crabbyslav Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (7, 7, D:1) a +0 scale mail (19, -4, D:1) a +0 ring mail (23, -2, D:1) a +0 dagger (29, 26, D:1) 17 arrows (35, 5, D:1) a +0 club (37, 18, D:1) a +0 club (43, 21, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 10, D:2) a +0 falchion a +0 animal skin a +0 helmet (0, 15, D:2) a +0 club (2, -15, D:2) a +0 robe (2, -12, D:2) a +0 club (3, 15, D:2) a +0 dagger a +0 dagger (7, -22, D:2) 17 stones (12, -16, D:2) a +0 hand axe a +2 hunting sling of freezing 18 stones (15, -12, D:2) a +0 hand axe (16, -29, D:2) a +0 club (16, 0, D:2) a +0 club (43, -4, D:2) a +0 dagger (50, -15, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Seim's Antique Weapon Emporium the +11 trident of a Million Planets {flame, rN+} (1305 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. a +0 dagger (36 gold) a +0 shortbow (54 gold) a +0 dagger (36 gold) a +0 spear (54 gold) a +0 trident (63 gold) a +2 dagger of holy wrath (280 gold) a +0 whip (45 gold) a +0 whip (45 gold) a +3 hand axe of draining (403 gold) the +9 hand axe of Conscience {elec, rElec Str+4} (1348 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (+4). It insulates you from electricity. a +0 dagger (36 gold) (9, 8, D:3) a +0 ring mail (17, -8, D:3) a +0 hand axe (25, -23, D:3) a +0 dagger (27, -7, D:3) a +0 whip (39, -8, D:3) a +0 dagger a +0 ring mail (43, 14, D:3) 22 arrows (58, 17, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 11, D:4) a +0 flail (10, 11, D:4) 8 poisoned darts a +0 dagger (12, -3, D:4) a +0 dagger (13, 17, D:4) a +0 club (14, -11, D:4) a +0 rapier a +0 leather armour (15, -3, D:4) a +0 short sword (16, -4, D:4) 14 stones (19, -24, D:4) a +0 dagger (24, 8, D:4) a +0 club (29, -20, D:4) a +0 dagger (51, -7, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, 10, D:5) a +0 cloak (21, -27, D:5) 18 poisoned darts (35, 30, D:5) 19 stones (36, 30, D:5) a +0 mace (37, -21, D:5) a +0 ring mail (37, 7, D:5) a +0 leather armour a +0 hand axe (40, 2, D:5) a +1 dagger of holy wrath (42, 11, D:5) a +0 mace (44, -5, D:5) a +0 mace (44, 18, D:5) 13 arrows (48, 6, D:5) 3 boomerangs (59, 7, D:5) a +0 giant club Level 6 of the Dungeon (2, 13, D:6) a +0 hand axe (8, 4, D:6) a +0 whip (8, 6, D:6) a +0 club (8, 7, D:6) a +0 spear a +0 spear (10, -12, D:6) 23 stones (11, 4, D:6) a book of Callings (20, -6, D:6) a +0 rapier (21, -18, D:6) a +0 dagger a +0 robe (21, -15, D:6) a +0 flail a +0 chain mail (24, 17, D:6) a scroll of blinking (25, -16, D:6) 11 stones (25, 17, D:6) a potion of mutation (26, 17, D:6) a +0 kite shield (28, -11, D:6) a +2 short sword of freezing a +2 leather armour of cold resistance a +0 flail (28, 11, D:6) 15 stones (28, 14, D:6) 17 stones (29, -6, D:6) a +0 club (35, 2, D:6) a +0 giant spiked club (35, 3, D:6) a +0 shortbow 14 arrows (36, -4, D:6) a +0 robe (41, -5, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, -18, D:7) a +0 club (3, 4, D:7) a +0 chain mail a +0 mace (17, -30, D:7) a +0 ring mail (22, -6, D:7) a +0 mace (22, -5, D:7) a +0 dagger (27, 9, D:7) 7 boomerangs (28, 7, D:7) 11 stones (30, 5, D:7) 23 stones (39, 4, D:7) a +0 dagger 7 poisoned darts (40, 3, D:7) a +0 dagger (40, 8, D:7) a +0 whip (41, 7, D:7) a +0 dagger a +0 short sword 4 stones (41, 8, D:7) a +0 dagger 7 