diiiiiane Level 1 of the Dungeon (0, 0, D:1) 25 sling bullets (1, 0, D:1) a +0 hand axe (6, 22, D:1) 17 stones (7, -6, D:1) a +0 club (8, -3, D:1) a +0 robe (9, 7, D:1) a +0 club (13, -9, D:1) a +0 robe (18, 6, D:1) a +0 robe (22, 7, D:1) a +0 ring mail (27, -7, D:1) 14 arrows (29, -3, D:1) 12 bolts (39, 17, D:1) 23 stones (43, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -2, D:2) 14 stones (13, 1, D:2) a +0 robe (17, -6, D:2) a +0 hand axe (18, -5, D:2) a +0 dagger (24, 19, D:2) a +0 club (27, 31, D:2) a +0 whip (56, 5, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) 12 poisoned darts (7, -12, D:3) 13 stones (8, -5, D:3) 18 sling bullets (9, -13, D:3) a +0 short sword (26, 5, D:3) a +0 club (28, 6, D:3) a cursed +0 club a +0 club (30, -1, D:3) a +0 club (36, -16, D:3) a +0 dagger a +0 hunting sling 15 stones (37, -3, D:3) 2 stones (42, -6, D:3) a +0 club (43, -6, D:3) a +0 whip (44, -6, D:3) a +0 whip 3 stones (46, 16, D:3) a +0 whip (53, 31, D:3) a book of Conjurations (54, 20, D:3) a +0 leather armour (56, 35, D:3) a +0 falchion Level 4 of the Dungeon (8, -30, D:4) 6 bolts (13, -14, D:4) 29 bolts (19, -25, D:4) a +0 leather armour (23, 6, D:4) 25 arrows (26, -11, D:4) 17 poisoned darts (29, -8, D:4) 17 arrows (43, -21, D:4) a +0 robe (53, -9, D:4) 23 stones (57, -5, D:4) 11 bolts (60, -14, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 13 stones (9, 3, D:5) a +0 mace (9, 26, D:5) 16 poisoned darts (10, -7, D:5) 14 stones (17, 26, D:5) a +0 robe (18, 9, D:5) a +0 giant spiked club (19, -2, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a cursed +3 long sword of freezing a +0 robe (0, 1, D:6) a +6 morningstar a +0 robe (3, -8, D:6) a +0 plate armour (3, -3, D:6) a cursed +5 halberd a +0 robe (8, -17, D:6) a +0 whip (8, -16, D:6) a +0 mace a +0 leather armour (9, -17, D:6) a +0 short sword (12, -17, D:6) a +0 dagger a +0 leather armour (13, -11, D:6) a +0 hand axe a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (13, 17, D:6) 31 stones (14, -17, D:6) a +1 dagger of protection a +0 robe (22, 40, D:6) 17 stones (23, -7, D:6) a +0 hand axe (23, 2, D:6) a +0 mace (24, -7, D:6) 10 gold pieces (25, -7, D:6) 28 stones (33, 15, D:6) 23 sling bullets (34, 37, D:6) a +0 mace a +0 leather armour (36, -6, D:6) a +0 pair of gloves (36, 28, D:6) a +0 flail (37, 35, D:6) a +0 glaive a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) 6 large rocks (8, 17, D:7) a +0 giant club (23, 6, D:7) a +0 dagger a +0 robe (26, 4, D:7) a +0 dagger a +0 robe (27, 17, D:7) 32 stones (30, 28, D:7) a +0 dagger a +0 robe (30, 31, D:7) a +0 dagger a +0 robe a +0 falchion a +0 ring mail (30, 32, D:7) a +0 dagger a +0 robe (32, 7, D:7) 26 stones (39, 26, D:7) a +0 club (40, 18, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a stone (1, 16, D:8) 23 bolts (3, -6, D:8) a +0 dagger 3 stones (9, -2, D:8) a +0 whip a +0 scale mail (12, 1, D:8) a +0 quarterstaff (13, 24, D:8) a +0 short sword (22, 3, D:8) a cursed -1 spear 11 stones (23, 4, D:8) a +0 club 24 stones a +0 ring mail (25, 9, D:8) 2 stones (32, 2, D:8) a +0 spear a +0 whip (33, 36, D:8) a +0 leather armour (34, 4, D:8) a +0 shortbow (34, 13, D:8) a +0 shortbow (still there?) 