dricus Level 1 of the Dungeon (14, -16, D:1) a +0 dagger (18, 19, D:1) 15 bolts (40, -25, D:1) a +0 hand axe (43, -20, D:1) 16 gold pieces Level 2 of the Dungeon (0, 0, D:2) a +2 hand axe of chopping (14, 14, D:2) 3 stones a +0 club (18, 12, D:2) a stone (21, 13, D:2) a +0 whip (22, 9, D:2) 21 bolts (23, -4, D:2) a cursed -2 short sword (26, 26, D:2) a stone (27, 26, D:2) a +0 club (29, 27, D:2) a +0 short sword of venom (37, -10, D:2) a +0 leather armour (37, 18, D:2) 18 stones (47, 6, D:2) a +0 club a +0 hunting sling 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -19, D:3) a +0 club (3, -17, D:3) a cursed -3 club (4, -24, D:3) a +0 club (12, 1, D:3) a +0 dagger (13, -33, D:3) a +0 chain mail (22, 1, D:3) a +0 spear (22, 2, D:3) a +3 whip of flaming (24, -27, D:3) a +0 war axe (27, 2, D:3) a cursed -2 hunting sling (28, -18, D:3) a +0 ring mail (28, -5, D:3) a +0 spear a +0 ring mail (30, 6, D:3) a +0 quarterstaff (33, -6, D:3) 11 arrows (35, -10, D:3) a +0 hand axe (36, -2, D:3) a cursed -1 club (38, -8, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Vuzajaleipp's Book Emporium a book of Changes (300 gold) a book of Flames (420 gold) a book of Geomancy (420 gold) a book of Maledictions (300 gold) a book of Misfortune (240 gold) a book of Battle (480 gold) a book of Air (420 gold) a book of Conjurations (360 gold) a book of Cantrips (240 gold) the Almanac of Changing and Self-Improvement (660 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Sticks to Snakes Transmutation 2 c - Spectral Weapon Hexes/Charms 3 d - Deflect Missiles Charms/Air 6 a book of Minor Magic (240 gold) [Shop] Alieb's Weapon Boutique a +0 flail (49 gold) a +0 dagger (28 gold) 18 bolts (50 gold) a +0 club (14 gold) 14 arrows (39 gold) a +4 short sword of draining (383 gold) the +7 sceptre of Torment (1680 gold) a +5 whip of freezing (441 gold) a +0 falchion (42 gold) [Shop] Ituepres's Jewellery Shoppe an uncursed ring of fire (250 gold) an uncursed ring of positive energy (200 gold) the ring "Ibraxkonais" {+Fly SInv Stlth+} (308 gold) [ring of stealth] It lets you see invisible. It lets you fly. It makes you more stealthy. a cursed ring of teleportation (45 gold) the amulet of Ryimod {Harm *Drain rF+ Stlth+} (468 gold) [amulet of harm] It increases damage dealt and taken. It protects you from fire. It causes draining when unequipped. It makes you more stealthy. a cursed amulet of inaccuracy (20 gold) a +4 ring of dexterity (270 gold) an uncursed ring of wizardry (300 gold) a +6 ring of intelligence (585 gold) an uncursed ring of fire (250 gold) the ring "Zibig" {Fire +Inv MR+} (446 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you turn invisible. (0, 0, D:4) 10 sling bullets (2, 3, D:4) a +0 robe (3, 11, D:4) the ring "Duyffeu" {*Tele *Corrode rElec Slay+5} [ring of teleportation] It may teleport you next to monsters. It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It may corrode you when you take damage. (4, 27, D:4) 11 sling bullets (9, 19, D:4) a +0 giant spiked club (12, 17, D:4) a +0 club (24, -12, D:4) a +0 falchion a +0 mace (41, 18, D:4) 12 arrows (43, 28, D:4) a +0 hunting sling (47, -12, D:4) a +0 hunting sling (47, 16, D:4) a +0 giant club (48, 22, D:4) 23 stones (48, 37, D:4) a +0 club a +0 flail a +0 ring mail a +0 leather armour (50, -8, D:4) a +0 flail (62, 40, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) a cursed +0 robe (6, 10, D:5) a -2 ring of dexterity (7, -1, D:5) a +0 rapier (17, -6, D:5) 22 stones (17, 1, D:5) a +0 halberd (17, 20, D:5) a +0 long sword (25, -7, D:5) a +0 ring mail (26, -1, D:5) a +0 robe a +5 scythe of protection (27, 2, D:5) 11 stones (29, 21, D:5) a +0 club (35, 6, D:5) a +0 hand axe (36, 5, D:5) a +0 trident a +0 chain mail Level 6 of the Dungeon [Shop] Nirha's Gadget Emporium a fan of gales (440 gold) a wand of acid (6) (220 gold) a phial of floods (440 gold) a box of beasts (220 gold) a phial of floods (440 gold) a wand of enslavement (16) (198 gold) a fan of gales (440 gold) a wand of acid (9) (286 gold) a wand of flame (23) (137 gold) a lightning rod (4/4) (440 gold) a crystal ball of energy (220 gold) a wand of enslavement (20) (242 gold) a wand of paralysis (13) (165 gold) a wand of paralysis (17) (209 gold) (0, 0, D:6) 24 arrows (4, 16, D:6) a +0 robe (8, 1, D:6) a +0 giant spiked club (9, 2, D:6) a +0 leather armour a +0 rapier (14, 33, D:6) a +0 rapier (14, 41, D:6) a +0 leather armour (16, 19, D:6) a +1 ring of evasion (23, -1, D:6) a stone (23, 4, D:6) a stone (24, 1, D:6) 3 large rocks (25, 3, D:6) a stone (26, 0, D:6) a stone (27, 2, D:6) a stone (27, 4, D:6) 3 large rocks (33, 20, D:6) a +1 flail (36, 19, D:6) 25 sling bullets (36, 23, D:6) 15 poisoned needles (38, 5, D:6) a +0 leather armour (43, 30, D:6) a +0 dagger (63, 5, D:6) a +0 flail (63, 7, D:6) a +0 leather armour a +0 short sword (66, 3, D:6) a +0 falchion