Dungeon Sprint DCSS version 0.17-a0-1504-gb7d9117 (webtiles) character file. 4 dscm the Shield-Bearer (level 1, 0/18 HPs) Began as a Formicid Fighter on July 9, 2015. Splashed by a jelly's acid (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:03 (21 turns). dscm the Shield-Bearer (Formicid Fighter) Turns: 21, Time: 00:00:04 Health: 0/18 AC: 3 Str: 20 XL: 1 Next: 77% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +0 flail rCold . . . Clarity . b - +0 scale mail rNeg . . . SustAt . c - +0 shield rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: corroded equipment, not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles e - a bread ration Skills: + Level 3.5 Fighting + Level 2.4 Maces & Flails + Level 3.8 Armour + Level 4.3 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History You thump the rat! You kill the rat! Things that are here: a dagger; 2 stones; a kobold corpse You open the door. A giant gecko, a jelly, a worker ant, a goblin and a crimson imp come into view. The jelly quivers. The crimson imp shouts! The crimson imp blinks! Your shield prevents you from hitting the jelly. You block the jelly's attack. The jelly barely misses you. The crimson imp hits you but does no damage. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is moderately wounded. The jelly hits you but does no damage. You block the crimson imp's attack. You hit the jelly. Your hands burn! The jelly is moderately wounded. The jelly hits you. You are splashed with acid! The acid burns! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓(▓ ▓'▓ ▓.▓ ▓)▓ ▓.▓ ▓5▓ ▓@▓ ▓J▓ ▓g▓ ▓a▓ ▓l▓ ▓.▓ ▓.▓ ▓+▓ You could see a jelly, a worker ant, a crimson imp, a giant gecko and a goblin. Vanquished Creatures A hobgoblin (D) 2 kobolds (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 8 | D | Reached skill level 4 in Shields 18 | D | Noticed a jelly 18 | D | Noticed a crimson imp 18 | D | Noticed a worker ant 21 | D | Splashed by a jelly's acid Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Flail || 10