dricus Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 10, D:1) a cursed +0 robe (9, -16, D:1) a +0 club (12, 12, D:1) a +0 ring mail (16, -9, D:1) a +0 hand axe (17, 15, D:1) a +0 dagger (17, 22, D:1) a +0 robe (22, -27, D:1) a +0 spear (27, -9, D:1) a cursed -1 dagger (27, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -28, D:2) a +0 short sword (8, 0, D:2) 18 poisoned needles (10, -47, D:2) 3 curare-tipped needles (13, -16, D:2) a +0 short sword (14, -20, D:2) a +0 short sword (16, -44, D:2) a +0 club (19, -31, D:2) a +0 club (44, -37, D:2) a +0 whip (46, -33, D:2) a +0 club Level 3 of the Dungeon (5, 3, D:3) a cursed -3 club (15, 23, D:3) a +0 short sword (16, 3, D:3) a +0 dagger (18, -5, D:3) a cursed +0 leather armour (22, 23, D:3) a +0 club (24, -8, D:3) a +0 quarterstaff (28, 17, D:3) a cursed +0 club (28, 29, D:3) a +0 dagger (28, 32, D:3) a +0 club (44, -9, D:3) a +0 short sword (45, -4, D:3) a +0 club (48, -9, D:3) a +0 club (58, -8, D:3) a +0 robe Level 4 of the Dungeon [Shop] Muyr's General Store 27 stones (37 gold) a +3 war axe of distortion (359 gold) 7 sling bullets (49 gold) a ration (70 gold) a scroll of amnesia (49 gold) a +0 rapier (56 gold) an uncursed ring of ice (350 gold) an uncursed ring of see invisible (210 gold) a scroll of random uselessness (14 gold) 16 arrows (44 gold) a potion of berserk rage (70 gold) 7 bolts (19 gold) (0, 0, D:4) 28 sling bullets (15, -5, D:4) a +0 robe (15, -4, D:4) a +0 ring mail (16, 8, D:4) 14 poisoned needles (17, 8, D:4) a +0 robe (25, 7, D:4) a scroll of noise (28, -4, D:4) 23 bolts (37, 21, D:4) a +0 mace (44, -9, D:4) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (6, 13, D:5) a +0 robe (16, 30, D:5) a wand of random effects (40) (20, 24, D:5) a +0 glaive (20, 44, D:5) a +0 spear (25, 31, D:5) a +0 leather armour Level 6 of the Dungeon (7, -9, D:6) a scroll of random uselessness (9, -6, D:6) a +0 halberd (12, -22, D:6) a +0 shortbow (18, -34, D:6) a +0 club (25, -28, D:6) 10 poisoned needles (26, -40, D:6) 15 sling bullets (27, -10, D:6) 2 throwing nets (29, -8, D:6) a +0 whip (30, -25, D:6) a +0 ring mail (32, -11, D:6) a +0 whip (33, -34, D:6) a +0 hand crossbow (35, -15, D:6) a +0 halberd (37, -17, D:6) a scroll of immolation a +0 short sword a +0 buckler a +0 scale mail a +0 trident of protection (47, -21, D:6) the +0 helmet of the Harp {-Cast +Blink +Inv Dex+3} It affects your dexterity (+3). It lets you turn invisible. It lets you blink. It prevents spellcasting. a +1 robe (47, -20, D:6) a +0 dagger a +0 dagger a +0 club (47, -16, D:6) a +0 dagger a +0 scale mail a +0 club (47, -15, D:6) a +0 club a +0 leather armour a +0 dagger a +0 trident (55, -2, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (23, 38, D:7) a scroll of teleportation (25, 48, D:7) a +0 dagger (27, 47, D:7) a ration (41, 17, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (17, 23, D:8) a +0 shortbow