16 arrows (still there?) (34, 20, D:8) the +11 dagger "Taheigh" {holy, rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. a +0 animal skin (35, 3, D:8) a +0 whip (39, 6, D:8) a +0 short sword (40, 8, D:8) a +0 whip (40, 9, D:8) a +0 club (40, 18, D:8) a +0 dagger (still there?) a +0 robe (still there?) (41, 18, D:8) a +1 dagger of draining (still there?) a +0 robe (still there?) Sif Muna's Grimoire of the Rocks (still there?) Spells Type Level Known a - Sandblast Earth 1 yes (42, 3, D:8) a wand of flame (32) (48, 10, D:8) 3 potions of degeneration Level 9 of the Dungeon (2, -19, D:9) a +0 spear (2, 14, D:9) 2 boomerangs (11, 5, D:9) a +0 shortbow a +0 lajatang (19, -13, D:9) a +0 flail (27, 33, D:9) a scarf of harm (29, 33, D:9) 14 stones (30, 1, D:9) a +0 spear (31, 3, D:9) a +0 halberd (32, -11, D:9) a +0 plate armour (32, 4, D:9) a poisoned dart (34, 4, D:9) a +0 halberd (34, 21, D:9) 13 gold pieces (34, 27, D:9) a potion of might (34, 31, D:9) 5 boomerangs of dispersal (35, 28, D:9) the +4 leather armour of Xom {rN+ SInv} It protects you from negative energy. It lets you see invisible. (36, 4, D:9) a +0 leather armour a +0 flail (39, -2, D:9) a +0 dagger (39, 3, D:9) a +0 dagger 4 poisoned darts (39, 4, D:9) a +0 dagger a cursed -2 short sword a cursed +0 club (40, 14, D:9) 11 sling bullets (40, 28, D:9) a +0 chain mail (41, 13, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a cursed +0 shortbow (0, 22, D:10) 17 stones (10, -18, D:10) 30 stones (10, -9, D:10) 18 stones (12, 19, D:10) 18 stones (23, 4, D:10) a +0 morningstar (25, -22, D:10) a +0 arbalest (31, 0, D:10) 16 bolts (46, 3, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a +0 battleaxe (2, 7, D:11) a +0 club (7, -2, D:11) a +0 robe (10, 4, D:11) 18 stones (12, 0, D:11) 5 boomerangs a +0 war axe (13, 0, D:11) a +0 flail (15, -4, D:11) a +0 club (15, -1, D:11) a +0 scale mail a +0 whip (15, 0, D:11) a large rock (15, 11, D:11) a +0 club (16, -17, D:11) 14 stones (16, -2, D:11) a +0 leather armour (16, 10, D:11) a +2 robe of cold resistance a +0 quarterstaff of freezing a +0 leather armour a +0 hand axe (17, -6, D:11) 4 large rocks (17, 8, D:11) a +0 shortbow (18, -12, D:11) a +0 robe a +0 dagger (18, 10, D:11) a +0 ring mail (19, 21, D:11) a +0 mace a stone (21, 21, D:11) a +0 short sword (21, 22, D:11) a cursed -2 giant club a stone (22, 22, D:11) a +0 whip a stone (23, 24, D:11) 2 stones (23, 25, D:11) a stone (24, 25, D:11) a stone (24, 26, D:11) a stone (25, -7, D:11) a +0 ring mail a +0 dagger a +0 plate armour a cursed +0 battleaxe (25, 27, D:11) 3 stones (26, 27, D:11) a stone (41, -11, D:11) a book of Power (44, -21, D:11) a +0 short sword (56, 10, D:11) a +0 leather armour Level 12 of the Dungeon [Shop] Lioso's Book Boutique a book of Power (495 gold) a book of Death (770 gold) a book of Fire (715 gold) a book of Air (385 gold) a book of the Dragon (990 gold) a book of Alchemy (825 gold) a book of Clouds (495 gold) a book of the Sky (715 gold) a Young Poisoner's Handbook (440 gold) the Papyrus of Frigorific Calling (457 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Frozen Ramparts Ice 3 no d - Hailstorm Conjuration/Ice 4 no e - Summon Ice Beast Ice/Summoning 4 no f - Freezing Cloud Conjuration/Ice/Air 6 yes (0, 0, D:12) 21 gold pieces (1, 14, D:12) a +0 dagger a +0 robe (3, 16, D:12) a +0 club a +2 vampiric dagger a +0 robe (5, 15, D:12) a +0 dagger a +0 ring mail a +0 giant spiked club a +0 giant spiked club (10, -1, D:12) a cursed -2 club a +0 leather armour (10, 32, D:12) a +0 hunting sling (12, -9, D:12) a +0 leather armour (15, -8, D:12) a tin of tremorstones (2/2) (18, -11, D:12) a +0 quarterstaff (18, -4, D:12) a +0 flail a +0 leather armour (19, -6, D:12) a +0 mace a +0 leather armour (19, -5, D:12) a +0 dagger a +0 robe (22, -8, D:12) a +0 giant spiked club a +0 giant club (23, 30, D:12) a throwing net (24, -5, D:12) a book of Conjurations (25, 0, D:12) a +0 whip (25, 20, D:12) a +0 scale mail (26, -2, D:12) a +2 vorpal arbalest (29, -9, D:12) 26 stones (29, 0, D:12) an uncursed staff of cold (30, 14, D:12) a +1 vorpal long sword a cursed +0 robe (32, 24, D:12) the cursed +1 scimitar "Beetle's Peril" {freeze, *Corrode rF+++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It renders you almost immune to fire. It may corrode you when you take damage. It has a curse placed upon it. a +0 shortbow a potion of degeneration (35, 0, D:12) 18 sling bullets (35, 11, D:12) a +0 giant club a +0 giant club (37, 4, D:12) a +0 dagger (37, 5, D:12) a cursed +0 club a +0 robe (38, -3, D:12) a +0 giant club (42, 21, D:12) a +0 giant spiked club (still there?) a +0 giant club (still there?) (48, 13, D:12) 26 sling bullets (49, 31, D:12) a +0 chain mail (53, 18, D:12) the cursed +0 scale mail of Burnt Leaves {SInv} It lets you see invisible. It has a curse placed upon it. (60, -1, D:12) a +6 ring of dexterity an uncursed ring of attention an uncursed staff of poison Level 13 of the Dungeon (1, 20, D:13) a poisoned dart (1, 41, D:13) a book of Minor Magic (3, 0, D:13) 19 sling bullets (3, 27, D:13) 18 stones (4, 22, D:13) 3 poisoned darts a +0 dagger a +0 short sword (5, 21, D:13) a +0 dagger (5, 22, D:13) a +0 club (5, 23, D:13) 4 stones a +0 short sword (6, -6, D:13) a +0 hunting sling (8, 9, D:13) 18 stones (13, 42, D:13) 15 bolts (23, 4, D:13) a +0 robe (30, -12, D:13) a +0 giant club (33, 23, D:13) a +0 robe a +0 shortbow (47, -3, D:13) a +0 scimitar (48, 28, D:13) a cursed -3 giant club a +0 giant spiked club (48, 43, D:13) a box of beasts (49, 27, D:13) a +0 chain mail a +2 dire flail (52, 27, D:13) a +0 plate armour a +3 battleaxe (57, 14, D:13) a +0 chain mail a +1 war axe (59, 10, D:13) a +0 plate armour a +0 battleaxe (61, 8, D:13) a +0 kite shield a +0 plate armour a +1 war axe of electrocution (61, 11, D:13) a +0 chain mail a +0 war axe (63, 0, D:13) a +0 great mace a +0 plate armour (63, 14, D:13) a +0 plate armour a +4 halberd Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 robe (0, 5, D:14) a +0 ring mail (15, -13, D:14) a +0 rapier (16, -1, D:14) a +0 club Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 robe of positive energy a +0 dagger (0, 5, Orc:1) a +0 robe a +0 dagger (2, 6, Orc:1) a +0 robe a +0 dagger (3, -1, Orc:1) a +0 giant spiked club (3, 0, Orc:1) a +0 plate armour a +0 scimitar (3, 1, Orc:1) a +2 robe of cold resistance a +0 dagger (3, 3, Orc:1) a +0 club (3, 5, Orc:1) a +0 chain mail a +0 trident (4, -1, Orc:1) a +0 trident (4, 2, Orc:1) a +0 ring mail (4, 3, Orc:1) a +0 leather armour a +0 dagger (5, 1, Orc:1) a cursed +0 robe a +0 dagger (5, 3, Orc:1) a +0 robe a +0 dagger (5, 4, Orc:1) a +0 robe a +0 dagger (6, -1, Orc:1) a +0 plate armour a +0 hand axe (6, 1, Orc:1) a +0 robe a +0 dagger (6, 3, Orc:1) a +0 ring mail a +0 club (7, 2, Orc:1) a +0 leather armour a +0 whip (8, 6, Orc:1) a +0 plate armour 6 boomerangs a +0 mace (10, 4, Orc:1) a +0 dagger a +0 robe (57, -21, Orc:1) a +0 dagger (58, -23, Orc:1) a +0 chain mail a +0 glaive (58, -5, Orc:1) a +0 giant