dluga93 Level 1 of the Dungeon (5, 6, D:1) a +0 robe (11, 17, D:1) a +0 whip (13, -5, D:1) 2 poisoned darts (16, -14, D:1) a +0 chain mail (21, 12, D:1) a +0 club (33, 5, D:1) 2 poisoned darts (33, 36, D:1) a +0 short sword (37, 4, D:1) a +0 ring mail (43, 19, D:1) a +0 club (47, -2, D:1) a +0 pair of boots of rampaging (48, -4, D:1) a +0 dagger Level 2 of the Dungeon (17, -25, D:2) a +0 ring mail (17, -13, D:2) 5 stones (19, 10, D:2) a +0 sling (29, -33, D:2) a +0 whip 4 stones (35, 14, D:2) a +0 dagger (36, -14, D:2) a +0 ring mail (41, -31, D:2) a +0 mace a +0 leather armour (41, -19, D:2) a +0 helmet (47, -1, D:2) a +0 ring mail (48, -27, D:2) a +0 short sword 4 stones (53, -15, D:2) a +0 mace Level 3 of the Dungeon (0, 2, D:3) a +0 dagger (8, 20, D:3) a +0 rapier (9, 20, D:3) a +0 leather armour a +0 mace (12, 21, D:3) a +0 robe a +0 dagger a +0 robe a +0 dagger (12, 25, D:3) a +0 hand axe (15, 0, D:3) a +0 chain mail a +0 hand axe (17, 46, D:3) 3 stones (24, 12, D:3) a +0 club (33, 14, D:3) 7 stones (33, 35, D:3) the +7 sling of Jicumy {flame, *Slow rElec rPois Will++} rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. (37, 45, D:3) a +0 ring mail (42, 45, D:3) a +0 war axe (54, 23, D:3) a +0 short sword (55, 23, D:3) a +0 leather armour 2 boomerangs a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +1 robe of willpower (3, 7, D:4) a +0 club (4, 5, D:4) a +0 scale mail a +0 war axe (4, 33, D:4) a +0 scale mail (6, 4, D:4) a +0 short sword (7, 5, D:4) a +0 trident a +0 club (8, 3, D:4) a +0 club (10, 36, D:4) a +0 chain mail (12, 38, D:4) a +1 mace of protection (13, 21, D:4) a +0 sling (16, 3, D:4) a +0 long sword (17, 25, D:4) a +0 chain mail (23, 8, D:4) a +0 flail a +0 leather armour (24, 17, D:4) a +0 short sword (30, 34, D:4) a +0 giant club (31, 2, D:4) a +0 hand axe (42, 32, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 whip (11, 32, D:5) a +0 giant club (11, 36, D:5) a +0 dagger (16, 1, D:5) a +0 spear (24, 8, D:5) a scarf of repulsion (27, 15, D:5) a +0 robe a +0 dagger (27, 16, D:5) a +0 club (27, 17, D:5) a +0 sling (28, 5, D:5) a +0 leather armour a +0 hand axe (29, 11, D:5) 2 poisoned darts (30, 8, D:5) the +6 great sword of the Hawk {flame, Drain rElec Str+3 SInv} Str: It affects your strength (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (42, 12, D:5) a +0 giant spiked club (44, 29, D:5) a +0 sling (46, 10, D:5) a +0 shortbow (52, 7, D:5) 5 atropa-tipped darts (53, -9, D:5) a +0 club a +0 leather armour (53, -8, D:5) a +0 club a +0 scale mail (53, -5, D:5) a +0 hand axe a +0 dagger a +0 ring mail a +0 mace Level 6 of the Dungeon (0, 0, D:6) 2 stones (7, 3, D:6) a +0 ring mail (17, 28, D:6) a +0 shortbow (20, 32, D:6) a +0 rapier (21, -8, D:6) a +0 whip (26, 18, D:6) a +0 ring mail (32, 19, D:6) a +0 great sword 5 stones (33, 24, D:6) 3 stones (34, -5, D:6) a +0 glaive (35, -2, D:6) a +0 club (36, 38, D:6) 6 poisoned darts (37, 6, D:6) a +0 falchion (51, 0, D:6) a scroll of vulnerability Level 7 of the Dungeon (0, 0, D:7) a +0 spear (9, 16, D:7) a black bear skeleton (10, -17, D:7) 2 potions of attraction (10, 16, D:7) a +0 robe a +0 dagger (10, 17, D:7) a +0 whip (10, 19, D:7) a +0 dagger an orc skeleton (11, 17, D:7) a +0 morningstar +0 steam dragon scales (13, -5, D:7) a wyvern corpse (15, -11, D:7) a +0 mace (16, -24, D:7) a scroll of torment (17, 13, D:7) a +0 shortbow (27, -9, D:7) a +2 chain mail of cold resistance (27, 12, D:7) a +0 whip (28, 7, D:7) the +1 sling of Summertime {elec, Str+3} Str: It affects your strength (+3). a +0 spear (32, -3, D:7) a +0 flail a +0 robe a +0 club (34, -3, D:7) a +0 spear a +0 spear (44, -20, D:7) a +0 long sword (45, -25, D:7) 8 stones (45, -11, D:7) a potion of haste Level 8 of the Dungeon (0, 0, D:8) a +4 dagger of flaming (still there?) a +0 robe (still there?) (1, 1, D:8) a +0 dagger (2, 3, D:8) a +0 dagger (4, 7, D:8) 2 potions of mutation the Ecumenical Temple (18, -1, Temple) a +0 whip (18, 1, Temple) a +0 club (19, -1, Temple) a +0 whip a +0 robe (20, 0, Temple) a +0 spear