Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 2424116730371757753 43 dangdung the Insei (level 3, 0/23 HPs) Began as an Octopode Transmuter on Mar 31, 2022. Slain by a goblin ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (1613 turns). dangdung the Insei (Octopode Transmuter) Turns: 1613, Time: 00:02:18 Health: 0/23 AC: 1 Str: 9 XL: 3 Next: 58% Magic: 2/6 EV: 13 Int: 17 God: Gold: 79 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: wereblooded, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls a - a scroll of identify {unknown} c - a scroll of fear {unknown} Potions d - a potion of ambrosia {unknown} e - a potion of resistance {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations + Level 2.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 c - Wereblood Tmut 12% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 32% 1d5 9% 1 Frozen Ramparts Ice 16% 1d3 24% 3 Spider Form Tmut/Pois 6% N/A 30% 3 Ice Form Ice/Tmut 10% N/A 54% 4 Hailstorm Conj/Ice 5% 3d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A worm comes into view. A hobgoblin comes into view. Found a chain mail. The hobgoblin shouts! The goblin shouts! x2; You hear an angry hiss. The goblin hits you with a +0 club. The endoplasm quivers. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Wereblood. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin barely misses you. Casting: Wereblood (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The goblin closely misses you. You hit the worm. Your grab misses the worm. The worm is lightly wounded. The worm bites you. The goblin barely misses you. You hit the worm. You grab the worm. You tentacle-slap the worm. The worm is heavily wounded. You constrict the worm. The goblin hits you with a +0 dagger. The goblin closely misses you. You hit the worm but do no damage. The worm is heavily wounded. You constrict the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. You squeeze the worm. You feel a bit better. You kill the worm! The endoplasm closely misses you. The goblin misses you. The goblin hits you with a +0 club. You die... .........[..... ............## ....... .....##..)...# ....... ..........##.## ..[.... ##......†##..# ....... #...........## ....... #..###++###..##....... #..#......##..ggS..... ##.#......##..@g#.... .###.†.)≈≈..+....J...... .....'..≈≈..+......!.... ####.#†.....#........... .....#......#....>...... ...#.###++###.......##.. ...#... ........# . ...#..... .......... ...#....... You could see an endoplasm, a hobgoblin, 2 goblins and a ball python. Vanquished Creatures A worm (D:2) 6 endoplasms A giant cockroach (D:1) 5 hobgoblins 2 jackals (D:2) 9 kobolds 2 quokkas (D:1) 2 ball pythons (D:1) 6 bats A frilled lizard (D:1) 3 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 260 | D:1 | Reached skill level 1 in Ice Magic 260 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 275 | D:1 | Learned a level 2 spell: Wereblood 298 | D:1 | Found a faded altar of an unknown god. 887 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 1613 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, shapermc_ecumenical_altar_petra D:2: layout_basic, grunt_ministairs_11, kennysheep_generic_room_15 Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.1 Transmutations | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 102 Constrict || 22 Kick || 7 Tentacles || 16 Punch || 3 Cast: Beastly Appendage || 6 Wereblood || 5 Stab: Sleeping || 6 Armor: Skin || 15 Dodge: Dodged || 87