dracomuter Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (3, 2, D:1) a +0 hand axe (10, -8, D:1) 8 stones (16, 7, D:1) a +0 leather armour (17, -19, D:1) a +0 dagger (19, -19, D:1) 7 stones (19, 19, D:1) a +0 spear (22, -19, D:1) a potion of haste (23, 14, D:1) a +0 club (28, 0, D:1) a +0 dagger (31, -18, D:1) an orb of wrath (36, 14, D:1) 6 atropa-tipped darts (42, -11, D:1) a +0 whip Level 2 of the Dungeon (4, -16, D:2) a potion of ambrosia (6, -17, D:2) 5 stones (8, 1, D:2) a +0 ring mail (9, -12, D:2) a +1 scythe of venom a +0 robe (11, -8, D:2) a +0 robe (25, -11, D:2) a +0 quarterstaff (26, 7, D:2) a +0 chain mail a +0 club (28, -6, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ipse's Weapon Shop a +0 dagger (20 gold) a +0 rapier (40 gold) a +0 dagger (20 gold) a +0 broad axe of electrocution (120 gold) a +0 war axe (35 gold) 6 stones (6 gold) (0, 26, D:3) a +0 leather armour (1, 28, D:3) a +0 chain mail (6, 21, D:3) a +0 club a +0 leather armour (9, 23, D:3) a +0 flail (10, 24, D:3) a +0 hand axe (11, 23, D:3) a potion of attraction (12, 7, D:3) a +0 flail (12, 8, D:3) a potion of might (14, 2, D:3) a potion of lignification (19, -17, D:3) a +0 club a +0 robe (19, -14, D:3) a +0 spear 5 stones (22, 4, D:3) a potion of curing (24, 18, D:3) a +0 trident 4 stones (24, 21, D:3) a +0 short sword (30, -3, D:3) 4 stones a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 whip (11, 5, D:4) a +0 dagger a +0 sling (18, -11, D:4) 3 stones a +0 dagger (21, 1, D:4) a potion of might (21, 13, D:4) a potion of lignification (24, 9, D:4) a potion of heal wounds (27, -7, D:4) a +0 giant spiked club (27, 29, D:4) a potion of brilliance (28, -7, D:4) a +0 animal skin (29, 41, D:4) a potion of brilliance (32, 15, D:4) a potion of flight a +0 dagger (35, 14, D:4) a +0 short sword (39, 31, D:4) a +0 club (42, -19, D:4) a +0 dagger (42, -11, D:4) a +0 sling (42, -8, D:4) a +0 sling (42, 23, D:4) a +0 dagger (42, 26, D:4) a +0 dagger (42, 28, D:4) a +0 club (43, -5, D:4) a +0 club a +0 short sword a +0 whip (44, 40, D:4) a +0 club (45, 38, D:4) a +0 club (45, 42, D:4) a +0 dagger (46, -3, D:4) a +0 dagger (47, -3, D:4) a +0 plate armour (47, 26, D:4) a +0 short sword (47, 44, D:4) a +0 leather armour (48, -8, D:4) a +0 chain mail a +0 sling (49, -12, D:4) a +0 dagger (49, -6, D:4) a +0 club (49, -5, D:4) a +0 dagger a +0 club (49, 24, D:4) a +0 flail a +0 leather armour (50, -18, D:4) a +3 dagger of venom a +1 animal skin (50, -10, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a potion of flight (8, 10, D:5) a +0 dagger a +0 robe (9, 10, D:5) a +0 mace (10, -28, D:5) a +0 shortbow (10, 10, D:5) a +0 dagger a +0 robe (13, -40, D:5) a +0 flail (13, -29, D:5) 4 stones (20, -24, D:5) 8 stones (26, -2, D:5) a +0 hand axe (27, -31, D:5) a +0 ring mail (27, -17, D:5) a +0 dagger (30, -35, D:5) a +0 shortbow Level 6 of the Dungeon [Shop] Syalogo's Mayhem Merchandise a +1 heavy war axe (172 gold) a book of Fire (572 gold) a +0 war axe (45 gold) a book of Fire (572 gold) a +0 hand axe (39 gold) a +0 war axe (45 gold) (0, 0, D:6) a +0 dagger (5, -6, D:6) a +2 heavy glaive (6, 1, D:6) a +0 hat (8, 30, D:6) a +0 dagger (9, 28, D:6) a +0 shortbow (18, -12, D:6) 3 stones (18, -8, D:6) a +0 long sword (25, 21, D:6) a potion of haste (31, 18, D:6) a potion of curing (37, 23, D:6) 2 potions of attraction (45, -4, D:6) a +0 helmet (46, 2, D:6) a +0 short sword a +0 ring mail (47, 1, D:6) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (47, 2, D:6) a +0 dagger a +0 robe (47, 11, D:6) a +0 robe (49, 3, D:6) 2 potions of flight (51, -12, D:6) a +0 hand axe (53, 25, D:6) a +0 robe (55, -10, D:6) a +0 flail a +0 robe a +0 dagger (55, -8, D:6) a +0 leather armour a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (3, 15, D:7) a +0 club (7, -1, D:7) a +0 spear (10, -11, D:7) a +0 shortbow (11, 2, D:7) a +0 leather armour (15, -32, D:7) a potion of brilliance (16, -29, D:7) a +0 rapier (19, -3, D:7) a potion of curing (22, -13, D:7) a potion of brilliance (31, -25, D:7) 2 potions of might (41, -23, D:7) 3 stones (45, -24, D:7) a +0 leather armour a +0 heavy war axe (46, -14, D:7) a +1 great mace of holy wrath (47, -27, D:7) 6 stones (47, -24, D:7) a +0 chain mail a +0 long sword (55, 0, D:7) a +0 spear a +0 leather armour a +0 whip (55, 1, D:7) a +0 club (55, 2, D:7) a +0 chain mail a +0 scimitar a +0 spear (55, 3, D:7) a +0 flail (55, 4, D:7) a +0 flail (55, 5, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 whip a +0 flail Level 8 of the Dungeon (0, 0, D:8) a potion of curing (6, 2, D:8) a +0 robe a +0 dagger (9, 12, D:8) a +0 hand axe (13, 17, D:8) a +0 robe a +0 dagger (14, 17, D:8) a +0 falchion (16, 5, D:8) a +0 war axe (18, 22, D:8) a +0 dagger (24, -3, D:8) a +0 falchion (25, -3, D:8) a +0 robe a +0 dagger (26, -19, D:8) a potion of brilliance (26, 34, D:8) a +0 halberd a +0 whip a +0 whip (26, 35, D:8) a +0 club (26, 36, D:8) a +0 leather armour a +0 whip (33, -14, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, 2, D:9) a +0 short sword a stone a +0 dagger (2, 2, D:9) 10 stones a +0 whip a +0 club a +0 club a +0 short sword (3, -6, D:9) a +0 helmet (3, 2, D:9) a stone a +0 club (3, 36, D:9) a +0 club (3, 38, D:9) a +0 ring mail a +0 quarterstaff a +0 sling a potion of ambrosia (4, 27, D:9) a +0 flail (5, -5, D:9) a +0 robe (5, -2, D:9) a +0 falchion (5, -1, D:9) a potion of degeneration (5, 33, D:9) a +0 club (5, 37, D:9) a +0 ring mail a +3 spear (6, 25, D:9) a +0 robe (6, 37, D:9) a +0 club (9, 7, D:9) a +0 scale mail (10, 6, D:9) a scroll of noise a +0 flail (10, 8, D:9) a +0 halberd (10, 42, D:9) a +0 ring mail (11, 6, D:9) a +1 war axe of freezing a +2 rapier of freezing a +2 vampiric short sword the +6 flail of the Pit {venom, *Rage Str+2 Int+3 Stlth+} Str: It affects your strength (+2). Int: It affects your intelligence (+3). *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a +0 dagger of protection a +3 short sword of venom (11, 7, D:9) a +0 spear (11, 9, D:9) a +0 halberd (12, 8, D:9) a +0 spear (20, 17, D:9) a +0 leather armour (21, 4, D:9) a staff of conjuration (21, 41, D:9) a +0 scale mail (24, 38, D:9) a +0 shortbow (29, 19, D:9) a +0 rapier (33, 38, D:9) a +0 shortbow (36, 9, D:9) a potion of brilliance (36, 38, D:9) a potion of curing (37, 9, D:9) 7 stones (51, 26, D:9) a +0 buckler (51, 34, D:9) a potion of heal wounds (52, 16, D:9) a potion of lignification Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (3, -5, D:10) a +0 whip a +0 flail (7, -26, D:10) a +0 dagger a +0 robe a +0 war axe a +0 trident a +0 plate armour (8, -30, D:10) a +0 dagger a +0 robe (8, -28, D:10) a +0 short sword (10, -29, D:10) a +0 dagger a +0 robe (14, -36, D:10) a +0 robe (15, -14, D:10) a +0 dire flail (15, 3, D:10) a potion of heal wounds (16, -32, D:10) a +0 club (19, -35, D:10) a +0 long sword a +0 scale mail (19, -6, D:10) a +0 robe 2 potions of flight (20, -26, D:10) a +0 ring mail (32, -17, D:10) a +0 dagger of distortion (33, -33, D:10) 2 potions of heal wounds (34, -33, D:10) a ring of resist corrosion (40, -17, D:10) a +1 hand axe of freezing a +0 robe (40, 3, D:10) a +0 robe a +3 hand axe (42, -35, D:10) the staff of earth "Enisinih" {Int+3} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). It falls into the 'Staves' category. It is a one-handed weapon. (42, -23, D:10) a staff of cold (42, -16, D:10) a +3 mace of freezing a +0 robe (42, 1, D:10) a +0 robe a +4 spear of freezing (44, -19, D:10) a +0 shortbow (45, -31, D:10) a potion of brilliance (46, -33, D:10) a +0 flail Level 11 of the Dungeon [Shop] Ycucagoihug's Serpentskin Sales 2 poisoned darts (20 gold) a +3 spear of venom (350 gold) 4 poisoned darts (40 gold) 4 poisoned darts (40 gold) 2 poisoned darts (20 gold) (0, 0, D:11) a potion of degeneration (0, 1, D:11) a potion of degeneration (0, 2, D:11) a potion of degeneration (5, 0, D:11) a +0 dagger (9, -51, D:11) a +0 halberd (10, -51, D:11) a +2 antimagic spear a +0 ring mail (11, -51, D:11) a +0 spear a +0 whip (11, 0, D:11) a +0 hand axe a +0 animal skin (11, 3, D:11) a +0 ring mail a +0 short sword (17, 2, D:11) a +0 short sword (18, 3, D:11) a +0 robe a +0 dagger (21, 3, D:11) a +0 dagger (23, 4, D:11) 7 stones a +2 short sword of protection a potion of degeneration (23, 5, D:11) a potion of might (24, 5, D:11) a +0 leather armour a +0 hand axe (26, -41, D:11) a +0 scale mail (28, 3, D:11) a +0 plate armour a +0 short sword a +0 leather armour a +0 falchion a potion of degeneration (30, 2, D:11) a +0 giant spiked club a +0 robe a +0 leather armour a +0 hand axe a +0 hand axe a +0 club (31, 1, D:11) a +0 scale mail a +0 trident a +0 ring mail a +0 whip a +0 leather armour a +0 hand axe (44, -38, D:11) 4 large rocks (44, -21, D:11) a +0 trident of venom (59, -39, D:11) a +0 club (66, -1, D:11) a potion of mutation Level 12 of the Dungeon (0, 0, D:12) 7 stones (1, -12, D:12) a +0 ring mail (9, 3, D:12) a +0 lajatang (12, -16, D:12) a +6 ring of