dcssisdead Level 1 of the Dungeon (0, 0, D:1) a potion of curing (10, 7, D:1) a potion of curing (15, 18, D:1) 5 stones (17, 14, D:1) a potion of heal wounds (34, 2, D:1) a potion of haste (36, 31, D:1) 6 stones (36, 34, D:1) a +0 short sword (37, 38, D:1) 2 stones (44, 23, D:1) a +0 leather armour (52, 11, D:1) a +0 whip (56, 4, D:1) a potion of might (60, 9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, 15, D:2) a +0 leather armour (10, -15, D:2) a +0 club (12, 5, D:2) a +0 spear (15, 19, D:2) a +0 dagger (16, -9, D:2) a +0 whip (22, 1, D:2) a +0 rapier (24, -1, D:2) a +0 club 2 stones (30, 21, D:2) a +0 club (39, 21, D:2) a potion of might Level 3 of the Dungeon (13, 29, D:3) a +0 club a +0 leather armour (16, 34, D:3) a +0 quarterstaff (28, 14, D:3) a +0 leather armour (29, 24, D:3) a potion of berserk rage (30, 21, D:3) a +2 heavy sling (35, -3, D:3) 6 boomerangs (39, 2, D:3) a +0 whip (50, 7, D:3) a +0 club (54, -7, D:3) a +0 whip (57, 1, D:3) a +0 hand axe (58, -3, D:3) a +0 club (65, 31, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces (1, 1, D:4) 4 stones (2, 2, D:4) 6 gold pieces (10, -10, D:4) a +0 sling a +0 dagger (11, -12, D:4) a +0 club a +0 leather armour (21, -31, D:4) a +0 war axe (22, -3, D:4) a +0 rapier (23, -34, D:4) a +0 club (24, -35, D:4) a +4 war axe a +0 leather armour (25, -32, D:4) a +0 hand axe (28, -14, D:4) a potion of curing (36, -17, D:4) a +0 short sword (39, -25, D:4) a +0 flail (40, -24, D:4) a +2 hand axe of venom a +0 flail a +0 leather armour (42, -26, D:4) a +0 ring mail (54, -24, D:4) a +0 whip 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 flail (0, 1, D:5) a +0 spear (3, -13, D:5) 7 stones (7, -11, D:5) a potion of curing (8, -17, D:5) a +0 hand axe (13, -24, D:5) a +0 mace (15, -34, D:5) a +0 giant club (15, -26, D:5) a +0 falchion (15, -24, D:5) a +0 spear (15, -23, D:5) a +0 club (15, -22, D:5) a +0 flail (15, -21, D:5) a +0 spear (16, -27, D:5) a +0 club (21, -52, D:5) a potion of curing (24, -40, D:5) a +0 sling (24, -6, D:5) 6 stones (28, -40, D:5) a scroll of brand weapon (34, -21, D:5) a +0 robe (34, -19, D:5) a +0 club a +0 whip (34, -18, D:5) a +0 club a +0 short sword (38, -44, D:5) +0 gold dragon scales (39, -9, D:5) 4 stones (48, -49, D:5) 5 stones (57, -40, D:5) a +0 club a +0 ring mail (58, -51, D:5) a potion of mutation (58, -34, D:5) a +0 hand axe a +0 ring mail (58, -33, D:5) a +0 trident (59, -37, D:5) a +0 short sword (59, -32, D:5) a +0 hand axe a boomerang a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 ring mail a +0 hand axe (0, 1, D:6) a +0 short sword a +0 mace a +0 mace (0, 14, D:6) a +0 hand axe (0, 17, D:6) a +0 ring mail (3, 5, D:6) a +0 mace (3, 6, D:6) a +0 scimitar a +0 plate armour (5, 7, D:6) a +0 hand axe (13, -13, D:6) 2 potions of brilliance (13, -7, D:6) a +0 mace (16, 10, D:6) a potion of degeneration (24, 9, D:6) a +0 spear (25, 2, D:6) a +0 club (26, -12, D:6) a +0 robe a +4 great sword (26, 2, D:6) a +0 falchion (26, 9, D:6) a +0 spear (27, -13, D:6) 8 stones (27, -10, D:6) a +4 mace of freezing a +4 dagger a +0 robe (27, 1, D:6) a +0 flail (28, -1, D:6) a +0 whip of flaming a +0 robe a +0 scale mail a +0 club (29, -1, D:6) a +0 leather armour a +0 mace (29, 0, D:6) a +0 leather armour a +0 trident (30, -2, D:6) a +0 robe a +3 dire flail of freezing a +0 robe a +2 scimitar (32, -15, D:6) a +0 giant spiked club (35, -15, D:6) a +0 robe (41, -2, D:6) a ring of poison resistance Level 7 of the Dungeon (0, 0, D:7) a +0 club (8, 12, D:7) a +0 club (13, 12, D:7) a +0 