Aim: a sea snake (moderately wounded, about 42% to evade your +3 flail of freezing) You sock the sea snake! The sea snake seems to slow down. You freeze the sea snake. The sea snake is heavily wounded. The sea snake bites you but does no damage. There's no appreciative audience! Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - sea snake Aim: a sea snake (heavily wounded, slow, about 42% to evade your +3 flail of freezing) You hit the sea snake. The sea snake seems to slow down. You freeze the sea snake. The sea snake is severely wounded. The sea snake bites you but does no damage. The sea snake misses you. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - sea snake Aim: a sea snake (severely wounded, slow, about 42% to evade your +3 flail of freezing) You hit the sea snake. The sea snake seems to slow down. You freeze the sea snake. The sea snake is severely wounded. The sea snake bites you but does no damage. You block the sea snake's attack. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - sea snake Aim: a sea snake (severely wounded, slow, about 42% to evade your +3 flail of freezing) You sock the sea snake! The sea snake seems to slow down. You freeze the sea snake. The sea snake is almost dead. The snapping turtle barely misses you. The sea snake bites you but does no damage. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - sea snake Aim: a sea snake (almost dead, slow, about 42% to evade your +3 flail of freezing) You thump the sea snake! The sea snake seems to slow down. You freeze the sea snake. You kill the sea snake! The sea snake bites you but does no damage. The snapping turtle bites you but does no damage. Your Shields skill increases to level 3! Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f - sea snake Aim: a sea snake (about 42% to evade your +3 flail of freezing) You sock the sea snake! You freeze the sea snake. The sea snake is moderately wounded. The sea snake bites you but does no damage. You block the snapping turtle's attack. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - sea snake Aim: a sea snake (moderately wounded, about 42% to evade your +3 flail of freezing) You sock the sea snake! You freeze the sea snake. The sea snake is heavily wounded. The sea snake barely misses you. You block the snapping turtle's attack. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - sea snake Aim: a sea snake (heavily wounded, about 42% to evade your +3 flail of freezing) You barely miss the sea snake. The sea snake is heavily wounded. The sea snake bites you but does no damage. The snapping turtle bites you from afar!! Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - sea snake Aim: a sea snake (heavily wounded, about 42% to evade your +3 flail of freezing) You barely miss the sea snake. The sea snake is heavily wounded. The sea snake bites you but does no damage. The snapping turtle bites you but does no damage. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - sea snake Aim: a sea snake (heavily wounded, about 42% to evade your +3 flail of freezing) You closely miss the sea snake. The sea snake is heavily wounded. The sea snake bites you but does no damage. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - sea snake Aim: a sea snake (heavily wounded, about 42% to evade your +3 flail of freezing) You sock the sea snake! You freeze the sea snake. The sea snake is severely wounded. The sea snake bites you but does no damage. You block the snapping turtle's attack. The sea snake bites you but does no damage. The snapping turtle bites you from afar! Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - sea snake Aim: a sea snake (severely wounded, about 42% to evade your +3 flail of freezing) You sock the sea snake! You freeze the sea snake. The sea snake is almost dead. You block the snapping turtle's attack. You block the sea snake's attack. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - sea snake Aim: a sea snake (almost dead, about 42% to evade your +3 flail of freezing) You miss the sea snake. The sea snake is almost dead. The snapping turtle barely misses you. You block the snapping turtle's attack. The sea snake bites you but does no damage. