darksquall Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, -33, D:1) an uncursed ring of stealth (12, -10, D:1) a +0 short sword (28, -18, D:1) 3 stones (30, -19, D:1) a stone (31, -20, D:1) a stone (33, -13, D:1) a +0 spear (35, -33, D:1) a +0 club (42, -12, D:1) a +0 chain mail (42, -2, D:1) a +0 robe (50, 15, D:1) a +0 club (52, -5, D:1) a +0 club (59, -15, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, 2, D:2) a +0 hunting sling (14, 25, D:2) a +0 flail (14, 39, D:2) a +0 whip (15, 23, D:2) a stone (24, 34, D:2) 12 sling bullets (24, 46, D:2) 21 arrows (31, 48, D:2) a +2 spear of freezing (32, 48, D:2) a +0 dagger a +0 flail a +0 spear (34, 23, D:2) a +0 club (34, 25, D:2) 27 stones (36, 25, D:2) 23 bolts (46, 15, D:2) a +0 scale mail (48, 46, D:2) 20 stones (50, 45, D:2) 31 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (1, 6, D:3) a +0 club (2, -2, D:3) 23 arrows (4, 9, D:3) 15 sling bullets (15, 8, D:3) a +0 hand axe a +0 scale mail (15, 9, D:3) a +0 club (16, 33, D:3) a +0 dagger (18, -19, D:3) a +0 whip (20, -14, D:3) a stone (23, -13, D:3) a +0 dagger a stone (33, 1, D:3) 24 stones (34, 3, D:3) 15 sling bullets (35, -19, D:3) a +0 club (36, 11, D:3) 13 sling bullets (43, 3, D:3) a +0 war axe (57, 7, D:3) 12 arrows Level 4 of the Dungeon (0, 0, D:4) a +1 robe of fire resistance (0, 11, D:4) 27 bolts (1, -25, D:4) 29 stones (3, 2, D:4) a +1 dagger of venom (4, 2, D:4) a cursed +0 chain mail a +0 dagger (5, -11, D:4) 25 stones (16, 1, D:4) a +0 leather armour a +0 club (18, -20, D:4) a +0 giant club a +0 giant club (22, -27, D:4) the +4 war axe of Rubbish {chop, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. (23, 2, D:4) a +0 robe (26, -28, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a cursed +0 robe (1, -17, D:5) a cursed +0 short sword (1, -16, D:5) a +0 dagger a +0 robe (2, -17, D:5) a +0 leather armour (4, -38, D:5) a +0 robe (8, -10, D:5) a cursed -1 hunting sling (11, 0, D:5) a +0 helmet (18, -16, D:5) a +0 dagger of venom (19, 8, D:5) 19 stones (28, -23, D:5) a cursed -1 giant club (28, -13, D:5) 22 stones (30, -28, D:5) a +0 dagger a +0 robe (31, -13, D:5) a +0 leather armour (32, -28, D:5) a +0 club a +0 club a +0 dagger a cursed -2 robe (34, -9, D:5) a +0 chain mail (34, -7, D:5) a +0 giant club (51, -22, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon [Shop] Qaqama's Weapon Shop a +0 hunting sling (18 gold) the +8 rapier "Sucurchi" {drain, rF+ MR+ SInv} (852 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. 