dondy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 9, D:1) a +0 dagger (16, 12, D:1) a cursed -2 dagger (32, 0, D:1) a +0 ring mail (41, 33, D:1) 23 sling bullets (47, -3, D:1) a +0 club (48, -10, D:1) a +0 ring mail (54, -7, D:1) a cursed -2 whip (58, -3, D:1) 20 bolts Level 2 of the Dungeon (0, 0, D:2) 17 sling bullets (12, 8, D:2) a +0 ring mail (14, -15, D:2) a +0 leather armour (16, 32, D:2) 17 poisoned needles (18, 40, D:2) a +0 ring mail (20, 22, D:2) a +0 club (22, 23, D:2) a cursed -1 hand axe (24, 14, D:2) a +0 club (24, 37, D:2) a +0 robe (25, 32, D:2) 22 sling bullets (31, 0, D:2) a +0 club (34, -15, D:2) a +0 centaur barding (34, 31, D:2) 7 bolts (36, 3, D:2) a cursed -1 club (36, 13, D:2) 20 arrows (41, 16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 2, D:3) a +0 spear a +0 spear (6, 28, D:3) 12 arrows (8, 8, D:3) a +0 dagger (11, -1, D:3) a +0 club (13, 12, D:3) a +0 scale mail (15, -21, D:3) a +0 robe (17, 20, D:3) a +0 ring mail (17, 30, D:3) a +0 dagger a +0 robe (20, -19, D:3) a +0 club (29, -7, D:3) a +0 mace (32, 29, D:3) a +0 leather armour a +0 war axe a +0 war axe a +0 flail a +0 leather armour (35, 8, D:3) a +0 chain mail (35, 21, D:3) a +0 robe (37, -3, D:3) a +0 club a +0 leather armour a +10 club (38, -3, D:3) a +0 mace (40, -3, D:3) a +0 hand axe (45, -19, D:3) a +0 club (45, -10, D:3) a cursed -2 club (45, -4, D:3) 18 arrows (56, 5, D:3) a +0 club Level 4 of the Dungeon [Shop] Ricajuts's Distillery 2 potions of curing (60 gold) a potion of degeneration (10 gold) 2 potions of brilliance (80 gold) 2 potions of curing (60 gold) (0, 0, D:4) a potion of degeneration (1, 32, D:4) a +0 ring mail (3, 6, D:4) a +0 dagger a cursed +0 leather armour a +0 dagger a +0 robe (6, 6, D:4) a cursed +0 dagger a +0 robe (6, 16, D:4) a +0 club (11, 25, D:4) a +0 robe a +0 dagger (13, 18, D:4) a +0 leather armour (14, 20, D:4) a cursed +0 chain mail (18, 19, D:4) a +0 hand axe (19, 18, D:4) a +0 club (19, 19, D:4) a +0 hand axe (30, 11, D:4) a +0 ring mail (30, 12, D:4) a +0 hand axe (35, -4, D:4) a +0 falchion (36, -7, D:4) a +0 short sword (38, -1, D:4) a +0 short sword a +0 leather armour (38, 0, D:4) a +3 dagger a +0 short sword (45, 7, D:4) a +0 flail (61, 25, D:4) a +0 leather armour (70, -13, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Ihextusaty's Antique Weapon Shoppe a +0 war axe (87 gold) a +1 flail of crushing (305 gold) a +0 battleaxe of distortion (455 gold) a +0 flail (87 gold) a +1 hand crossbow of flaming (332 gold) a +2 demon whip of draining (975 gold) a +0 club (25 gold) a +0 long sword (87 gold) a +0 hand crossbow (87 gold) the +4 falchion of Urgency {venom, *Noise rF++ MR+ Str+2} (1360 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It greatly protects you from fire. It affects your resistance to hostile enchantments. It may make noises in combat. a +0 dagger (50 gold) a +3 blowgun (487 gold) [Shop] Cateh's Armour Shoppe a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 chain mail (45 gold) a +0 scale