Dungeon Crawl Stone Soup version 0.26-a0-491-g70697cc071 (webtiles) character file. Game seed: 10911571879147560591 0 dogbrainedIDIOT the Magician (level 1, 13/13 HPs) Began as a Formicid Hedge Wizard on Aug 5, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:02:36 (0 turns). dogbrainedIDIOT the Magician (Formicid Hedge Wizard) Turns: 0, Time: 00:02:36 Health: 13/13 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 0.8 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #... 16% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ #....... 22% 2 Slow Hex #....... 34% 2 Conjure Flame Conj/Fire #....... 50% 3 Mephitic Cloud Conj/Pois/Air #....... 52% 3 Blink Tloc Unusable N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, dogbrainedIDIOT the Formicid Hedge Wizard. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Welcome back, dogbrainedIDIOT the Formicid Hedge Wizard. Press ? for a list of commands and other information. Welcome back, dogbrainedIDIOT the Formicid Hedge Wizard. Press ? for a list of commands and other information. Welcome back, dogbrainedIDIOT the Formicid Hedge Wizard. Press ? for a list of commands and other information. Welcome back, dogbrainedIDIOT the Formicid Hedge Wizard. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣♣♣ ♣@♣ .......P♣ ........♣ ........♣ ..≈≈..♣♣♣ ≈≈≈≈≈≈ ≈≈≈≈≈≈ ≈≈≈≈≈≈ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dogbrainedIDIOT the Formicid Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, minmay_vboxes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+