Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 13804877133442534078 126 dangdung the Chiller (level 5, -2/33 HPs) Began as an Octopode Transmuter on Mar 14, 2022. Shot with an arrow by a centaur (12 damage) ... on level 4 of the Dungeon. The game lasted 00:10:38 (1315 turns). dangdung the Chiller (Octopode Transmuter) Turns: 1315, Time: 00:10:38 Health: -2/33 AC: 1 Str: 10 XL: 5 Next: 9% Magic: 4/8 EV: 13 Int: 17 God: Gold: 68 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: appendages, wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 4 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons g - a +0 club Armour f - a +1 hat (melded) Wands d - a wand of flame (9) Scrolls a - 2 scrolls of amnesia e - a scroll of magic mapping {unknown} Potions b - a potion of might {unknown} c - a potion of magic {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.2 Transmutations + Level 3.7 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 4% 1 b - Wereblood Tmut 12% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 7% N/A 30% 3 Ice Form Ice/Tmut 13% N/A 43% 4 Gell's Gravitas Tloc 1% N/A 50% 3 Teleport Other Tloc 1% N/A 50% 3 Tukima's Dance Hex 1% N/A 50% 3 Passage of Golubria Tloc 1% N/A 88% 4 Yara's Violent Unravell Hex/Tmut 3% 3d4 95% 5 Dispersal Tloc 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You howl as the wereblood boils in your veins! You howl as the wereblood boils in your veins! Your primal bloodlust is almost over. You howl as the wereblood boils in your veins! Your primal bloodlust has ended. You see here 13 stones. Things that are here: a +0 short sword; a +0 chain mail Things that are here: a +0 dagger; a +0 leather armour Things that are here: a +0 flail; an orc skeleton; a ball python skeleton A hobgoblin comes into view. Casting: Wereblood (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Wereblood. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Wereblood (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. Casting: Wereblood (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. Your +1 hat melds into your body. You barely miss the hobgoblin. Your grab misses the hobgoblin. You pierce the hobgoblin. You squeeze the hobgoblin. You feel a bit better. You kill the hobgoblin! You howl as the wereblood boils in your veins! Your magical contamination has completely faded away. An orc comes into view. It is wielding a +0 whip. The orc shouts! A centaur comes into view. An adder comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You die... #...... ...S..# . #.....##. #.....c. #.o...# #.....## #......# #.# #@# ###########.# #...........# ######.########### .......# ######.# ### You could see a centaur, an adder (wandering) and an orc. Vanquished Creatures An orc priest (D:4) 3 gnolls (D:4) 5 dart slugs 3 orcs (D:4) 3 bats (D:1) An endoplasm (D:1) 3 giant cockroaches 4 goblins 3 hobgoblins 4 jackals (D:1) 8 quokkas 3 ball pythons 2 frilled lizards 5 kobolds 3 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 79 | D:1 | Reached skill level 1 in Ice Magic 94 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 98 | D:1 | Learned a level 2 spell: Wereblood 339 | D:1 | Reached XP level 3. HP: 13/23 MP: 3/6 806 | D:3 | Noticed a scorpion 938 | D:4 | Reached XP level 4. HP: 28/28 MP: 3/7 1059 | D:4 | Found a broken altar of Ashenzari. 1180 | D:4 | Reached XP level 5. HP: 17/33 MP: 5/8 1313 | D:4 | Noticed a centaur 1315 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring D:2: layout_rooms, ebering_ecumenical_altar_webs D:3: layout_rooms, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, uniq_grinder, uniq_robin, uniq_ijyb D:4: layout_basic, nicolae_overflow_crystal_walls, marbit_many_paths, ashenzari_conservatory_becter, temple_pool_b, serial_bayou_ford_a, minivault_23, wad_floor_pattern_untrapped Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 1 2 3 | 3.7 Transmutations | 3 | 3.2 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 85 | 31 || 116 Kick | 14 | 13 || 27 Constrict | 25 | 8 || 33 Tentacles | 14 | 11 || 25 Punch | 4 | 1 || 5 Cast: Beastly Appendage | 16 | 4 || 20 Wereblood | 10 | 4 || 14 Use: Scroll | | 1 || 1 Stab: Sleeping | 8 | || 8 Armor: Skin | 1 | || 1 Dodge: Dodged | 37 | 19 || 56