cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (6, 8, D) a +2 leather armour a +0 hand axe of chaos (10, 0, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (49, 36, D) a +3 plate armour of cold resistance (49, 37, D) the Collected Works on the Toxic Escort Spells Type Level a - Summon Small Mammal Summoning 1 b - Olgreb's Toxic Radiance Poison 4 c - Alistair's Intoxication Transmutation/Poison 5 (50, 36, D) a phial of floods (50, 37, D) an uncursed staff of cold (51, 36, D) a phantom mirror (51, 37, D) a book of Misfortune (52, 36, D) a book of Dreams (52, 37, D) the cursed +0 chain mail "Ashos" {rC+ Str-3 Dex+4} It affects your strength (-3). It affects your dexterity (+4). It protects you from cold. It has a curse placed upon it. (53, 36, D) a +3 halberd of venom (53, 37, D) a book of Misfortune (54, 36, D) the ring "Hoqi Cima" {Int+4 Stlth+} [ring of stealth] It affects your intelligence (+4). It makes you more stealthy. (59, 36, D) a lightning rod (4/4) (59, 37, D) a +4 great mace of protection (60, 36, D) a +1 falchion of flaming (60, 37, D) a +9 plate armour of ponderousness (60, 40, D) a +0 giant club (unseen) (60, 41, D) a +0 great mace (unseen) (61, 0, D) a shapeshifter corpse (61, 3, D) a shapeshifter corpse (61, 8, D) an uncursed staff of fire (61, 26, D) a +0 buckler of reflection a +0 dagger (61, 36, D) a phial of floods (61, 37, D) a book of Changes (61, 39, D) 78 large rocks (unseen) (61, 40, D) 72 large rocks (61, 41, D) a +0 giant spiked club (62, 1, D) an uncursed staff of wizardry (62, 11, D) a river rat corpse (62, 17, D) a +3 ring mail of fire resistance (62, 19, D) a hell hound corpse (62, 26, D) an uncursed staff of poison (62, 30, D) a +0 spear (unseen) (62, 31, D) an uncursed staff of poison (still there?) a wolf corpse (still there?) (62, 32, D) a wolf corpse (62, 36, D) a phial of floods (62, 40, D) a +2 battleaxe of freezing (unseen) (63, 0, D) a +1 flail of protection (63, 12, D) a jackal corpse (63, 16, D) a lamp of fire (63, 17, D) a book of Callings (63, 18, D) a +1 scimitar of flaming (63, 26, D) a +2 shortbow of velocity (63, 27, D) a +1 ring mail of cold resistance (63, 30, D) a +0 spear a +0 buckler a spriggan corpse a hornet corpse (63, 36, D) a +2 glaive of flaming (64, 17, D) a +0 rapier of electrocution (64, 27, D) a +3 executioner's axe of chopping (64, 30, D) a +0 quarterstaff (unseen) (65, 26, D) a +3 dagger of freezing (67, 0, D) the +7 trident of Circularity {drain, rElec rPois Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. (68, 0, D) a +4 trident of venom (68, 3, D) a scorpion corpse (69, 0, D) an uncursed ring of positive energy (69, 36, D) a +0 vampiric halberd (70, 8, D) an uncursed amulet of faith (70, 9, D) a lightning rod (4/4) (70, 11, D) an adder corpse (70, 36, D) a lamp of fire (70, 37, D) a +4 chain mail of cold resistance (71, 8, D) a book of Necromancy (71, 11, D) a water moccasin corpse (71, 17, D) an uncursed staff of summoning (71, 30, D) a yak corpse (71, 36, D) a book of Alchemy (71, 37, D) the +4 quarterstaff of Mana {freeze, rPois rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It protects you from negative energy. (71, 40, D) a tarantella corpse a tarantella corpse (72, 8, D) an uncursed staff of earth (72, 9, D) a cursed amulet of inaccuracy (72, 17, D) a +0 ring mail of magic resistance (72, 20, D) an uncursed staff of summoning (72, 26, D) a book of the Warp (72, 27, D) a +5 long sword of flaming (72, 30, D) a jackal corpse a hippogriff corpse (72, 36, D) a +3 scythe of venom (72, 37, D) a phantom mirror (72, 40, D) a tarantella corpse (73, 1, D) a phantom mirror (73, 17, D) a book of Alchemy (73, 27, D) an uncursed staff of summoning (73, 30, D) an iguana corpse (73, 36, D) the +6 shortbow of the Vestibule of Hell {velocity, +Inv rF+ MR+} Any arrow fired from it inflicts extra damage. It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. (73, 37, D) the +8 halberd of Gops {chop, +Rage rPois rC+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. It lets you go berserk. (73, 40, D) a jumping spider corpse (75, 1, D) an uncursed ring of magical power