Dungeon Crawl Stone Soup version 0.30-a0-878-gc727b3d3d6 (webtiles) character file. Game seed: 6623069640914876494 221 corax the Conjurer (level 5, -10/29 (31) HPs) Began as an Octopode Conjurer on Mar 12, 2023. Mangled by Edmund ... wielding a +4 flail of draining (13 damage) ... on level 4 of the Dungeon. The game lasted 00:07:40 (4294 turns). corax the Conjurer (Octopode Conjurer) Turns: 4294, Time: 00:07:41 HP: -10/29 (31) AC: 1 Str: 6 XL: 5 Next: 98% MP: 0/10 EV: 13 Int: 22 God: Gold: 177 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . n - ring of protection from cold rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: studying Dodging, drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 177 gold pieces. Inventory: Jewellery n - a ring of protection from cold (left tentacle) Wands b - a wand of polymorph (11) r - a wand of charming (11) Scrolls c - 3 scrolls of poison d - 4 scrolls of teleportation {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of noise {unknown} i - a scroll of vulnerability {unknown} j - a scroll of fear {unknown} k - a scroll of amnesia {unknown} o - a scroll of fog {unknown} p - a scroll of summoning {unknown} q - a scroll of brand weapon {unknown} Potions a - 2 potions of magic e - a potion of curing f - a potion of brilliance l - 2 potions of lignification m - a potion of resistance Skills: - Level 2.1 Dodging - Level 2.9 Stealth + Level 3.8 Spellcasting + Level 5.4 Conjurations + Level 1.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Hex 9% 3d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 3% 1 Dazzling Flash Conj/Hex 38% N/A 8% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Fireball Conj/Fire 8% 3d6 71% 5 Starburst Conj/Fire 8% 6d4 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Nemelex Xobeh Ru Shops: D:3 * Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Edmund is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +4 flail of draining and wearing a +0 chain mail (lightly wounded, 85% to hit) The searing ray hits Edmund! Edmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is moderately wounded. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. The searing ray hits Edmund! Edmund is heavily wounded. You finish channelling your searing ray. Edmund closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +4 flail of draining and wearing a +0 chain mail (heavily wounded, 85% to hit) The searing ray hits Edmund but does no damage. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +4 flail of draining! You feel drained. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. Edmund completely misses you. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. Edmund hits you with a +4 flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +4 flail of draining! You die... ###### #....# #####....######### ................@# .####....#######@# .####....# #.# ....#....# #.# ###.###### ... # #.....# #.# # #####.# ... ## #.# #.# .######.# You could see Edmund. Vanquished Creatures A scorpion (D:4) A sleepcap (D:4) An iguana (D:4) 3 adders A worm (D:4) A dart slug (D:3) 4 orcs 8 endoplasms 7 giant cockroaches 5 hobgoblins 9 jackals A quokka (D:2) 9 ball pythons 3 bats 6 frilled lizards 3 goblins 3 kobolds 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corax the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 31 | D:1 | Noticed a wolf 31 | D:1 | Noticed an anaconda 31 | D:1 | Noticed a polar bear 32 | D:1 | Noticed a redback 32 | D:1 | Noticed a rime drake 199 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1198 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1201 | D:2 | Learned a level 2 spell: Searing Ray 2047 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/8 2730 | D:3 | Found Gemiubb's Assorted Antiques. 2799 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2817 | D:3 | Reached skill level 5 in Conjurations 3278 | D:3 | Found a broken altar of Ashenzari. 3351 | D:4 | Learned a level 4 spell: Fulminant Prism 3378 | D:4 | Noticed a scorpion 3382 | D:4 | Killed a scorpion 3383 | D:4 | Reached skill level 1 in Hexes 3383 | D:4 | Reached XP level 5. HP: 14/31 MP: 4/10 3525 | D:4 | Found a sacrificial altar of Ru. 4284 | D:4 | Noticed Edmund 4294 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic D:2: layout_basic, nicolae_concentric_dashed_squares_mild D:3: layout_loops_ring, marbit_many_paths, nemelex_xobeh_ov_fountains_minmay, serial_shops, nicolae_shop_overgrown_old_shop D:4: layout_basic, mainiacjoe_overflow_brackets, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.8 Conjurations | 5 | 5.4 Hexes | 1 | 1.7 Dodging | | 2.1 Stealth | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Constrict | 1 | || 1 Tentacles | 1 | || 1 Cast: Magic Dart | 70 | 65 || 135 Searing Ray | | 6 || 6 Use: Scroll | | 5 || 5 Potion | | 1 || 1 Armour: Skin | | 1 || 1 Dodge: Dodged | 4 | 10 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4293 | 4169 | 124 | 0 | 3821 | 4 | 1073.2 | Dungeon | 4293 | 4169 | 124 | 0 | 3821 | 4 | 1073.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1267 daAuts D:1: 1076 daAuts D:3: 1001 daAuts D:4: 948 daAuts