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (6, -4, D:8) 8 bolts (16, 33, D:8) a +0 short sword (16, 35, D:8) a +0 glaive a +0 plate armour (16, 36, D:8) a +0 trident a +0 ring mail (16, 37, D:8) a +0 mace a +0 dagger a +0 robe (24, 26, D:8) a +0 scale mail (27, 4, D:8) a +0 dagger (27, 6, D:8) a +0 flail a +0 chain mail (27, 7, D:8) a +0 dagger (31, 2, D:8) a +0 dagger of chaos a +0 robe (32, -2, D:8) a +0 vorpal spear a +0 animal skin a potion of attraction (32, 2, D:8) a +0 club (43, 32, D:8) a +0 dagger a +0 hand axe 9 boomerangs (43, 33, D:8) a +4 flail a +0 chain mail (44, 33, D:8) a +0 dagger a +0 leather armour (48, 35, D:8) a +0 club a +0 leather armour a +0 halberd (49, 35, D:8) a +3 whip (50, 35, D:8) a +0 whip (51, 36, D:8) a +0 flail (53, 35, D:8) a +0 spear (54, -3, D:8) a +0 ring mail (58, 42, D:8) a +0 hunting sling (62, 23, D:8) a +0 whip a +0 dagger 8 poisoned darts (62, 25, D:8) a +0 dagger 6 poisoned darts a +0 club (62, 26, D:8) a +0 dagger 4 stones (62, 27, D:8) a +0 short sword (62, 28, D:8) 6 boomerangs Level 9 of the Dungeon (0, 0, D:9) a potion of attraction (13, 1, D:9) a +0 mace (15, 16, D:9) a +0 ring mail (18, 11, D:9) a +0 short sword a +0 scale mail (18, 13, D:9) a +0 dire flail a +0 plate armour (19, 12, D:9) a +0 dagger a +0 robe (22, 10, D:9) a +0 war axe a +0 scale mail (24, -16, D:9) a +0 dire flail a +0 giant club (24, 7, D:9) a +0 halberd a +0 chain mail (26, 7, D:9) a +0 scimitar a +0 plate armour a +0 battleaxe a +0 plate armour (27, 6, D:9) a +0 dagger a +0 flail a +0 flail (28, 7, D:9) a +0 dagger a +0 ring mail (28, 8, D:9) a +0 flail 3 boomerangs (29, 7, D:9) a +0 short sword (30, -14, D:9) a +2 dagger of speed (30, 5, D:9) a +0 club (30, 7, D:9) a +0 hand axe (30, 8, D:9) a +0 whip a +0 scale mail (31, -15, D:9) a +0 giant spiked club a +0 giant club (31, -10, D:9) a +0 short sword 4 stones (31, 7, D:9) a +0 whip (32, 5, D:9) a +0 dagger 4 boomerangs (32, 8, D:9) a +0 club a +0 leather armour (34, -19, D:9) a +0 robe a +3 falchion of freezing a +0 robe a +0 dagger (34, -13, D:9) a +0 whip 3 stones (34, -9, D:9) a +0 whip 6 poisoned darts (35, 17, D:9) a +0 plate armour (37, 14, D:9) 20 arrows (37, 16, D:9) the +1 robe of Tomorrow {rC+} It protects you from cold. (39, 21, D:9) a +0 giant spiked club a +0 giant spiked club (43, 5, D:9) 7 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) (43, 9, D:9) 7 gold pieces (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) (51, -21, D:9) a +0 mace a +0 chain mail (54, -28, D:9) a +0 shortbow 11 arrows (59, -17, D:9) a +0 club 8 poisoned darts (60, -5, D:9) a potion of attraction Level 10 of the Dungeon [Shop] Saphitt's Weapon Emporium a +0 bardiche of venom (192 gold) a +3 scimitar of venom (327 gold) a +0 hand axe (45 gold) a +0 club (15 gold) a +0 short sword (45 gold) a +0 long sword (52 gold) 9 sling bullets (67 gold) a +4 falchion of holy wrath (411 gold) the +9 great sword "Kuhaad Wust" {venom, *Noise rF+ Str+5 Stlth+} (1149 gold) It poisons the flesh of those it strikes. It affects your strength (+5). It protects you from fire. It may make noises in combat. It makes you more stealthy. a +0 dagger (30 gold) 17 stones (25 gold) a +2 morningstar of freezing (288 gold) (0, 0, D:10) a +0 dagger (1, 0, D:10) a +0 dagger a +0 ring mail (2, 5, D:10) 23 sling bullets (5, -34, D:10) a +4 hand axe of freezing a +0 robe (5, -3, D:10) a +0 dagger 5 stones a +0 leather armour (5, -2, D:10) a +0 club a +0 ring mail (7, -2, D:10) a +0 whip 4 poisoned darts a +0 club 16 stones a +0 ring mail (8, -33, D:10) a +0 short sword (8, -31, D:10) a +0 club (9, -3, D:10) a +0 whip a +0 leather armour (10, -3, D:10) a +0 dagger a +0 robe (10, -2, D:10) a +0 long sword a +0 plate armour (30, -29, D:10) a +0 scale mail (32, 0, D:10) 20 stones (33, -32, D:10) a +0 club (44, -3, D:10) a +0 dagger (44, -2, D:10) a +0 club 6 poisoned darts (45, -6, D:10) a +0 dagger 5 poisoned darts Level 11 of the Dungeon [Shop] Jinonyhe's General Store 17 stones (28 gold) 15 poisoned darts (102 gold) a potion of heal wounds (85 gold) 12 arrows (40 gold) a phantom mirror (680 gold) a +0 club (17 gold) the +4 morningstar "Faph" {pain, +Blink} (748 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you blink. a +0 dagger (34 gold) a wand of digging (4) (272 gold) a book of Flames (595 gold) a potion of ambrosia (136 gold) (0, 0, D:11) 14 arrows (9, -29, D:11) a +0 flail (11, -35, D:11) a +0 war axe a +1 plate armour of fire resistance (11, -33, D:11) a +0 scimitar a +0 robe (11, -31, D:11) a +0 hand axe a +0 chain mail (12, -32, D:11) a +0 giant club a +0 giant spiked club (12, -21, D:11) 4 large rocks (14, -38, D:11) a +0 morningstar a +0 chain mail (14, -32, D:11) a +0 dagger a +0 robe (15, -38, D:11) a +0 dagger (15, -35, D:11) a +0 whip a +0 ring mail (16, -38, D:11) a +0 whip (17, -35, D:11) a +0 rapier (21, 20, D:11) a +0 flail a +0 robe (24, -34, D:11) a +0 mace (26, 9, D:11) a phantom mirror (27, -26, D:11) a +4 flail a +0 robe (28, -26, D:11) a +3 hand axe a +0 robe (28, -20, D:11) a +0 club (29, -9, D:11) a +0 robe (30, -21, D:11) a +0 spear a +0 scale mail a +2 buckler (30, -20, D:11) a +0 whip (32, -20, D:11) a +0 spear (33, 23, D:11) 21 stones (35, -19, D:11) a +0 mace (43, -23, D:11) a +0 long sword (47, -12, D:11) a +0 scale mail (49, -18, D:11) a +0 bardiche the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 bolts (4, -10, Lair:1) 15 stones (10, -11, Lair:1) a +0 flail (18, -1, Lair:1) a +0 rapier (32, 42, Lair:1) 7 arrows (36, 0, Lair:1) a +0 dagger (38, 23, Lair:1) a +0 dagger of protection a +0 robe (44, 33, Lair:1) a +0 short sword (52, 27, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 30, Lair:2) 18 arrows (1, 28, Lair:2) a +0 ring mail (4, -1, Lair:2) 20 stones (8, 51, Lair:2) 8 stones (11, 30, Lair:2) a +0 spear (24, 49, Lair:2) a +0 ring mail (25, 41, Lair:2) 18 stones (26, 41, Lair:2) 17 stones (27, 43, Lair:2) 10 stones (28, 41, Lair:2) 10 stones (28, 42, Lair:2) 14 stones (30, 41, Lair:2) 20 stones (30, 44, Lair:2) 21 stones (32, 27, Lair:2) a potion of heal wounds (33, 28, Lair:2) a potion of flight (46, 20, Lair:2) 24 stones (48, 53, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 25 gold pieces (1, -3, Lair:3) 6 gold pieces (7, -8, Lair:3) 15 gold pieces (9, -4, Lair:3) a +0 leather armour of positive energy (10, -17, Lair:3) 18 stones (12, -13, Lair:3) 15 gold pieces (17, -19, Lair:3) a +2 mace of venom (18, -18, Lair:3) a +2 dagger of distortion (still there?) 7 curare-tipped darts (still there?) a potion of berserk rage (still there?) (18, -10, Lair:3) 10 sling bullets (22, -22, Lair:3) a +0 dire flail