Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 6872514491519007795 30 dangdung the Insei (level 3, -4/23 HPs) Began as an Octopode Transmuter on Mar 15, 2022. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:42 (2198 turns). dangdung the Insei (Octopode Transmuter) Turns: 2198, Time: 00:02:43 Health: -4/23 AC: 1 Str: 9 XL: 3 Next: 18% Magic: 5/6 EV: 13 Int: 23 God: Gold: 79 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . l - +6 ring of intelligence rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (-4 -> -8), appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 3 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Jewellery l - a +6 ring of intelligence (left tentacle) Scrolls a - a scroll of enchant weapon {unknown} b - 2 scrolls of blinking {unknown} e - 2 scrolls of vulnerability {unknown} f - 3 scrolls of identify {unknown} h - a scroll of fog {unknown} i - a scroll of immolation {unknown} j - a scroll of noise {unknown} Potions c - a potion of degeneration {unknown} d - a potion of curing {unknown} g - a potion of brilliance {unknown} k - a potion of mutation {unknown} m - 2 potions of flight {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.5 Transmutations * Level 2.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 28% N/A 4% 1 b - Wereblood Tmut 14% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 8% N/A 22% 3 Ice Form Ice/Tmut 13% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the ball python. You kill the ball python! Your transformation is almost over. Your tentacle spike disappears. A water moccasin comes into view. The water moccasin hisses angrily. A water moccasin is nearby! The water moccasin bites you. You are poisoned. The water moccasin poisons you! Casting: Beastly Appendage (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You feel very sick. The water moccasin completely misses you. You miss the water moccasin. Your grab misses the water moccasin. You feel sick. The water moccasin barely misses you. You tentacle-slap the water moccasin. Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. The water moccasin misses you. You tentacle-slap the water moccasin. You grab the water moccasin. You pierce the water moccasin, but do no damage. You squeeze the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. You tentacle-slap the water moccasin. You pierce the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. You barely miss the water moccasin. You pierce the water moccasin. The water moccasin is severely wounded. You constrict the water moccasin, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... #.# #. #.# #. #.# #. #.# #. #.# #. #.# ######.### #.# .........# #.# .#####.#S# #.# #.#@# #.# #.#.# #.# #.#.# #.# #.#.# #.# ..#.# #.##########.## #.............# ############### You could see a water moccasin. Vanquished Creatures A worm (D:2) A bat (D:2) An endoplasm (D:1) 2 giant cockroaches (D:3) 5 goblins 3 hobgoblins 4 ball pythons 3 frilled lizards A jackal skeleton (D:2) 3 kobolds A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 328 | D:1 | Reached skill level 1 in Ice Magic 331 | D:1 | Reached XP level 2. HP: 8/18 MP: 3/5 1186 | D:2 | Found a blossoming altar of Fedhas. 1437 | D:2 | Learned a level 2 spell: Wereblood 1447 | D:2 | Found a faded altar of an unknown god. 1623 | D:2 | Reached XP level 3. HP: 23/23 MP: 2/6 2190 | D:3 | Noticed a water moccasin 2198 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_mp_ritualfount, grunt_ministairs_9, st_stairs_12, dk_vineyard_3 D:3: layout_basic, minmay_cut_off, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 1 2 | 2.1 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Transmutations | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 46 Constrict || 14 Tentacles || 9 Kick || 11 Punch || 2 Cast: Beastly Appendage || 15 Wereblood || 1 Stab: Sleeping || 5 Armor: Skin || 1 Dodge: Dodged || 26