cortexin Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones (4, -2, D:1) a stone (15, -26, D:1) a +0 hunting sling (24, -24, D:1) a +0 club a stone (25, -10, D:1) a +0 whip (25, -7, D:1) 19 stones (28, -15, D:1) a +0 ring mail (28, 0, D:1) a +0 club (35, -17, D:1) 2 stones (35, -5, D:1) a +0 club (unseen) (36, -17, D:1) a +0 club (36, -16, D:1) a stone (37, -14, D:1) a +0 club (37, -7, D:1) 30 bolts (39, 0, D:1) a +0 club (40, -7, D:1) a +0 club (44, -20, D:1) 18 stones (45, -1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 trident (8, -3, D:2) a cursed -1 club (11, -4, D:2) a +0 club (15, -35, D:2) a +4 quarterstaff of chaos (15, 7, D:2) a +0 robe (16, -14, D:2) 17 sling bullets (17, -36, D:2) a +0 mace (19, -1, D:2) 19 stones (25, -26, D:2) a +0 whip (31, -7, D:2) 17 stones (33, -4, D:2) a +0 leather armour (37, -10, D:2) 31 arrows (37, 1, D:2) a +0 quarterstaff (40, 1, D:2) a +0 leather armour (43, -18, D:2) a +0 club (unseen) (49, 4, D:2) a beef jerky (50, 3, D:2) 19 arrows (51, 3, D:2) a cursed +0 mace Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (1, -5, D:3) a +0 club (1, -1, D:3) a rat corpse (skeletalised by now) (1, 0, D:3) a rat corpse (skeletalised by now) (3, -1, D:3) a +0 dagger (3, 5, D:3) a +0 club (4, -3, D:3) 2 stones (4, 1, D:3) a +0 hunting sling (4, 2, D:3) a +0 mace (5, -5, D:3) a stone (8, -2, D:3) a +0 naga barding (14, 7, D:3) 14 arrows (17, 5, D:3) a +0 club (18, 5, D:3) a +0 dagger (19, 5, D:3) a +3 club a +0 robe (23, 0, D:3) 26 stones (23, 11, D:3) a +0 dagger (24, -21, D:3) 16 stones (27, -16, D:3) a +0 leather armour (30, 6, D:3) a rat corpse (skeletalised by now) (31, -25, D:3) a rat corpse (skeletalised by now) (31, 19, D:3) a +2 hand axe of chopping a +0 scale mail the human corpse of Terence (skeletalised by now) (35, -6, D:3) a cursed +0 ring mail (37, -13, D:3) 8 curare-tipped needles (50, -16, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 27 stones