mail (40 gold) a +1 ring mail of fire resistance (160 gold) a +0 chain mail (45 gold) a +0 cloak (45 gold) a +2 robe of cold resistance (177 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) a +0 cloak (45 gold) +1 fire dragon scales (670 gold) a +0 ring mail (40 gold) [Shop] Zeax's Weapon Shop a +0 spear (39 gold) a +0 halberd (52 gold) a +0 hunting sling (19 gold) a +0 club (13 gold) a +0 glaive (84 gold) the +9 battleaxe of Strategic Superiority {chop, Str+4} (911 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). a +0 whip (32 gold) a +1 fustibalus of flaming (442 gold) [Shop] Korr's Antique Armour Emporium the cursed -1 buckler "Renuxt" {rCorr} (209 gold) It protects you from acid and corrosion. It has a curse placed upon it. a +0 pair of boots (103 gold) a cursed +0 leather armour (23 gold) a +0 helmet (103 gold) the cursed +0 buckler of Vuet {Regen+ Str-2 Dex+4} (292 gold) It affects your strength (-2). It affects your dexterity (+4). It increases your rate of regeneration. It has a curse placed upon it. a +0 leather armour (46 gold) a +0 plate armour (529 gold) a +2 buckler of poison resistance (425 gold) the +3 pair of boots of Wootz {rCorr Int+3} (883 gold) It affects your intelligence (+3). It protects you from acid and corrosion. a +0 robe (16 gold) a +0 plate armour of fire resistance (690 gold) a +2 buckler of reflection (425 gold) a +0 cloak (103 gold) a +3 chain mail of poison resistance (540 gold) a +0 ring mail (92 gold) a +2 robe (292 gold) (0, 0, D:5) 17 bolts (1, 1, D:5) 22 arrows (5, 24, D:5) a +0 shortbow 22 arrows (13, -3, D:5) 17 arrows (18, 1, D:5) a +0 leather armour (18, 8, D:5) a +0 shortbow 21 arrows (19, 4, D:5) a +0 whip (25, 22, D:5) a +1 robe of positive energy (30, 34, D:5) a +0 dagger a +0 robe a +0 rapier a +0 scale mail (31, 12, D:5) a +0 dagger a +0 robe (31, 14, D:5) a +0 dagger a +0 leather armour (31, 16, D:5) a +0 robe (32, 17, D:5) a +0 short sword a +0 ring mail (32, 21, D:5) a +0 battleaxe (36, 1, D:5) 4 needles of confusion (37, 4, D:5) a +0 mace (37, 24, D:5) 18 sling bullets (39, 17, D:5) 24 sling bullets (40, 2, D:5) 27 sling bullets (41, 6, D:5) an arrow (43, 6, D:5) a +0 shortbow 24 arrows (44, 3, D:5) a +0 ring mail (45, 7, D:5) a +0 halberd (46, 7, D:5) a +0 flail (51, 3, D:5) 15 sling bullets Level 6 of the Dungeon (0, 0, D:6) a beef jerky (3, -19, D:6) 16 gold pieces (4, -14, D:6) a +0 war axe (32, -24, D:6) a +0 scale mail Level 7 of the Dungeon (1, -16, D:7) a +0 giant club 2 throwing nets (23, -7, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) an uncursed ring of teleportation (6, -16, D:8) a +0 quarterstaff a +0 hunting sling 28 sling bullets a +0 leather armour (7, -16, D:8) a +0 giant spiked club a cursed -2 giant club (7, 2, D:8) a +0 hunting sling (13, 4, D:8) a +0 robe (15, 11, D:8) a +0 long sword (17, 12, D:8) a +0 giant club (20, 10, D:8) a +0 war axe a +0 robe (21, 10, D:8) a +0 mace (22, 3, D:8) a +0 dagger a +0 robe a +0 leather armour (22, 14, D:8) a potion of degeneration (25, 