flail a +0 robe (16, 33, D:7) a +0 mace (18, 8, D:7) a +0 whip (23, 19, D:7) a +0 falchion (25, 19, D:7) a +0 club (25, 22, D:7) a +0 short sword (29, 29, D:7) a +0 sling (32, -4, D:7) a +0 hand axe (32, 33, D:7) a +0 short sword (41, -7, D:7) a scroll of enchant weapon (41, -6, D:7) a +0 hand axe (42, -7, D:7) a +0 hand axe (42, -5, D:7) a +0 hand axe (43, -6, D:7) a +0 hand axe of draining (45, 21, D:7) 3 scrolls of enchant weapon Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, 0, D:8) a +0 short sword (2, -17, D:8) a blade talisman (4, 1, D:8) a +0 dagger a +0 leather armour (4, 2, D:8) a +0 club a +0 dire flail a +0 chain mail (8, -29, D:8) 3 boomerangs (10, -29, D:8) a +1 falchion a +0 robe (10, 17, D:8) 6 stones (12, -31, D:8) a +2 battleaxe a +0 robe (12, -27, D:8) a +0 robe an orb of guile (13, -24, D:8) a +0 halberd (14, -24, D:8) a +0 trident a +0 scale mail (14, -23, D:8) a +0 spear (15, -23, D:8) a +0 flail a +0 robe (15, -22, D:8) a +0 whip a +0 whip (16, -22, D:8) a +0 halberd (21, 18, D:8) a +0 hat (24, -5, D:8) a +0 spear a +0 robe (24, 17, D:8) a +3 great sword a +0 robe (26, -5, D:8) a +0 flail a +0 robe (26, 8, D:8) a +2 falchion a +0 robe (27, 9, D:8) a +0 dagger a +0 robe (27, 16, D:8) a potion of heal wounds (29, 14, D:8) a +0 dagger a +0 robe (30, -3, D:8) a +0 scimitar a +0 robe (34, -3, D:8) a +0 flail (38, -5, D:8) a +0 short sword a +0 robe (38, -4, D:8) a +4 battleaxe a +0 robe a +3 flail a +0 robe (45, -12, D:8) a scroll of enchant weapon Level 9 of the Dungeon [Shop] Zeraot's Magic Scroll Boutique a scroll of revelation (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of amnesia (40 gold) a scroll of amnesia (40 gold) a scroll of enchant armour (75 gold) a scroll of revelation (75 gold) (0, 0, D:9) a +0 orcbow (0, 17, D:9) a scroll of enchant armour (0, 22, D:9) a +0 glaive a +0 plate armour a +0 short sword a +0 leather armour (1, 20, D:9) a +0 club (5, -16, D:9) the +7 scimitar of a bailey {antimagic, rF+ rN+ Str+9 Dex-5} Str+9: It affects your strength (+9). Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. rN+: It protects you from negative energy. (6, 20, D:9) 2 potions of haste (8, -16, D:9) a potion of curing (9, 13, D:9) 7 stones (10, -14, D:9) a +0 leather armour (11, 8, D:9) 5 boomerangs (14, 17, D:9) a +0 spear (15, -11, D:9) a potion of berserk rage (15, -7, D:9) a +0 flail a +0 ring mail (18, 17, D:9) a +0 spear (23, -10, D:9) a +0 whip a +0 robe (23, -9, D:9) a +0 whip (24, -10, D:9) a +0 spear (24, -8, D:9) a +0 spear (26, 0, D:9) a potion of enlightenment (27, 4, D:9) a +0 plate armour (28, 20, D:9) a stone (31, -8, D:9) a +0 whip (37, 17, D:9) 2 potions of resistance (39, -2, D:9) a box of beasts (39, 6, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 7 stones (2, 32, D:10) a scroll of enchant weapon (4, 47, D:10) a +0 ring mail (13, 9, D:10) a +3 scimitar of flaming a +0 robe (18, -5, D:10) a scroll of identify (25, 39, D:10) a +0 ring mail (28, -6, D:10) 6 stones (28, 22, D:10) a +0 hand axe a +0 dagger a +0 robe (29, 22, D:10) a +0 club a +0 scale mail (29, 23, D:10) a +0 club a +0 scale mail (30, 2, D:10) a +0 giant club a +0 giant club (32, 46, D:10) 5 stones (33, 20, D:10) a +0 flail (38, 21, D:10) a +0 dagger a +0 robe (39, 24, D:10) a +0 short sword a +0 leather armour (45, 30, D:10) a potion of curing (54, 23, D:10) a scroll of enchant weapon (56, 1, D:10) a potion of resistance (60, 27, D:10) a +0 war axe Level 11 of the Dungeon [Shop] Koyje's Weapon Boutique a +0 whip (35 gold) a +0 war axe (49 gold) a +0 battleaxe (91 gold) a +0 giant club (23 gold) a +0 morningstar (56 gold) a +0 war axe (49 gold) a +0 shortbow (42 gold) (0, 0, D:11) 4 stones (1, 25, D:11) 7 stones (4, 0, D:11) a +0 giant club a +0 giant club (4, 30, D:11) 4 large rocks (4, 31, D:11) a +0 heavy orcbow (9, 15, D:11) a +0 quarterstaff (10, 23, D:11) 8 stones (13, -16, D:11) a +0 ring mail (15, -1, D:11) a +0 giant club a +0 giant club (26, 21, D:11) a +2 heavy flail (27, -14, D:11) a +0 whip (28, -16, D:11) a +0 whip (28, -15, D:11) a +0 dagger (28, -14, D:11) a +0 short sword (28, -2, D:11) a potion of ambrosia (28, 8, D:11) a +0 broad axe (31, -4, D:11) a potion of ambrosia (31, -2, D:11) a potion of ambrosia (33, -4, D:11) 5 stones (35, -2, D:11) a potion of ambrosia (35, 1, D:11) a potion of ambrosia (44, -16, D:11) a +0 short sword (45, -14, D:11) a +0 whip a +0 short sword (45, -13, D:11) a +0 dagger (45, -12, D:11) a +0 dagger 2 stones (48, -12, D:11) a potion of might (49, 21, D:11) a +0 dagger of distortion a +0 robe (49, 27, D:11) 5 stones (51, -12, D:11) a +1 heavy hand axe Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff (3, -4, D:12) 10 gold pieces (4, -17, D:12) a +0 falchion (7, 6, D:12) a ring of magical power (8, -28, D:12) a +0 mace (8, 5, D:12) a book of Armaments (9, -4, D:12) 23 gold pieces (9, 10, D:12) a potion of curing the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 stones (10, 27, Lair:1) a potion of brilliance (11, 42, Lair:1) a potion of might (13, 24, Lair:1) a +0 robe (24, 3, Lair:1) a +0 chain mail (29, 23, Lair:1) a scroll of enchant weapon (35, 26, Lair:1) a scroll of enchant weapon (40, 9, Lair:1) a potion of mutation Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 stones (5, -2, Lair:2) a +0 rapier (25, 23, Lair:2) a potion of enlightenment (31, 32, Lair:2) 3 stones (32, -5, Lair:2) a potion of curing (36, 24, Lair:2) 6 stones (40, 10, Lair:2) a +0 quarterstaff (42, 27, Lair:2) a +0 scale mail (50, -4, Lair:2) a +1 dagger of venom Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (6, -27, Lair:3) a +0 halberd (7, -29, Lair:3) a +0 hand axe (8, -28, Lair:3) a +0 dire flail a +0 robe a +0 short sword a +0 robe (9, -31, Lair:3) an amulet of reflection (11, -38, Lair:3) a potion of curing (13, -2, Lair:3) a potion of mutation (14, -25, Lair:3) a +0 chain mail (20, -18, Lair:3) a +0 leather armour (28, -31, Lair:3) a +0 plate armour (50, 2, Lair:3) a +0 ring mail (53, -31, Lair:3) a potion of enlightenment (60, -28, Lair:3) a +0 chain mail (60, -23, Lair:3) the +3 great mace "Jeypunne" {protect, *Slow rC- rN+ Dex+6} Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. (61, -15, Lair:3) a potion of curing Level 4 of the Lair of Beasts (3, 18, Lair:4) a scroll of enchant armour (28, -11, Lair:4) 5 stones (28, 28, Lair:4) a potion of curing (42, 7, Lair:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 mace (3, -17, Lair:5) a +0 war axe (15, -25, Lair:5) a +0 war axe (17, -25, Lair:5) 2 stones (23, -30, Lair:5) a potion of might (30, -20, Lair:5) a potion of enlightenment (40, 19, Lair:5) a +0 leather armour (41, -34, Lair:5) a +0 sling (50, -19, Lair:5) 7 stones (51, -21, Lair:5) 3 atropa-tipped darts (51, 11, Lair:5) a +0 plate armour (52, 9, Lair:5) the ring of Tueq {Dex+6 Slay+2} [ring of dexterity] Dex+6: It affects your dexterity (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (52, 10, Lair:5) a potion of curing (53, -12, Lair:5) 7 stones (53, 8, Lair:5) a +0 executioner's axe (55, 6, Lair:5) a +5 heavy broad axe (56, 6, Lair:5) a +0 war axe