17 stones (20 gold) the +5 spear of Indignation {vamp, rC+} (576 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. the +2 falchion "Demon's Foe" {speed, rPois rC+ MP+9 Dex-5} (547 gold) Attacks with this weapon are significantly faster. It affects your dexterity (-5). It protects you from cold. It protects you from poison. It affects your magic capacity (+9). a +0 long sword (42 gold) a +1 whip of draining (138 gold) a +0 shortbow (36 gold) a +2 falchion of venom (187 gold) a +2 mace of protection (187 gold) (0, 0, D:6) 22 stones (1, -31, D:6) a +0 scale mail (8, 0, D:6) a +0 dagger a +0 robe (9, 2, D:6) a +0 club (10, 1, D:6) a +0 leather armour (10, 2, D:6) a +0 falchion (15, -9, D:6) 17 stones (16, -27, D:6) 21 stones (16, -12, D:6) a +0 whip (19, -9, D:6) a +0 robe a +0 glaive (27, -17, D:6) a +0 leather armour (37, -5, D:6) 20 sling bullets (38, -7, D:6) a +0 scale mail (41, -38, D:6) 29 arrows (45, -28, D:6) a +0 falchion (49, -34, D:6) a +0 club Level 7 of the Dungeon [Shop] Myewuihe's Elemental Accessories a wand of scattershot (7) (396 gold) an uncursed staff of cold (300 gold) the Tome of the Birds (600 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Deflect Missiles Charms/Air 6 e - Freezing Cloud Conjuration/Ice/Air 6 a wand of flame (15) (102 gold) (0, 0, D:7) the +0 robe of the Merchant {*Drain rF+ rN++ Regen+} It protects you from fire. It greatly protects you from negative energy. It increases your rate of regeneration. It causes draining when unequipped. (3, 8, D:7) a +0 giant club (3, 17, D:7) a +0 chain mail (6, 12, D:7) 18 stones (11, -7, D:7) a cursed +0 robe (15, 18, D:7) a cursed -1 hand axe a +0 leather armour a +0 dagger a +0 hand axe a +0 scimitar a +0 plate armour a cursed +0 club (17, -25, D:7) a +0 whip (17, -20, D:7) a +0 quarterstaff a +0 hunting sling 16 sling bullets a cursed +0 leather armour (17, -18, D:7) a sling bullet (17, -17, D:7) a sling bullet (17, -16, D:7) a sling bullet (26, -29, D:7) 14 arrows (26, 10, D:7) a +0 ring mail (34, -15, D:7) 15 sling bullets (35, 0, D:7) a +0 giant club (39, -11, D:7) a +0 giant club (42, 11, D:7) 19 stones (56, -8, D:7) a +0 long sword a +0 chain mail (60, -15, D:7) 26 sling bullets (65, -26, D:7) a +0 morningstar Level 8 of the Dungeon (0, 0, D:8) 20 stones (12, 25, D:8) a +0 hand axe a +0 robe an arrow (12, 26, D:8) a cursed +0 spear a +0 robe a +0 great sword (12, 27, D:8) a +5 great sword a +0 robe a +0 giant club an arrow (12, 28, D:8) 2 arrows (13, 25, D:8) a +0 mace a +0 shortbow 19 arrows a cursed -3 giant spiked club (14, 18, D:8) a stone (15, 25, D:8) a +0 whip (16, 27, D:8) an arrow (18, 17, D:8) a stone (18, 29, D:8) 2 arrows (19, -3, D:8) a cursed -3 dagger (19, 16, D:8) a stone (20, 15, D:8) a stone (22, 15, D:8) a stone (22, 30, D:8) a +0 pair of gloves (23, 13, D:8) a +0 giant club (24, 15, D:8) 7 stones (26, 8, D:8) a +0 mace a +0 giant club (27, 22, D:8) a +0 leather armour (28, 25, D:8) 12 bolts (30, 24, D:8) an arrow (31, 25, D:8) an arrow (32, 26, D:8) an arrow (34, 28, D:8) a cursed -3 shortbow 12 arrows (35, 4, D:8) a +0 club a +0 giant club a +0 giant spiked club (36, 4, D:8) a +0 trident a +0 plate armour (36, 5, D:8) a +0 trident (38, 15, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 12 arrows (7, -6, D:9) a +0 mace (11, -19, D:9) 3 stones (11, -18, D:9) a +0 dagger of flaming (11, -17, D:9) a +0 dagger