6, D:8) a +0 club a cursed +0 leather armour (27, 3, D:8) a +0 dagger (37, 3, D:8) a +0 spear (41, -24, D:8) a +0 giant club (43, 2, D:8) 8 javelins a +0 buckler (44, -9, D:8) 11 sling bullets (49, 12, D:8) a +0 battleaxe a +0 plate armour (50, -14, D:8) a +0 animal skin a -1 spear of flaming (50, 3, D:8) a +0 hand axe (51, 5, D:8) a +0 whip (57, -19, D:8) 14 poisoned needles Level 9 of the Dungeon (0, 0, D:9) an arrow (1, -1, D:9) an arrow (2, 1, D:9) 18 arrows (3, -8, D:9) a +0 giant club (3, -3, D:9) an arrow (6, -4, D:9) an arrow (8, -5, D:9) 4 arrows (14, -9, D:9) 16 arrows a +0 shortbow (14, -8, D:9) a +0 robe a +1 dagger of venom (14, -7, D:9) an arrow (15, -18, D:9) a +1 ring mail of cold resistance the +1 robe of Vehumet's Regard {Regen+} It increases your rate of regeneration. (21, -30, D:9) 14 bolts (21, -4, D:9) a +0 giant club (24, -31, D:9) 18 arrows (30, -13, D:9) an uncursed ring of poison resistance (30, -4, D:9) 21 arrows (33, -30, D:9) a +0 mace (38, -21, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a cursed +0 dagger (1, -6, D:10) a cursed -3 spear a +0 halberd (2, -21, D:10) 15 poisoned needles (2, -6, D:10) a +0 club a +1 flail of protection a +0 dire flail a +0 giant club a +1 whip of draining a +0 whip (12, -17, D:10) a +0 dagger (14, 10, D:10) a +0 dagger (15, 10, D:10) a +0 plate armour a cursed -2 scimitar (15, 12, D:10) a +0 dagger (15, 13, D:10) a cursed +0 robe a +0 dagger (15, 16, D:10) a +0 club (16, 8, D:10) a +0 robe a +0 dagger (16, 9, D:10) a +3 leather armour a cursed -2 dagger (16, 17, D:10) a +0 robe a +0 dagger (17, 13, D:10) 3 scrolls of vulnerability 2 potions of mutation 3 potions of lignification 2 scrolls of immolation a +0 falchion (27, 4, D:10) 14 arrows (33, 4, D:10) a +0 cloak (35, 7, D:10) a +0 trident (45, 6, D:10) an uncursed ring of positive energy Level 11 of the Dungeon (0, 0, D:11) a cursed +0 hand axe a +0 robe a +1 war axe a +0 robe (0, 1, D:11) a cursed +0 spear a +0 robe (0, 3, D:11) a cursed +2 mace a +0 robe (7, -7, D:11) a cursed ring of teleportation (8, 31, D:11) a +0 hunting sling (11, 4, D:11) the +0 pair of gloves of Conscience {-Tele rPois rCorr Slay-3} It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from poison. It prevents most forms of teleportation. It protects you from acid and corrosion. (11, 18, D:11) a +0 hand axe (17, 25, D:11) a +0 leather armour a +0 war axe a +0 dagger a +0 robe (17, 26, D:11) a +0 robe a +0 dagger a cursed +0 dagger (17, 27, D:11) a +0 leather armour 4 tomahawks of returning (18, 25, D:11) a +0 club (18, 27, D:11) a +0 leather armour a +0 flail a +0 hand axe (19, 25, D:11) a +0 hunting sling (20, -6, D:11) a +2 robe of cold resistance (22, 1, D:11) 15 arrows a +0 shortbow (22, 2, D:11) 17 arrows a +0 shortbow (23, 21, D:11) a +0 giant spiked club (27, -3, D:11) 20 sling bullets (28, 23, D:11) 5 large rocks (29, 16, D:11) 21 arrows (34, 19, D:11) a cursed -1 giant spiked club a +0 giant spiked club (41, 2, D:11) 14 arrows (47, 37, D:11) a scroll of immolation