dricus Level 1 of the Dungeon (0, 0, D:1) 17 stones (4, -1, D:1) a +0 dagger (5, -7, D:1) a stone (5, 0, D:1) a cursed -1 short sword 4 stones (7, 4, D:1) a +0 club (19, -9, D:1) 14 poisoned needles (22, 5, D:1) a +0 animal skin (23, 5, D:1) a +0 club (35, -6, D:1) a +0 short sword (37, -6, D:1) 24 arrows (40, 1, D:1) a +0 dagger (46, 25, D:1) a +0 short sword of protection (51, 19, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) 21 sling bullets (1, -2, D:2) a +0 robe (15, 21, D:2) a +0 robe (16, -2, D:2) a +0 leather armour (22, 8, D:2) a +0 trident (25, 33, D:2) a stone (25, 43, D:2) a +0 robe (28, -2, D:2) a +0 dagger (30, 33, D:2) a stone a +0 club (32, 33, D:2) a +0 whip a stone (33, 34, D:2) a +0 short sword (48, -18, D:2) a +0 dagger of speed (49, 31, D:2) 10 stones (52, 20, D:2) 25 stones a +0 helmet Level 3 of the Dungeon (0, 0, D:3) 8 needles of confusion (5, -5, D:3) a +0 club (8, -15, D:3) a +0 dagger (10, 11, D:3) a +0 ring mail (16, 1, D:3) 5 tomahawks (17, 0, D:3) a +0 club (21, -24, D:3) a cursed -1 short sword (21, -5, D:3) a +0 leather armour (23, -17, D:3) 5 tomahawks (24, -3, D:3) a stone (25, 0, D:3) a stone (27, 2, D:3) a stone (28, 3, D:3) a +0 club (28, 4, D:3) a +0 short sword (38, 12, D:3) a +0 hand axe (39, -23, D:3) a +0 dagger (40, 5, D:3) 5 stones (41, 4, D:3) an uncursed amulet of magic regeneration (42, 4, D:3) an uncursed ring of wizardry (43, 3, D:3) 2 stones (44, 3, D:3) a stone (46, -9, D:3) a cursed +0 leather armour (48, -3, D:3) a +0 club (48, 3, D:3) a +0 club a +0 hunting sling 18 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (12, 22, D:4) a +6 trident of venom a cursed +0 leather armour (13, -6, D:4) a +0 whip (15, 22, D:4) a +0 club (21, 25, D:4) 15 stones (22, 3, D:4) an uncursed amulet of rage (23, 3, D:4) a +0 club (24, 3, D:4) a +0 spear (25, 2, D:4) a +0 whip (25, 3, D:4) a +0 flail (32, 6, D:4) a +0 leather armour (38, -9, D:4) a +0 robe (57, 6, D:4) a +0 giant spiked club (58, 7, D:4) a +0 long sword (59, 10, D:4) 12 sling bullets Level 5 of the Dungeon (0, 0, D:5) 28 arrows (5, -24, D:5) 18 bolts (18, -16, D:5) a cursed +0 giant club (20, 18, D:5) a +0 hand axe (24, -15, D:5) the +0 hand axe "Nawudaf" {pain, Str+5 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+5). It lets you see invisible. (29, -31, D:5) a +0 quarterstaff (31, 12, D:5) 7 needles of sleeping Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 35, D:6) 24 arrows (3, 35, D:6) a +0 war axe (3, 36, D:6) 22 stones (6, 0, D:6) a +0 robe (12, 33, D:6) a +0 war axe (36, -8, D:6) 17 stones (39, 13, D:6) the +0 leather armour "Rimok" {+Inv rF+ MR+} It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. Level 7 of the Dungeon (3, 25, D:7) 16 stones (5, -4, D:7) 19 arrows (8, 6, D:7) 17 stones (11, 22, D:7) a +0 hand axe a +0 animal skin (12, -3, D:7) a +0 mace a +0 scale mail (14, 0, D:7) a +0 club a +0 robe a +0 dagger a +0 leather armour a +0 long sword (14, 1, D:7) a +0 chain mail (23, -4, D:7) 17 bolts (30, -3, D:7) a +0 rapier (33, 19, D:7) an arrow (34, -9, D:7) 9 poisoned needles (34, 17, D:7) a +0 robe a +0 dagger a +0 flail (34, 18, D:7) 3 arrows (35, 17, D:7) an arrow a +0 chain mail a +0 war axe (36, 17, D:7) 3 arrows a +0 shortbow (39, -5, D:7) a +2 short sword of venom (44, -3, D:7) a +0 leather armour (44, 8, D:7) the +0 hand axe of Girch {drain, rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. (45, 10, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Ylud's Jewellery Shop an uncursed ring of wizardry (420 gold) the ring of Ilacischo {rElec rF++ AC+3 Str+4 Int-5} (705 gold) [ring of protection] It affects your AC (+3). It affects your strength (+4). It affects your intelligence (-5). It greatly protects you from fire. It insulates you from electricity. an uncursed ring of protection from magic (350 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of wizardry (420 gold) a +4 ring of dexterity (378 gold) an uncursed ring of magical power (280 gold) (1, -22, D:8) a +0 great sword (6, -21, D:8) a +0 whip (6, -19, D:8) a +0 whip (10, -1, D:8) 11 stones (11, 18, D:8) a +0 robe (13, 16, D:8) a +0 dagger a +0 robe (13, 18, D:8) a +0 trident a +0 ring mail (14, 17, D:8) a +0 long sword a +0 plate armour a +0 dagger a cursed +0 robe (15, -3, D:8) 11 stones (15, 17, D:8) a +0 falchion (21, 1, D:8) a +0 flail (31, 18, D:8) a +0 leather armour (33, 0, D:8) 11 poisoned needles (34, -6, D:8) a +0 hand axe a cursed -3 dagger a +0 robe (34, -4, D:8) a +0 robe a +2 spear (35, -5, D:8) a +0 giant spiked club a +0 giant club (42, -1, D:8) a scroll of amnesia (42, 9, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) 23 bolts (1, -6, D:9) a +2 scimitar of flaming a +0 robe (5, -40, D:9) a +0 mace (8, -32, D:9) 18 stones (10, -28, D:9) a cursed -1 hunting sling (12, 0, D:9) 16 stones (15, -10, D:9) 2 curare-tipped needles (16, -42, D:9) 16 stones (19, -35, D:9) a +0 falchion (28, 7, D:9) a +0 chain mail (42, -11, D:9) 17 bolts (44, -3, D:9) a +0 robe (49, 9, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (6, 16, D:10) a +0 chain mail (9, -1, D:10) a +0 morningstar (9, 18, D:10) a +0 hand axe (12, 34, D:10) a +0 naga barding (15, 22, D:10) 11 sling bullets (30, 6, D:10) a +1 short sword of electrocution (35, -4, D:10) a +0 ring mail (37, -13, D:10) a +0 falchion (39, 1, D:10) a +0 whip (47, 1, D:10) a scroll of amnesia (52, 1, D:10) a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 stones (4, -47, Lair:1) 12 stones (4, -33, Lair:1) a +0 spear (8, -14, Lair:1) a +0 chain mail (19, -45, Lair:1) a +0 halberd (22, -51, Lair:1) a +0 chain mail (23, -33, Lair:1) 6 javelins of penetration (26, -45, Lair:1) a potion of degeneration (26, -26, Lair:1) a +0 ring mail (33, -25, Lair:1) 19 stones (35, -39, Lair:1) a +0 halberd (42, -27, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 stones (12, -10, Lair:2) a +0 whip (13, -24, Lair:2) 23 stones (14, 0, Lair:2) 8 stones (36, -14, Lair:2) the cursed +1 quarterstaff "Sepn" {crush, MP+9 Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your magic capacity (+9). It has a curse placed upon it. (38, -19, Lair:2) a +0 war axe (38, 15, Lair:2) a phantom mirror (43, 3, Lair:2) 20 arrows (45, 14, Lair:2) 22 stones (47, -7, Lair:2) a cursed -3 halberd Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 stones (11, -9, Lair:3) 5 needles of frenzy (13, 1, Lair:3) 17 poisoned needles (23, 11, Lair:3) a hell rat skeleton a black mamba corpse (skeletalised by now) (29, -21, Lair:3) a +0 ring mail (29, 7, Lair:3) 19 stones (38, 24, Lair:3) the ring "Focrem" {-Tele rC+ rN+ MP+9 Dex+2} [ring of magical power] It affects your dexterity (+2). It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). It prevents most forms of teleportation. (51, -1, Lair:3) 17 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a hog corpse (25, -8, Lair:4) 17 sling bullets