club (59, -22, Orc:1) a +0 ring mail a +0 flail (60, -20, Orc:1) a +0 robe a +0 dagger (60, -7, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Luqouf's General Store a scroll of amnesia (59 gold) a +0 morningstar (68 gold) a scroll of magic mapping (59 gold) 14 bolts (47 gold) 2 scrolls of remove curse (102 gold) a +0 robe (11 gold) 10 stones (17 gold) 3 scrolls of remove curse (153 gold) the +7 glaive of Ragnarok {antimagic, *Rage *Drain +Fly Str+3 Dex+8} (1343 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your dexterity (+8). It lets you fly. It may make you go berserk in combat. It causes draining when unequipped. [Shop] Tugeked's General Store the +11 great mace "Yrrupib" {speed, rN+ Will+ Int+3 Dex+4} (1354 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from negative energy. It affects your willpower, your defense against some magical effects. a scroll of amnesia (45 gold) a potion of might (52 gold) a scroll of enchant weapon (97 gold) a +2 spectral quarterstaff (286 gold) a +1 pair of boots of rampaging (214 gold) a +0 hunting sling (19 gold) a +3 ring mail (273 gold) [Shop] Garra's Gadget Emporium a wand of flame (18) (110 gold) a box of beasts (440 gold) a wand of iceblast (7) (121 gold) a wand of flame (16) (99 gold) a tin of tremorstones (2/2) (440 gold) a wand of flame (14) (88 gold) a wand of disintegration (5) (99 gold) a condenser vane (440 gold) a wand of flame (27) (159 gold) a wand of flame (22) (132 gold) a box of beasts (440 gold) a wand of disintegration (11) (165 gold) a wand of polymorph (8) (110 gold) a tin of tremorstones (2/2) (440 gold) [Shop] Qaar's Antique Weapon Shoppe a +0 great mace (240 gold) a +0 club (37 gold) a +0 hand axe (111 gold) a +0 mace (111 gold) a +0 long sword (129 gold) a +6 war axe of venom (1339 gold) a +0 dagger (74 gold) a +0 glaive (240 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (2, -4, Orc:2) a +0 trident a +0 ring mail (4, -21, Orc:2) a +0 giant spiked club (6, -5, Orc:2) a cursed -3 halberd a +0 plate armour (6, -4, Orc:2) a +0 flail (9, -24, Orc:2) a +0 dagger a +0 robe (9, 12, Orc:2) a +0 club (10, -16, Orc:2) a +2 great mace a +0 plate armour a +0 halberd a +0 chain mail (10, 6, Orc:2) a +0 dagger a +2 robe of positive energy (10, 11, Orc:2) a +0 long sword a +0 plate armour (10, 12, Orc:2) a +0 short sword a +0 short sword (10, 13, Orc:2) a +0 dagger a +0 robe a cursed +0 club (11, -22, Orc:2) a +0 hand axe a +0 ring mail (11, 4, Orc:2) a +0 mace a +0 ring mail (11, 5, Orc:2) a +0 trident a +0 plate armour (11, 10, Orc:2) a +0 glaive a +0 chain mail (11, 13, Orc:2) a +0 trident a +0 plate armour a +0 dagger a +0 robe (12, -5, Orc:2) a +0 trident (12, 2, Orc:2) a cursed -3 dagger a +0 robe (13, -23, Orc:2) a +0 mace a +3 chain mail (13, -4, Orc:2) a +1 long sword of electrocution a +0 plate armour (13, 1, Orc:2) a +3 dire flail a +0 chain mail (13, 3, Orc:2) a +0 trident (14, 6, Orc:2) a +0 dagger a +0 trident a +0 scale mail (15, -22, Orc:2) a +0 dagger a +0 robe (15, 5, Orc:2) a +0 dagger a +0 leather armour a +0 flail a +0 war axe a +0 battleaxe a +0 plate armour a +0 leather armour (15, 6, Orc:2) a +0 hand axe a +0 chain mail (16, -6, Orc:2) a +0 dagger a +0 ring mail (16, 0, Orc:2) a +0 battleaxe a +0 chain mail (16, 2, Orc:2) a +0 morningstar (16, 3, Orc:2) a +0 dagger (16, 4, Orc:2) a +0 dagger a +2 robe of cold resistance a +0 flail 6 boomerangs of