Dungeon Crawl Stone Soup version 0.23-a0-300-g6719eeacba (webtiles) character file. 258 derval the Chiller (level 6, -1/43 HPs) Began as a Merfolk Ice Elementalist on Oct 7, 2018. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 5 of the Dungeon. The game lasted 00:06:34 (4116 turns). derval the Chiller (Merfolk Ice Elementalist) Turns: 4116, Time: 00:06:35 Health: -1/43 AC: 3 Str: 8 XL: 6 Next: 16% Magic: 2/9 EV: 13 Int: 16 God: Gold: 165 SH: 0 Dex: 15 Spells: 1/9 levels left rFire . . . SeeInvis . x - +2 dagger (holy) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... w - +0 pair of boots Stlth ++........ s - amulet of regeneration HPRegen 0.54/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons i - a +1 hunting sling of flaming o - a +1 dagger of freezing x - a +2 dagger of holy wrath (weapon) Missiles b - 30 sling bullets e - 111 stones (quivered) Armour a - a +0 robe (worn) w - a +0 pair of boots (worn) Jewellery g - an uncursed amulet of the gourmand s - an amulet of regeneration (around neck) Scrolls h - 3 scrolls of enchant armour {unknown} l - 3 scrolls of amnesia {unknown} m - a scroll of fear {unknown} n - 2 scrolls of noise {unknown} p - 3 scrolls of enchant weapon {unknown} q - a scroll of immolation {unknown} r - 2 scrolls of fog {unknown} u - a scroll of identify Potions d - a potion of ambrosia f - a potion of curing {unknown} j - a potion of haste k - a potion of lignification {unknown} t - a potion of invisibility {unknown} v - a potion of mutation {unknown} z - a potion of heal wounds {unknown} Comestibles c - 6 rations A - 2 chunks of flesh Skills: + Level 1.4 Fighting + Level 1.1 Short Blades + Level 1.8 Slings - Level 2.6 Dodging - Level 2.1 Stealth + Level 0.2 Unarmed Combat - Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 6.3 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 1% 1 #...... b - Ozocubu's Armour Chrm/Ice ##...... 17% 3 ###.... c - Throw Icicle Conj/Ice ##...... 43% 4 #####.. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice ##.... 8% 2 ###.... Summon Ice Beast Ice/Summ ##...... 50% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana The Shining One Annotations: D:4 1 runed door Message History Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You freeze something. Something hits you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You freeze something. Something hits you. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... ...... .......... .%.... .......... ...... #......... ......# ...|..... .<..... ........ ....... #..... .......##..# .......@.<# #...)..#### .....#. .... .. ..# #.. . #.. #.. #.. There were no monsters in sight! Vanquished Creatures A crimson imp (D:5) An orc wizard (D:3) A howler monkey skeleton (D:4) 6 adders 3 oozes (D:2) 3 worms 5 dart slugs 4 leopard geckos 7 orcs 3 giant cockroaches 15 goblins 5 hobgoblins 2 jackals (D:1) 2 quokkas (D:3) 7 bats 13 frilled lizards 13 kobolds 7 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 384 | D:1 | Reached XP level 2. HP: 17/20 MP: 5/5 497 | D:1 | Reached skill level 4 in Ice Magic 712 | D:1 | Reached XP level 3. HP: 22/25 MP: 6/6 1520 | D:2 | Reached skill level 5 in Ice Magic 1757 | D:3 | Reached XP level 4. HP: 23/31 MP: 7/7 2153 | D:3 | Reached skill level 1 in Fighting 2795 | D:2 | Reached XP level 5. HP: 30/37 MP: 4/8 2932 | D:2 | Learned a level 3 spell: Ozocubu's Armour 2937 | D:2 | Learned a level 4 spell: Throw Icicle 3080 | D:3 | Reached skill level 6 in Ice Magic 3431 | D:3 | Found a hazy altar of Hepliaklqana. 3519 | D:3 | Reached skill level 1 in Short Blades 3519 | D:3 | Reached skill level 1 in Slings 3966 | D:4 | Found a runed door. 3967 | D:4 | Found a glowing golden altar of the Shining One. 3967 | D:4 | Noticed an angel 4093 | D:4 | Noticed an ogre 4097 | D:4 | Reached XP level 6. HP: 41/43 MP: 4/9 4109 | D:5 | Entered Level 5 of the Dungeon 4116 | D:5 | Killed from afar by an orc wizard Vault maps used: D:1: dpeg_arrival_oval, minmay_strange_pillars, minmay_lizard_pond D:2: minmay_quantized D:3: overflow_temple_1_default D:4: lemuel_angel_altar D:5: lemuel_ratsnest, minmay_temple_entry_overgrown, first_ration, minmay_fountain_box Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ice Magic | 4 5 6 | 6.3 Fighting | 1 | 1.4 Short Blades | 1 | 1.1 Slings | 1 | 1.8 Dodging | | 2.6 Stealth | | 2.1 Unarmed Combat | | 0.2 Spellcasting | | 2.0 Conjurations | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 61 | 51 || 112 Unarmed | 8 | || 8 Fire: Hunting sling | | 65 || 65 Cast: Freeze | 51 | 47 || 98 Use: Scroll | 1 | 3 || 4 Stab: Sleeping | | 1 || 1 Eat: Chunk | 4 | 13 || 17 Armor: Robe | 12 | 14 || 26 Dodge: Dodged | 80 | 74 || 154 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 347 | 22 | 6.0 | 86 | 12 | 12.2 +---------+---------+-------+---------+---------+------- D:1 | 55 | 9 | 14.1 | 30 | 9 | 23.1 D:2 | 44 | 13 | 22.8 | 14 | 3 | 17.6 D:3 | 166 | 0 | 0.0 | 34 | 0 | 0.0 D:4 | 34 | 0 | 0.0 | 7 | 0 | 0.0 D:5 | 48 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------