ciphuk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 26, D:1) a staff of air (4, 44, D:1) a +0 mace (5, 3, D:1) a +0 leather armour (6, 1, D:1) a +0 mace (7, 23, D:1) a +0 whip 4 stones (9, 2, D:1) 4 stones (12, -3, D:1) a +0 club (26, 21, D:1) a +0 mace (34, 30, D:1) a +0 club (41, 0, D:1) 7 stones (46, 9, D:1) a +0 dagger Level 2 of the Dungeon (1, 12, D:2) a +0 dagger (14, 13, D:2) 4 stones (23, 21, D:2) a +0 short sword a stone (25, -8, D:2) a +0 dagger (27, 16, D:2) 3 stones (32, -8, D:2) a +0 plate armour (35, -5, D:2) a +0 dagger (36, 13, D:2) a +2 dagger of draining 3 stones (49, 14, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Nuneehel's Assorted Antiques a +0 cloak (126 gold) a +0 cloak (126 gold) a +1 short sword of freezing (347 gold) a +0 club (28 gold) a +0 spear (84 gold) a +0 ring mail (112 gold) a +0 halberd (112 gold) [Shop] Rurch's Assorted Antiques a +0 ring mail (100 gold) a potion of mutation (200 gold) a ring of flight (437 gold) a wand of polymorph (12) (420 gold) a +2 shortbow of flaming (435 gold) [Shop] Puatoomo's Jewellery Shop a +4 ring of protection (360 gold) a +6 ring of intelligence (360 gold) a ring of positive energy (200 gold) a ring of see invisible (150 gold) a ring of wizardry (300 gold) a +6 ring of dexterity (360 gold) the ring of Wyzaull {rC+ SInv} (290 gold) [ring of see invisible] rC: It protects you from cold. SInv: It lets you see invisible. a ring of positive energy (200 gold) the amulet of the Harvest {Faith rF+ Dex+3} (603 gold) [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+3). rF: It protects you from fire. a ring of resist corrosion (200 gold) a ring of willpower (250 gold) [Shop] Yrphomaq's Antique Weapon Boutique a +1 mace of holy wrath (285 gold) a +2 morningstar of protection (386 gold) a +0 hand axe (69 gold) a +0 mace (69 gold) a +0 rapier (92 gold) a +0 mace (69 gold) a +0 short sword (69 gold) a +0 spear (69 gold) a +0 war axe (80 gold) [Shop] Niengudd's Distillery a potion of invisibility (104 gold) a potion of resistance (130 gold) a potion of heal wounds (65 gold) a potion of might (52 gold) a potion of heal wounds (65 gold) a potion of might (52 gold) a potion of might (52 gold) a potion of lignification (39 gold) a potion of attraction (39 gold) a potion of mutation (104 gold) a potion of resistance (130 gold) (0, 0, D:3) 3 atropa-tipped darts (9, 13, D:3) a +0 dagger (9, 29, D:3) a +0 dagger a +0 sling (16, 16, D:3) a +0 plate armour (20, 39, D:3) 2 stones (26, 19, D:3) a +0 ring mail (28, -12, D:3) a +0 spear (32, -1, D:3) the +8 hand axe "Vitoqap" {venom, rN+ Will+} rN: It protects you from negative energy. Will: It increases your willpower. (33, 15, D:3) a +0 mace a +0 ring mail (39, 35, D:3) a +0 ring mail (40, 33, D:3) a +0 dagger (49, 36, D:3) a +0 chain mail (50, 42, D:3) 4 stones (60, 31, D:3) a +0 spear (62, 38, D:3) the +3 dagger "Astroll" {protect, rN+ Will+++ Str-4 SInv} Str: It affects your strength (-4). rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It greatly increases your willpower. Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, 12, D:4) 7 stones (3, -2, D:4) a +0 short sword (3, 11, D:4) an orb of guile (5, 17, D:4) a +0 chain mail (6, -5, D:4) a +0 club (7, -5, D:4) a +0 club 3 stones (15, 2, D:4) a +0 dagger 8 poisoned darts a +0 dagger (22, 14, D:4) a +0 robe (30, -6, D:4) a +0 hand axe a +0 leather armour (31, 6, D:4) 4 stones (32, -6, D:4) a +0 robe a +0 scythe (32, 6, D:4) a +0 pair of boots (33, -4, D:4) a +0 whip (36, 28, D:4) a +0 war axe (42, -6, D:4) a +0 short sword (50, -5, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 rapier a +0 leather armour (2, -28, D:5) a +0 dagger (7, -30, D:5) a +0 spear (11, -26, D:5) a +0 ring mail (15, -32, D:5) 3 stones (21, -31, D:5) a book of Displacement (23, -6, D:5) 2 stones (31, 16, D:5) a +0 ring mail (32, -2, D:5) a +0 quarterstaff (39, -18, D:5) a +0 whip a +0 leather armour a +0 club a +0 flail (40, -18, D:5) a +0 short sword a +0 leather armour a +0 morningstar (46, 2, D:5) the +6 falchion "Qoutsez" {elec, Will+ MP+9 Dex+3} Dex: It affects your dexterity (+3). MP: It affects your magic capacity (+9). Will: It increases your willpower. (57, -25, D:5) a +0 glaive (58, 3, D:5) a +0 ring mail (60, 3, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 9 stones (2, 9, D:6) 5 stones (6, 4, D:6) 6 stones (13, 9, D:6) a +0 chain mail (18, -4, D:6) a +0 leather armour (19, 3, D:6) a +0 leather armour (20, 15, D:6) a +0 spear (20, 26, D:6) a +0 robe (21, 15, D:6) a +0 spear (22, 15, D:6) a +0 flail (23, 1, D:6) a +0 war axe (23, 15, D:6) a +0 whip a +0 spear a +0 ring mail (24, 15, D:6) a +0 flail (25, 10, D:6) a +0 giant spiked club a +0 club (25, 13, D:6) a +0 shortbow (45, 45, D:6) a +0 club 3 stones a +0 scale mail (47, 50, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, 39, D:7) a +0 hand axe (6, 38, D:7) a +0 hand axe (6, 40, D:7) a +0 hand axe (7, 39, D:7) a +0 hand axe (8, 30, D:7) a +0 chain mail (14, 43, D:7) a +0 long sword (21, 34, D:7) a +0 shortbow a centaur corpse the Ecumenical Temple a bailey (0, 0, Bailey) a +1 heavy great mace (unseen) (1, 0, Bailey) a potion of experience (7, 0, Bailey) 3 scrolls of enchant armour (8, -5, Bailey) 2 boomerangs a kobold corpse (8, 0, Bailey) a +2 dagger of draining (unseen) (9, -4, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (10, -5, Bailey) a boomerang a kobold corpse (10, -4, Bailey) a +0 hand axe a +0 leather armour an orc corpse (11, 0, Bailey) a boomerang a kobold corpse (11, 3, Bailey) a boomerang a kobold corpse (12, 0, Bailey) a +0 war axe a +0 scale mail (13, 3, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour an orc corpse an orc corpse