dispersal a +0 plate armour a +0 battleaxe a +0 plate armour (16, 5, Orc:2) a +0 dire flail a +0 plate armour (17, 2, Orc:2) a +0 scimitar a +0 plate armour a cursed -2 flail a +0 leather armour (17, 3, Orc:2) a +0 halberd a +0 plate armour a +0 whip of draining (18, 1, Orc:2) a +0 whip a +0 leather armour (18, 2, Orc:2) a +0 ring mail a +0 dagger a +0 leather armour (19, -1, Orc:2) a +0 vorpal glaive a +0 plate armour (20, -23, Orc:2) a +0 dagger (20, -22, Orc:2) a +0 glaive a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (10, -41, Lair:1) a +0 dagger a +0 robe (14, -34, Lair:1) 22 bolts (15, -18, Lair:1) a +0 broad axe (16, -33, Lair:1) 17 stones (20, -17, Lair:1) a +0 scimitar (29, 4, Lair:1) a +3 scimitar of flaming a +2 robe of cold resistance (32, -18, Lair:1) 21 stones (32, -17, Lair:1) a +0 scale mail (32, 1, Lair:1) a cursed +0 buckler (33, -7, Lair:1) a wand of polymorph (21) (34, -29, Lair:1) a +0 falchion (35, -9, Lair:1) an uncursed staff of poison (40, 7, Lair:1) a +0 ring mail (43, -12, Lair:1) a +0 helmet a +0 robe (51, -32, Lair:1) a +0 scythe (51, -10, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (20, -22, Lair:2) 13 stones (28, 0, Lair:2) a +0 falchion (33, -51, Lair:2) 10 poisoned darts (38, -41, Lair:2) a +0 robe (57, -37, Lair:2) a +0 short sword a +0 robe (57, -31, Lair:2) 13 stones (58, -31, Lair:2) 19 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 stones (8, 24, Lair:3) 15 stones (9, -15, Lair:3) a +0 hand crossbow of flaming (20, -5, Lair:3) 20 stones (29, 12, Lair:3) 16 bolts (49, -4, Lair:3) 12 stones (52, -4, Lair:3) a +0 spear (56, -21, Lair:3) 25 stones (61, 22, Lair:3) a +0 chain mail of fire resistance (62, 21, Lair:3) 14 gold pieces (62, 22, Lair:3) a scroll of immolation Level 4 of the Lair of Beasts (0, 0, Lair:4) 20 stones (1, 22, Lair:4) a +0 pair of gloves (2, 26, Lair:4) a +0 falchion (3, 45, Lair:4) 21 stones (14, 0, Lair:4) an uncursed ring of poison resistance (25, 10, Lair:4) a +0 trident (39, -1, Lair:4) the cursed +1 scale mail "Ziojepp" {+Fly rElec rF- Stlth+} It makes you vulnerable to fire. It insulates you from electricity. It lets you fly. It makes you more stealthy. It has a curse placed upon it. (45, 11, Lair:4) a +0 long sword (46, 10, Lair:4) a +0 club (51, 33, Lair:4) 15 poisoned darts (53, 11, Lair:4) 16 bolts (54, 11, Lair:4) 15 sling bullets (57, 4, Lair:4) 16 stones (60, 13, Lair:4) a +0 ring mail (60, 28, Lair:4) 24 stones Level 5 of the Lair of Beasts (15, -32, Lair:5) a +0 ring mail (16, 24, Lair:5) 28 bolts (25, 3, Lair:5) a cursed -1 dagger (27, 25, Lair:5) a +0 dire flail (43, -5, Lair:5) a tin of tremorstones (2/2) (56, -19, Lair:5) a +0 chain mail (64, -7, Lair:5) a +0 trident Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 shortbow (3, -17, Lair:6) an uncursed ring of fire (4, 24, Lair:6) a wand of random effects (29) (8, 29, Lair:6) a +0 leather armour (13, 10, Lair:6) a +0 hand axe (17, 31, Lair:6) 5 scrolls of noise (30, 22, Lair:6) a +0 flail (40, -9, Lair:6) 13 stones (42, 13, Lair:6) 14 stones (43, 0, Lair:6) 13 bolts (51, 5, Lair:6) 8 stones (52, 1, Lair:6) a +0 plate armour (58, 34, Lair:6) a cursed amulet of inaccuracy (60, 11, Lair:6) 21 poisoned darts (60, 30, Lair:6) a +0 halberd Level 1 of the Swamp (0, 0, Swamp:1) a swamp drake skeleton (3, -5, Swamp:1) 12 gold pieces (3, -4, Swamp:1) an alligator skeleton (5, -6, Swamp:1) a hornet corpse