the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a tomahawk (2, -3, Orc:1) a +0 ring mail a +0 war axe (2, -2, Orc:1) a +0 club (3, -4, Orc:1) a +0 hand axe a +0 chain mail a +0 long sword (3, -2, Orc:1) a +0 robe a +0 dagger (5, -5, Orc:1) a tomahawk (5, -4, Orc:1) a tomahawk (6, -1, Orc:1) a +0 scale mail (6, 0, Orc:1) a +0 plate armour a +0 long sword (7, -4, Orc:1) a tomahawk a +0 dagger (7, 24, Orc:1) a +0 giant club (8, -6, Orc:1) a +0 leather armour a +0 club (8, -5, Orc:1) a +0 robe a cursed -2 dagger a +0 ring mail a +0 dagger a +0 robe (9, -5, Orc:1) a +0 mace (10, -4, Orc:1) a +0 plate armour a +0 halberd (15, -1, Orc:1) a +0 halberd a +0 chain mail an orc corpse (15, 3, Orc:1) a +0 dire flail a +0 chain mail (16, -3, Orc:1) a +0 leather armour a +0 mace (16, 0, Orc:1) a +0 flail a +0 leather armour a +0 flail a +0 ring mail (16, 1, Orc:1) a +0 scimitar a +0 chain mail (17, -3, Orc:1) a +0 falchion (19, -2, Orc:1) a +0 giant club Level 2 of the Orcish Mines (0, 0, Orc:2) 11 gold pieces (2, 29, Orc:2) 36 gold pieces (3, 14, Orc:2) 21 gold pieces (4, -3, Orc:2) a +0 ring mail (unseen) (5, -8, Orc:2) a troll corpse (5, -1, Orc:2) 31 gold pieces (unseen) (6, -8, Orc:2) a +0 hand axe (unseen) (6, -3, Orc:2) a +0 whip (unseen) (6, -1, Orc:2) 26 gold pieces (unseen) (6, 0, Orc:2) a +0 leather armour (7, -3, Orc:2) a +0 mace (unseen) (8, -7, Orc:2) 27 gold pieces (8, -1, Orc:2) a +0 whip of electrocution (9, -9, Orc:2) a +0 war axe (unseen) (9, -1, Orc:2) a +2 dagger of draining (unseen) (10, -15, Orc:2) 30 gold pieces (10, -3, Orc:2) a +0 hand axe (unseen) (11, -6, Orc:2) a +0 dagger (unseen) (11, -5, Orc:2) a +0 dagger (unseen) (12, -5, Orc:2) a +0 halberd (unseen) (13, -3, Orc:2) a +0 dagger (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 sling bullets (2, -43, Lair:1) 16 arrows (6, -41, Lair:1) 9 arrows (12, -18, Lair:1) a +0 chain mail (13, -26, Lair:1) a +0 falchion (13, -24, Lair:1) a +3 quarterstaff of draining a lightning rod (4/4) the Compendium of Displacement and Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Dazzling Spray Conjuration/Hexes 3 c - Venom Bolt Conjuration/Poison 5 d - Malign Gateway Summoning/Translocation 7 a wand of scattershot (4/9) 5 curare-tipped needles a book of Callings a lamp of fire a +1 dagger of chaos a book of Maledictions a +2 dagger of draining 6 scrolls of amnesia 4 scrolls of enchant weapon 6 scrolls of recharging a book of Geomancy 3 potions of cure mutation a book of the Warp the +2 buckler of the Lizard {Regen+ Dex+2} It affects your dexterity (+2). It increases your rate of regeneration. a wand of iceblast (8/15) the +3 morningstar of the New World {flame, +Inv rElec rF+ MR-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. the amulet "Jevvadel" {Harm *Drain *Slow rElec rPois MR+++} [amulet of harm] It increases damage dealt and taken. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. It may slow you when you take damage. a wand of paralysis (10/24) a +2 short sword of speed a wand of flame (11/48) a wand of iceblast (2/15) (17, -31, Lair:1) a cursed +0 quarterstaff (21, -44, Lair:1) a cursed +0 scale mail (24, -44, Lair:1) a +0 quarterstaff (29, -33, Lair:1) a +0 hand axe (33, -17, Lair:1) 9 sling bullets (35, -39, Lair:1) a +0 mace (40, 4, Lair:1) 18 sling bullets (46, -8, Lair:1) a +0 scale mail (48, -41, Lair:1) a +0 pair of boots (49, -7, Lair:1) 15 poisoned needles (50, -29, Lair:1) a +0 leather armour (52, -44, Lair:1) 13 poisoned needles (56, -15, Lair:1) 15 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe a +0 dire flail (8, 15, Lair:2) a +0 hand axe (10, -26, Lair:2) a cursed ring of teleportation (18, -16, Lair:2) an uncursed ring of magical power an uncursed ring of magical power (20, -36, Lair:2) a +0 cloak (32, -20, Lair:2) a +0 chain mail (43, -3, Lair:2) a +0 glaive (48, -8, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (6, 34, Lair:3) a +0 ring mail (7, 5, Lair:3) 20 arrows (13, -15, Lair:3) a +2 quarterstaff of protection (13, 0, Lair:3) a scroll of immolation (22, -10, Lair:3) a +0 war axe (32, -6, Lair:3) a +0 ring mail (33, 25, Lair:3) a +0 short sword (37, 0, Lair:3) 11 bolts (45, 14, Lair:3) a +0 robe (48, -8, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (0, 14, Lair:4) a +1 flail of protection (24, -7, Lair:4) a +0 hunting sling (40, -8, Lair:4) a +0 trident (48, -14, Lair:4) a +0 scale mail (48, 13, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (9, -14, Lair:5) an uncursed ring of protection from magic (9, 18, Lair:5) a +0 quarterstaff (15, -26, Lair:5) a +0 falchion (22, 8, Lair:5) a +0 leather armour (29, 8, Lair:5) an uncursed ring of magical power a +2 ring of evasion (31, 3, Lair:5) an uncursed ring of loudness (38, -8, Lair:5) a cursed -2 falchion (38, -6, Lair:5) an uncursed amulet of regeneration (39, -18, Lair:5) a +0 robe (44, -31, Lair:5) 22 bolts (49, -21, Lair:5) an uncursed amulet of regeneration (53, -12, Lair:5) 10 arrows (57, -12, Lair:5) a +0 great sword Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of enchant weapon the +4 dire flail of Extinguishment {crush, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (3, 44, Lair:6) a book of Callings (8, -5, Lair:6) 8 steel javelins (8, 12, Lair:6) a +0 short sword a +0 robe (9, 48, Lair:6) 3 gold pieces (12, 1, Lair:6) a +0 dagger a +0 robe (13, 6, Lair:6) a +0 rapier a +0 robe (17, 10, Lair:6) a +0 dagger a +0 robe (17, 51, Lair:6) a wand of random effects (16/48) (18, 10, Lair:6) a +0 short sword a +0 robe (20, 10, Lair:6) a +0 rapier a +0 robe (22, 10, Lair:6) a +0 short sword a +0 robe a +0 dagger a +0 robe (22, 13, Lair:6) a +0 dagger a +0 robe a +0 buckler (23, 10, Lair:6) a +0 dagger a +0 robe (27, 17, Lair:6) a +0 dagger a +0 robe (29, 16, Lair:6) a +0 rapier (unseen) (33, 26, Lair:6) a +0 scale mail a +0 spear (34, 26, Lair:6) a +0 spear (36, 31, Lair:6) a cursed -3 dagger a +0 robe (39, -4, Lair:6) a box of beasts (52, -2, Lair:6) a +0 hunting sling (64, -1, Lair:6) a wand of lightning (5/15) (65, 32, Lair:6) 12 arrows