corax Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 15, D:1) a +0 sling (4, -1, D:1) a +0 club (8, 10, D:1) a +0 club (10, 17, D:1) a +0 leather armour (18, 10, D:1) a +0 club (21, 2, D:1) a +0 ring mail (35, -8, D:1) a +0 sling (44, 10, D:1) a +0 club (47, 8, D:1) a +0 dagger (51, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (1, -4, D:2) 2 stones (3, 7, D:2) a ball python corpse (skeletalised by now) (4, 15, D:2) a ball python corpse (skeletalised by now) (13, 32, D:2) a rat corpse (14, 29, D:2) the +3 dagger of the Jumping Gods {vamp, Fly Str-3 SInv} Str: It affects your strength (-3). SInv: It lets you see invisible. Fly: It grants you flight. (17, 4, D:2) a bat corpse (skeletalised by now) (23, 28, D:2) an adder corpse (24, 38, D:2) a rat corpse (32, 0, D:2) a +0 club (35, 6, D:2) a +0 short sword 5 stones (47, 6, D:2) a +0 plate armour (48, 46, D:2) a hobgoblin corpse