dicedoctor Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 27, D:1) 27 arrows (9, 4, D:1) 11 arrows (26, 38, D:1) 19 stones (31, -1, D:1) a +0 ring mail (33, 3, D:1) a +0 robe (36, 46, D:1) a stone (36, 48, D:1) a +0 short sword a stone (37, 46, D:1) a stone (39, 3, D:1) 19 stones (40, 38, D:1) 16 arrows (48, 15, D:1) 21 arrows (54, 27, D:1) 22 sling bullets Level 2 of the Dungeon (17, -17, D:2) a stone (18, -17, D:2) a stone (18, -11, D:2) a cursed -1 club (19, -17, D:2) 4 stones (22, -16, D:2) a stone (23, -16, D:2) a stone (24, -15, D:2) a +0 club a +0 hunting sling 19 stones a +0 robe (46, -10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 battleaxe (1, -5, D:3) a +0 dagger (1, -3, D:3) 20 stones (8, -11, D:3) a +0 leather armour (43, 9, D:3) a +0 hand axe an orc corpse (skeletalised by now) (48, 14, D:3) a +0 hand axe (50, 6, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Wumoappir's Antique Weapon Emporium the +10 quarterstaff "Conservator" {holy, +Fly Dex+3} (1597 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It lets you fly. a +0 dagger of venom (96 gold) a cursed -2 arbalest (2 gold) the +5 war axe of Biasoyw {vorpal, rElec rPois} (1064 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. the +7 falchion of Tomorrow {vorpal, rElec SInv} (1269 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you see invisible. a +0 dagger (44 gold) a +0 hand axe (66 gold) a +3 short sword of venom (453 gold) a +0 scimitar (88 gold) a +1 flail of pain (345 gold) a +0 flail (77 gold) a +4 hunting sling of flaming (543 gold) (0, 0, D:4) a +0 quarterstaff (1, 15, D:4) Kikubaaqudgha's Volume of Darkness Spells Type Level Known a - Animate Skeleton Necromancy 1 no Trog disapproves of the use of such an item. (4, -5, D:4) a +0 giant club (4, 10, D:4) 8 gold pieces