a +0 short sword 4 stones (12, 7, D:9) a +0 plate armour (12, 10, D:9) 29 arrows (13, -17, D:9) a stone (14, -17, D:9) a stone (15, -17, D:9) a stone (16, -31, D:9) a +0 shield (26, 7, D:9) a +1 dagger of draining (27, 5, D:9) a +0 robe (30, 4, D:9) a +0 mace a +0 leather armour a +0 short sword (38, -15, D:9) 13 stones (38, -14, D:9) a +0 hand axe (39, -24, D:9) a +0 chain mail (39, -12, D:9) a +0 great sword (48, -29, D:9) a +0 shortbow 26 arrows (50, -30, D:9) an arrow (51, -22, D:9) a +0 dagger (51, -20, D:9) a +0 dagger a +0 robe a +0 falchion Level 10 of the Dungeon [Shop] Bgihonnu's Bounteous Boutique a +0 bardiche (135 gold) 18 bolts (54 gold) a book of Battle (600 gold) a box of beasts (300 gold) a +0 battleaxe (97 gold) a +0 broad axe (60 gold) a +0 pair of boots (67 gold) a book of Burglary (1125 gold) (0, 0, D:10) a +0 shortbow 15 arrows (0, 2, D:10) an arrow (2, 4, D:10) an arrow (5, -4, D:10) 3 atropa-tipped darts (7, 31, D:10) a +0 robe (9, 37, D:10) a +0 war axe a +0 plate armour (18, 14, D:10) 2 scrolls of immolation (21, 24, D:10) a +0 robe (25, 12, D:10) 22 stones (29, 5, D:10) a +0 shortbow 12 arrows (31, 5, D:10) 4 arrows (31, 24, D:10) an arrow (31, 25, D:10) an arrow (31, 27, D:10) 2 arrows (31, 29, D:10) a +0 shortbow 22 arrows (32, 18, D:10) 19 arrows (32, 36, D:10) a +0 dagger (33, 38, D:10) 3 silver javelins (34, 38, D:10) 3 silver javelins (37, -4, D:10) a +0 club (38, -4, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (38, -3, D:10) a +0 dagger a +0 robe (38, 32, D:10) a +0 leather armour (41, 31, D:10) a +2 naga barding (51, 24, D:10) a +0 buckler the Ecumenical Temple Level 1 of the Lair of Beasts (2, -17, Lair:1) a +0 robe (8, -2, Lair:1) a +0 long sword (25, 15, Lair:1) a +0 hunting sling (59, 8, Lair:1) a +0 robe Level 2 of the Lair of Beasts (15, 19, Lair:2) a +0 flail (28, -26, Lair:2) a +0 robe (37, -6, Lair:2) 22 sling bullets (38, 26, Lair:2) a cursed +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 24 sling bullets (4, -4, Lair:3) 22 stones (38, 19, Lair:3) 25 arrows (46, 11, Lair:3) 12 stones (47, -14, Lair:3) 22 arrows (48, -11, Lair:3) a +0 bardiche (57, 23, Lair:3) 2 datura-tipped darts (62, 9, Lair:3) 15 stones Level 4 of the Lair of Beasts (5, -1, Lair:4) a +0 ring mail (13, 2, Lair:4) 20 stones a Gauntlet (2, -8, Gauntlet) an uncursed ring of protection from fire (2, 6, Gauntlet) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (3, -22, Gauntlet) a potion of agility (3, 6, Gauntlet) a ration (5, -22, Gauntlet) a ration (5, -8, Gauntlet) 15 sling bullets (6, -8, Gauntlet) 6 poisoned darts (6, 6, Gauntlet) an uncursed amulet of the gourmand (16, -22, Gauntlet) a potion of might (16, -8, Gauntlet) 14 gold pieces (17, -22, Gauntlet) the +6 quarterstaff "Cuf Raih" {vamp, rElec Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It insulates you from electricity. (17, -8, Gauntlet) a potion of might (19, -8, Gauntlet) a scarf of repulsion