intelligence (18, -26, D:12) a +4 ring of protection (18, -24, D:12) a stone (20, 7, D:12) a +0 mace (22, 11, D:12) a +0 whip (23, 1, D:12) a +1 scimitar of flaming (24, -8, D:12) a potion of might (27, -14, D:12) a potion of cancellation a +0 dagger of draining (35, -27, D:12) 4 stones (35, -11, D:12) a +0 chain mail (35, 0, D:12) a potion of curing (36, -11, D:12) 3 large rocks (44, -1, D:12) a potion of ambrosia (48, -20, D:12) 4 large rocks (49, -10, D:12) a +0 leather armour (50, -19, D:12) a +0 battleaxe Level 13 of the Dungeon (0, 0, D:13) a +3 heavy broad axe a +0 chain mail a potion of berserk rage a scroll of noise (1, -5, D:13) a +0 giant club a +0 dire flail (3, -5, D:13) a +0 pair of boots (6, -3, D:13) 6 large rocks (8, -10, D:13) a +0 shortbow a +0 dagger (9, -35, D:13) 4 large rocks (11, -24, D:13) a +0 longbow (13, -18, D:13) a staff of death a +0 robe a potion of haste (13, -15, D:13) the +7 crystal plate armour of Roumuas {Will+ Str+3 Dex+3} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). Will: It increases your willpower. (13, -5, D:13) a +0 chain mail (15, -17, D:13) a +0 giant spiked club a +0 giant club (16, -18, D:13) a +0 scale mail (16, 10, D:13) a +4 ring of protection (17, 9, D:13) a potion of cancellation (19, -26, D:13) a +0 dagger (19, -24, D:13) a +0 leather armour a +0 short sword a +0 shortbow (21, 5, D:13) 4 stones (24, -31, D:13) a +0 long sword 4 stones (24, -18, D:13) a +0 shortbow 5 stones (25, -36, D:13) a +0 giant spiked club a +0 giant club (25, -17, D:13) a +0 great mace a +0 arbalest a +0 leather armour (26, -3, D:13) a +0 scale mail (27, -28, D:13) a +0 sling a +0 arbalest (27, -26, D:13) a +0 giant club a +0 giant spiked club (27, 17, D:13) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a +2 war axe of flaming a +0 robe a +3 triple crossbow of draining (28, -27, D:13) a +0 dire flail a +0 robe a +0 whip (28, -26, D:13) a +0 robe a +0 spear (29, -30, D:13) a +0 dire flail a +0 giant club (30, -19, D:13) 3 large rocks (30, 5, D:13) a +0 morningstar (31, -25, D:13) a +0 short sword (32, -27, D:13) a +0 flail a +0 shortbow (37, 18, D:13) the +0 ring mail of Snakes and Ladders {rPois Str-4 Int+7 Dex+3} Str: It affects your strength (-4). Int: It affects your intelligence (+7). Dex: It affects your dexterity (+3). rPois: It protects you from poison. (40, -11, D:13) a +0 shortbow (41, -5, D:13) a +0 longbow a +0 rapier (42, -12, D:13) 4 large rocks (43, 10, D:13) a +0 trident a +0 ring mail a potion of brilliance Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (1, 5, D:14) a +0 broad axe (2, 5, D:14) a +0 flail a +0 plate armour (4, 1, D:14) a potion of curing (5, 1, D:14) a +0 dagger a +0 robe (5, 7, D:14) a +4 dagger a +0 robe (6, 6, D:14) a potion of heal wounds (7, 6, D:14) a +0 great sword 7 stones a +0 chain mail (10, 26, D:14) a +0 ring mail (11, 5, D:14) a +0 quarterstaff (23, 9, D:14) 5 stones (23, 16, D:14) a +0 rapier (33, 16, D:14) a +0 scale mail (33, 45, D:14) a +0 