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - sea snake Aim: a sea snake (almost dead, about 42% to evade your +3 flail of freezing) You sock the sea snake! The sea snake seems to slow down. You freeze the sea snake. You kill the sea snake! The snapping turtle bites you but does no damage. The snapping turtle bites you from afar. The snapping turtle bites you. The snapping turtle closely misses you. There is a staircase back to the Lair here. The snapping turtle barely misses you. You block the snapping turtle's attack. You fly upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals, spattered with blood here. You hit the snapping turtle. The snapping turtle seems to slow down. You freeze the snapping turtle. The snapping turtle is lightly wounded. The snapping turtle closely misses you. You barely miss the snapping turtle. The snapping turtle is lightly wounded. You block the snapping turtle's attack. The snapping turtle barely misses you. You hit the snapping turtle but do no damage. The snapping turtle is lightly wounded. The snapping turtle bites you! You barely miss the snapping turtle. The snapping turtle is lightly wounded. The snapping turtle bites you but does no damage. You barely miss the snapping turtle. The snapping turtle is lightly wounded. The snapping turtle bites you! The snapping turtle bites you but does no damage. You hit the snapping turtle but do no damage. The snapping turtle is lightly wounded. The snapping turtle bites you but does no damage. You hit the snapping turtle but do no damage. The snapping turtle is lightly wounded. The snapping turtle is no longer moving slowly. The snapping turtle bites you. The snapping turtle bites you! You barely miss the snapping turtle. The snapping turtle is lightly wounded. The snapping turtle bites you but does no damage. The snapping turtle barely misses you. You sock the snapping turtle! The snapping turtle seems to slow down. You freeze the snapping turtle. The snapping turtle is moderately wounded. The snapping turtle barely misses you. You barely miss the snapping turtle. The snapping turtle is moderately wounded. The snapping turtle misses you. You bludgeon the snapping turtle!! You freeze the snapping turtle! The snapping turtle is severely wounded. The snapping turtle bites you but does no damage. You bludgeon the snapping turtle!! You freeze the snapping turtle! You kill the snapping turtle! The snapping turtle bites you but does no damage. You hit the snapping turtle but do no damage. The snapping turtle bites you but does no damage. You hit the snapping turtle but do no damage. The snapping turtle bites you but does no damage. You hit the snapping turtle. You freeze the snapping turtle. The snapping turtle is lightly wounded. The snapping turtle bites you but does no damage. You hit the snapping turtle but do no damage. The snapping turtle is lightly wounded. The snapping turtle bites you. You hit the snapping turtle but do no damage. The snapping turtle is lightly wounded. You block the snapping turtle's attack. You completely miss the snapping turtle. The snapping turtle is lightly wounded. The snapping turtle misses you. You hit the snapping turtle. The snapping turtle seems to slow down. You freeze the snapping turtle. The snapping turtle is moderately wounded. The snapping turtle bites you but does no damage. You thump the snapping turtle! You freeze the snapping turtle. The snapping turtle is heavily wounded. You hit the snapping turtle but do no damage. The snapping turtle is heavily wounded. The snapping turtle bites you but does no damage. You sock the snapping turtle! The snapping turtle seems to slow down. You freeze the snapping turtle. The snapping turtle is severely wounded. You hit the snapping turtle. You freeze the snapping turtle. The snapping turtle is almost dead. The snapping turtle bites you but does no damage. You bludgeon the snapping turtle!! You freeze the snapping turtle. You kill the snapping turtle! No target in view! No target in view! Things that are here: a +0 trident; a snapping turtle corpse There is a staircase to the Shoals, spattered with blood here. You fly downwards. Welcome back to the Shoals! This branch is noisy: sounds don't travel as far here. This branch contains the barnacled rune of Zot. There is a staircase back to the Lair here. You start resting. HP restored. You see here a sea snake corpse. Found a potion of curing. A yaktaur comes into view. The yaktaur shouts! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you but does no damage. There is a staircase back to the Lair here. You start waiting. A yaktaur is nearby! The yaktaur shoots a bolt. You block the bolt. The yaktaur shoots a bolt. You block the bolt. There is a staircase back to the Lair here. The yaktaur shoots a bolt. The bolt hits you. The yaktaur shoots a bolt. The bolt hits you but does no damage. The yaktaur shoots a bolt. The bolt hits you! The yaktaur unwields a +0 arbalest. The yaktaur hits you but does no damage. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f - yaktaur Aim: a yaktaur (about 13% to evade your +3 flail of freezing) You hit the yaktaur but do no damage. The yaktaur hits you but does no damage. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - yaktaur Aim: a yaktaur (about 13% to evade your +3 flail of freezing) You sock the yaktaur! You freeze the yaktaur. The yaktaur is moderately wounded. You block the yaktaur's attack. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - yaktaur Aim: a yaktaur (moderately wounded, about 13% to evade your +3 flail of freezing) You hit the yaktaur. You freeze the yaktaur. The yaktaur is heavily wounded. The yaktaur barely misses you. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - yaktaur Aim: a yaktaur (heavily wounded, about 13% to evade your +3 flail of freezing) You sock the yaktaur! You freeze the yaktaur. The yaktaur is almost dead. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - yaktaur Aim: a yaktaur (almost dead, about 13% to evade your +3 flail of freezing) You sock the yaktaur! You freeze the yaktaur. You kill the yaktaur! Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. Things that are here: a +0 arbalest; a yaktaur corpse Found a book of Unlife. Found 11 gold pieces. s - 14 potions of curing (gained 1) Found 4 poisoned darts. You see here a book of Unlife. You pay a tithe of 1 gold. You now have 1274 gold pieces (gained 10). j - 32 poisoned darts (gained 4) A sea snake comes into view. The sea snake hisses angrily. You sock the sea snake! The sea snake seems to slow down. You freeze the sea snake. The sea snake is moderately wounded. You bludgeon the sea snake!! The sea snake seems to slow down. You freeze the sea snake. The sea snake is heavily wounded. You block the sea snake's attack. You miss the sea snake. The sea snake is heavily wounded. The sea snake bites you but does no damage. You miss the sea snake. The sea snake is heavily wounded. The sea snake bites you but does no damage. You hit the sea snake. The sea snake seems to slow down. You freeze the sea snake. The sea snake is severely wounded. You sock the sea snake! The sea snake seems to slow down. You freeze the sea snake. The sea snake is almost dead. A merfolk comes into view. It is wielding a +0 trident. The sea snake bites you but does no damage. You bludgeon the sea snake!! You freeze the sea snake. You kill the sea snake! You see here a sea snake corpse. You block the merfolk's attack. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f - merfolk Aim: a merfolk, wielding a +0 trident (about 34% to evade your +3 flail of freezing) You bludgeon the merfolk!! You freeze the merfolk. The merfolk is heavily wounded. The merfolk hits you but does no damage. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident (heavily wounded, about 34% to evade your +3 flail of freezing) You closely miss the merfolk. The merfolk is heavily wounded. The merfolk hits you but does no damage. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident (heavily wounded, about 34% to evade your +3 flail of freezing) You sock the merfolk! You freeze the merfolk. The merfolk is severely wounded. The merfolk hits you but does no damage. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident (severely wounded, about 34% to evade your +3 flail of freezing) You completely miss the merfolk. The merfolk is severely wounded. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident (severely wounded, about 34% to evade your +3 flail of freezing) You closely miss the merfolk. The merfolk is severely wounded. The merfolk completely misses you. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident (severely wounded, about 34% to evade your +3 flail of freezing) You hit the merfolk. You freeze the merfolk. The merfolk is almost dead. The merfolk hits you but does no damage. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident (almost dead, about 34% to evade your +3 flail of freezing) You sock the merfolk! You freeze the merfolk. You kill the merfolk! You see here a +0 trident. Found 6 stones. There is a stone staircase leading down here. You fly downwards. The merfolk shouts! The merfolk avatar shouts! The cyclops shouts! The dream sheep bleats! x2; The faun shouts! The satyr shouts! The faun shouts! x2 Found a robe and a murky pink potion. There is a stone staircase leading up here. The faun points at you and mumbles some strange words. You resist with almost no effort. The faun unwields a +0 club. The faun wields a +0 sling. The faun shoots a sling bullet. You block the sling bullet. You fly upwards. There is a stone staircase leading down here. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f - merfolk avatar Aim: a merfolk avatar (about 34% to evade your +3 flail of freezing) You hit the merfolk avatar. You freeze the merfolk avatar. The merfolk avatar is lightly wounded. The merfolk avatar chants a haunting song. You resist. Activating: Recite (0% risk of failure) Press: ? - help, Dir - look around, f - activate You clear your throat and prepare to recite. "When the law of the land faltered, Zin rose..." Shadowy forms rise from the deep at the merfolk avatar's song! "...from the silver throne, and the bastard children of Xom were..." You closely miss the drowned soul. The drowned soul touches you. You sock the merfolk avatar! You freeze the merfolk avatar. The merfolk avatar is lightly wounded. "...castigated. And it was thus that the law was made good." The drowned soul stumbles about in disarray. You finish reciting Abominations 25:50. Hit: b) +3 flail (freeze) Press: ? - help, Dir - move target, f - merfolk avatar Aim: a merfolk avatar (water, lightly wounded, about 34% to evade your +3 flail of freezing) You hit the merfolk avatar. You freeze the merfolk avatar. The merfolk avatar is lightly wounded. The drowned soul touches itself. You hit the merfolk avatar. You freeze the merfolk avatar. The merfolk avatar is moderately wounded. The merfolk avatar chants a haunting song. You resist with almost no effort. You bludgeon the merfolk avatar!! You freeze the merfolk avatar. The merfolk avatar is heavily wounded. The drowned soul mumbles something. You hit the merfolk avatar but do no damage. The merfolk avatar is heavily wounded. The merfolk avatar chants a haunting song. You resist with almost no effort. You hit the merfolk avatar. You freeze the merfolk avatar. The merfolk avatar is heavily wounded. You closely miss the merfolk avatar. The merfolk avatar is heavily wounded. The merfolk avatar chants a haunting song. You resist with almost no effort. You hit the merfolk avatar. You freeze the merfolk avatar. The merfolk avatar is heavily wounded. The drowned soul touches you. x2 >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.30.1-4-g462c640d31 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [chujev] Species: Gargoyle Job: Monk HP: 112/112; mods: 0/0 MP: 24/24; mod: 0 Stats: 35 (35) 11 (11) 12 (12) Position: (28, 32), god: Zin (1), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 22 | 17 | 7577 | 388/946 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 1 | 11 | 11 | 3856 | 481/675 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 11 | 10 | 3545 | 245/713 Armour | X | 1 | 11 | 12 | 3743 | 338/631 Dodging | X | 0 | 0 | 6 | 1484 | 0/495 Stealth | X | 0 | 0 | 0 | 0 | 0/35 Shields | X | 2 | 22 | 3 | 310 | 58/168 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/42 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/35 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 11 | 11 | 3138 | 300/567 Evocations | X | 1 | 11 | 5 | 1010 | 119/357 Spell bugs: Durations: #143: 39 Attributes: #12: 2428 #13: 935 #14: 219 #23: 23103 #24: -328521240 #26: 8 #37: 1 #38: 1347 #49: 2960 Mutations: big wings: 1 (innate) negative energy resistance: 1 (innate) electricity resistance: 1 (innate) torment resistance: 1 (innate) petrification resistance: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +3 flail of freezing eq slot #1, inv slot #2: +0 cloak of willpower eq slot #2, inv slot #48: +0 helmet eq slot #3, inv slot #47: +0 pair of gloves eq slot #4, inv slot #39: +2 pair of boots eq slot #5, inv slot #17: +0 kite shield eq slot #6, inv slot #40: +7 plate armour "Irphoem" {Will+ Str+6} eq slot #7, inv slot #49: ring of willpower eq slot #8, inv slot #28: +6 ring of strength eq slot #9, inv slot #10: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.......~~.## #)~~~≈≈≈ ####.....#.~~.####.~~~≈≈≈ .........#.~~...#..~~~~≈≈ ....~.....~~~.###...~~~≈≈ ..........~~..#####.~~~≈≈ ....~~~..:...........~~~≈ ~..~~~..##...........~~~~ ~~~.~~~~~>##...........~~~~ ~~~~~~~~~~.@W~..........~~~~ ~~~~~~~~~.~≈m~^.........~~~~ ~~~~~~~~~..~≈≈..........~~~~ ~~~~~~~~....~~.......PPPPP~~ .~~~~.~~W.)...........~~~P~~ ...~~...~~...........PPP~P.. #.~~.....~~........~~P~~.P.. ..~.~~W).W###......~~PPPPP . ....~≈~†.## #.......~~~~. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>