mace of draining (36, 27, D:14) a +0 flail (39, 28, D:14) a +0 kite shield of cold resistance the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). a +5 ring of evasion a +2 robe of positive energy 3 scrolls of brand weapon (40, -11, D:14) a +0 scimitar of flaming (40, 31, D:14) a +0 flail (43, 35, D:14) a +0 short sword Level 15 of the Dungeon [Shop] Vianteho's Book Emporium Great Wizards, Vol. VII (420 gold) a book of Spectacle (560 gold) a book of Callings (280 gold) a Grand Grimoire (476 gold) the Cyclopedia of Non-Euclidean Astrapomancy (616 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Dispersal Translocation 6 d - Maxwell's Capacitive Coupling Air 8 Great Wizards, Vol. VII (420 gold) a book of Misfortune (504 gold) (0, 0, D:15) a potion of curing (7, 20, D:15) a +0 ring mail (10, 24, D:15) a ring of resist corrosion (12, 24, D:15) a potion of curing (12, 36, D:15) a potion of heal wounds (13, -2, D:15) a +0 longbow (14, -5, D:15) a +0 dagger (17, -6, D:15) a +0 sling (25, 28, D:15) a potion of attraction (27, -10, D:15) 2 stones (29, -4, D:15) a +0 trident a +2 robe of cold resistance (38, 28, D:15) a +0 shortbow (39, 28, D:15) a +0 shortbow (39, 29, D:15) a +0 shortbow a +0 shortbow a +0 longbow a +0 shortbow (42, -15, D:15) 2 potions of mutation (49, 7, D:15) a +0 shortbow (49, 8, D:15) a +0 shortbow (49, 10, D:15) a +0 short sword (50, 7, D:15) a +0 shortbow (52, 13, D:15) a potion of flight the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (1, 0, Orc:1) a +0 plate armour a +0 scimitar (2, -12, Orc:1) a +0 giant club (2, -11, Orc:1) a +0 giant spiked club (2, -1, Orc:1) a +0 hand axe (4, -11, Orc:1) a +0 chain mail a +0 heavy mace (4, -9, Orc:1) a +0 dagger (5, -13, Orc:1) a +0 giant club (5, -10, Orc:1) a +0 giant club (6, -10, Orc:1) a +0 flail (6, -9, Orc:1) a +0 giant spiked club a +0 dire flail Level 2 of the Orcish Mines (0, 0, Orc:2) 21 gold pieces (2, -1, Orc:2) a +0 dagger 5 gold pieces (2, 0, Orc:2) 6 gold pieces (still there?) a +0 robe (still there?) a +2 dagger of venom (still there?) (3, -5, Orc:2) 4 gold pieces (3, 0, Orc:2) 11 gold pieces (3, 1, Orc:2) 44 gold pieces 3 large rocks a +0 giant club (4, -5, Orc:2) 9 gold pieces a +0 robe a +0 dagger 2 potions of attraction (4, -1, Orc:2) 19 gold pieces a +0 giant spiked club a +0 giant spiked club (4, 2, Orc:2) a +0 giant club 29 gold pieces a +0 giant club (4, 3, Orc:2) 14 gold pieces a +0 robe a +0 halberd (4, 5, Orc:2) 11 gold pieces a +0 giant club (5, -6, Orc:2) 6 gold pieces (5, -1, Orc:2) a +0 morningstar 5 gold pieces (5, 0, Orc:2) 23 gold pieces a +0 giant spiked club a +0 giant spiked club (5, 1, Orc:2) 27 gold pieces a +0 giant club a +0 giant spiked club a +0 giant club (5, 4, Orc:2) 17 gold pieces a +0 giant club (6, -7, Orc:2) 5 gold pieces (6, -5, Orc:2) 7 gold pieces (6, -1, Orc:2) 15 gold pieces a +0 giant club (6, 4, Orc:2) 17 gold pieces (6, 5, Orc:2) 35 gold pieces a +0 cloak a +0 short sword a wand of quicksilver (1) (7, -6, Orc:2) 5 gold pieces (7, 2, Orc:2) 17 gold pieces (7, 3, Orc:2) a boomerang a +0 hand axe a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club 77 gold pieces (7, 4, Orc:2) 19 gold pieces a +0 giant club (8, -1, Orc:2) 9 gold pieces a +0 robe a +0 dagger (8, 4, Orc:2) 8 gold pieces (9, 4, Orc:2) 22 gold pieces (10, -3, Orc:2) 9 gold pieces a +0 leather armour a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of curing (6, -8, Lair:1) a +0 dagger (23, 7, Lair:1) a +1 halberd of protection (24, 12, Lair:1) 8 stones (25, 38, Lair:1) 3 stones (31, 26, Lair:1) a +0 sling (35, -18, Lair:1) a potion of heal wounds (43, 19, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of curing (3, 11, Lair:2) a +0 rapier (4, 10, Lair:2) a potion of curing (4, 16, Lair:2) a +0 rapier a +0 robe (5, 11, Lair:2) 7 stones (5, 51, Lair:2) a potion of curing (9, 50, Lair:2) a potion of might (10, 16, Lair:2) a +0 falchion of holy wrath (16, 48, Lair:2) a potion of lignification (24, -2, Lair:2) 9 stones (25, 31, Lair:2) a +0 ring mail (25, 57, Lair:2) a potion of resistance (36, 36, Lair:2) 6 stones (36, 38, Lair:2) 5 stones (36, 40, Lair:2) 3 stones (37, 27, Lair:2) a +0 whip (37, 36, Lair:2) 2 stones (40, 45, Lair:2) 2 potions of magic (44, 53, Lair:2) 2 potions of curing (54, 34, Lair:2) a potion of haste Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of curing (1, 7, Lair:3) a +0 chain mail (5, -18, Lair:3) the +8 scimitar of the Beast {heavy, Str+2 Stlth+} Str: It affects your strength (+2). Stlth: It makes you more stealthy. (8, -22, Lair:3) a +0 leather armour (22, 16, Lair:3) a potion of flight (25, 4, Lair:3) +0 swamp dragon scales a ring of protection from cold (25, 11, Lair:3) a +0 chain mail (25, 14, Lair:3) a +1 mace of holy wrath (28, -2, Lair:3) a +0 flail (30, -32, Lair:3) a +0 long sword (31, -24, Lair:3) a +0 quarterstaff (37, 3, Lair:3) a +0 leather armour (39, 1, Lair:3) a ring of ice (45, -19, Lair:3) 3 stones (50, 21, Lair:3) a potion of resistance (55, 16, Lair:3) a potion of ambrosia (57, 19, Lair:3) a potion of ambrosia (58, 23, Lair:3) a +0 scale mail (59, 23, Lair:3) a +2 quarterstaff of draining Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 morningstar (0, 3, Lair:4) a potion of haste (2, -9, Lair:4) a +0 morningstar (21, 10, Lair:4) 3 stones (24, 11, Lair:4) an amulet of the acrobat (35, 23, Lair:4) a +0 chain mail (43, 2, Lair:4) 8 stones (48, -23, Lair:4) a +0 broad axe (49, -22, Lair:4) a +0 cloak (50, -20, Lair:4) 2 potions of attraction (51, -13, Lair:4) a potion of flight Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 potions of attraction (6, 19, Lair:5) a potion of mutation (14, -11, Lair:5) 3 atropa-tipped darts (17, -28, Lair:5) a staff of poison (21, -41, Lair:5) a +0 rapier (26, -11, Lair:5) a +0 leather armour (28, -39, Lair:5) a +0 great mace (31, 13, Lair:5) a ring of flight (38, -27, Lair:5) a +0 long sword (39, 7, Lair:5) a +0 rapier (41, -3, Lair:5) a +0 falchion of protection